Search results for "1cae4fccbca31d1acc541da235c5aa25" in md5 (8)

/vg/ - /hdg/ - Helldivers General
Anonymous No.537907834
Enjoy the Coyote while you can, we will take away your crutches soon enough
/vg/ - /hdg/ - Helldivers General
Anonymous No.536203329
>>536203193
AH is retarded and spiteful, you should know this by now.
Players don't like squids? Let's punish the three people that still play 'em, that will show our entitled playerbase!
/vg/ - /hdg/ - Helldivers General
Anonymous No.535757153
Alexus being released from the surstromming basement was the death knell for this game. We're can only watch as they're lowering the casket into the grave by providing shit warbonds with maybe one good item each, no meanigful bugfixes (unless they nerf players of course), no content, no performance increases, no filesize reduction, nothing.
/vg/ - /hdg/ - Helldivers General
Anonymous No.535309094
>>535308617
Here at AH we make sure that nerfing players is our number on priority!
Bugs? Crashes? filesize bloat? Shit performance?
Doesn't matter, we will nerf the worst status effect with a (((bugfix))) and break all status effects while we're at it!
/vg/ - /hdg/ - Helldivers General
Anonymous No.534797314
>release flamethrower warbond
>nerf flamethrowers with a """bugfix""" in the same patch
>release stun warbond
>nerf stun with a """bugfix""" a few weeks later
AH is learning
/vg/ - /hdg/ - Helldivers General
Anonymous No.532250657
>>532249535
>vhat should we do before we go on vaction sven?
>put in another impossible MO hahaha
/vg/ - /hdg/ - Helldivers General
Anonymous No.531903804
>>531903639
you're right, we should nerf the gas grenade
/vg/ - /hdg/ - Helldivers General
Anonymous No.529392349
>>529390458
Give leviathans the one shot back, double ragdoll range and spotting range
Mortar squids now one shot on a hit, ragdoll divers like chicken rockets on a miss
Double fleshmob health and numbers, improved tracking during a charge, completly immune to all CC, 90% explosive resistance added to all bodyparts
Voteless are now occasionaly armed with ultimatiums, eruptors, grenade launchers, abrls, and impact grenades
Interloper now has tank armor, blue dangerzone removed
Flying squids now fly faster, higher, throw more grenades and are more accurate
Melee squids have their shield permanently active, run faster, and have heavy armor all around
Harverster weakpoints now have tank armor, arc thrower range tripled, shield is now 75% durable, beam four times thicker, added two leviathan cannons, the shield and arc generators are now invincible
Squid tesla towers are indestructible and have four times the range