50 results for "bf66e281c4c2b841fb495795f90b05f9"
>>106603556
Yes, it will be. Mint's finishing pose will be with her back to the audience and then she bends over and spreads her cheeks. How do I know this information? If I told you then I'd have to kill you.
>>106518124
Sorry, was on /vrt/ but too many people are playing similar games.
>>106447345
wrong tab kek
>>106220560
I was listening to some girl yesterday taking a bad dragon at "that time of the month" and ruined a whole towel due to it. Not sure how good sex is like that.
Mint should have just played Nancy Drew.
I've only played two Metal Gear games and I could play two more but I don't have any interest in it.
Arcade only? Like only 6. None of them shoot em ups.
>>723892302
We all played Smash Bros, Goldeneye, Brood War, and Diablo II. Sorry about your shit childhood.
I know you won't pick my song Mint, but I wish you did.
I didn't take the vax.
>>3852328
Its a fun twist on a puzzle game. It enhances the bejeweled side of the game because you have more intention with what you want to move if there is more than a single move to be performed that turn. Will you go for the blue mana you need but possibly putting the skulls within reach of one another? Will you use a skill to transform red gems into skulls? Need mana in a group and deal damage but can't match it? Then use one of your classes skills. This is something Bejeweled needed in order to not always devolve into trying to get the maximum colors matched every time, especially since turns are handed off between the player and opponent playing on the same board.
Where have you been, anon? Adults have displaced kids in the entertainment market as the target audience. Happened with Pokémon, LEGOs, TV Cartoons, and now Videogames. Kids are fucked.
>>12025216
If it wasn't an intended design decision then why don't most 16 bit and earlier games have unlimited lives? Some amount have unlimited continues, but continuing will put you at the start of the level instead of a check point which losing a life will do. So why not unlimited lives and more check points in a level? Why not have the ability to just spawn in where or close to where you died if you lose a life? Beat em ups do this, some shoot em ups do this. Why don't all games just let you pick up from where you last left off. Or have more check points. Or have unlimited continues? When you start going down the list of mechanics based on player death, is it technology limitations or is a lot of it intentional?

We can go through this right now.
>Lives
Does it have limited or unlimited lives? Can you gain more lives? Is it score based? Is it based on attaining a one up on screen? Is it both?
>Continues
Can you continue if you run out of lives? Is there limited continues? Can you earn more continues? How can you earn more continues? Is there unlimited continues?
>Checkpoints
How many checkpoints will there be? Is it only the start of the level? Will there be a check point right before a boss? Will only losing a life send you back to mid level check points? Do continues allow you to start at your latest check point or send you back to the start of the level? Are there no checkpoints because you spawn where you died?

When you can see a laundry list of things to consider, it's hard to say that it wasn't intentional. There's intention with how a game handles player death.
They should just print archetypes that can play on turn zero. Not just one card that could do it, but all of the cards.
>But that would power creep everythi-
Almost all archetypes are power crept. At least with multiple new archetypes that can play on turn 0 you can actually play your decks main cards instead of twiddling your fingers when you go second and throw down hand traps which isn't advancing your decks plan and just impeding your opponent.
>But games will end on turn 1
At least you'll get to play your archetypes cards before a 10 minute masturbation session is finished. Let's face it, the current solutions are dogshit. Do nothing and turn 1 will always be preferable and can 'possibly' lock out the turn 2 player from getting back into the game. Make turn 2 better and it'll be another Tenpai situation in which you can't interact with their cards and can get a full board off of a single card for a game winning push.

Just go balls deep with the power creep and have both players deck out turn 1 because they're making so many plays at this point.
Someone should play through the Shinobi games.
The only platformer better than Sonic during the 16 bit era is Rocket Knight Adventures.
You can't save anywhere in Goldeneye 007. You have to do the level in one go. Same with Perfect Dark. There's nothing bad about difficulty settings. If you want a challenge then pick the second hardest or hardest.
Something tells me this is a fetish thread.
>>104274821
I watched a guy do 41 6+ hour streams of Goldeneye 00 Agent no death no fail runs. Then he decided to unlock all the cheats after.
>They got duped into playing Hollow Trite: Silkslog
You haven't even 1cc'ed Shinobi.
>>103885322
I'll put her on while I play the N64 Mission Impossible game.
I played some DDR today for fun and some cardio. Got very sweaty. Then I beat Defender for the PS2. I also beat a few games over the past few days as well. Not sure what I'll bounce to next. Maybe some Burnout: Revenge, maybe Forsaken 64, Aero Fighters Assault, or Mission Impossible, or maybe something else. For some reason I've been craving some 3D games.
I beat a game today. I beat a game yesterday. I beat a game the day before that.
Did you guys play anything today?
>>103673950
Would you insert Minto poop into your colon to introduce beneficial microbes into your gut biome?
>>103573543
I see Mint.
>>103487877 (me)
Wide Minto for wide shots
>>103472955
>lurk more
Nyo. I'm too busy making sure sisters know no peace. They have to be reminded where their place is.
>>717684840
>No, it's good and completely understandable
>Fan translation
>Talk to Leonid
>Says the rooms are to the left
>They're actually to the right
>Remaster
>He says they're to the right
>They're on the right
Naw, Romancing SaGa 3 fan translation is trash. I tried it, got fed up with it, then God King Kawazu localized Romancing SaGa 3.
>>103262113
Back then, Space Invaders would be considered a shooter.
Everything is absolutely wrong. The perpetrator is the sand curse. Nijisanji imploding? Sand curse. Vshojo dissolving? Sand curse. Losing a chance of a life time? Sand curse.
>>103228824
I got a streamer girl to play Outrun in Yakuza 0. Now when she starts stream she does 60~90 minutes of Outrun attempts to get to the end.
Mintoe
Woooooow, great games you can hold W to.
How many times will Minto trap herself in a hole she made and then die?
Let me go ahead and paint this picture for you. Mint and Matara are friends.
>>102761177
When she beats the game, urge her to play on Extra Mode.
>>102758121
But Mint is 5 years old.
>catalog trannies still here
wow guess holo and phase whores must be really boring if you would rather be here than watching your whores lmao
WooooooooooW
>>715866746
>I'm not into dudes
>I have a twink fuck buddy
I beat another game today. Two days ago I beat a game as well.
I still think Mint and the gang should do Diablo 2 all the way through hell difficulty.
The only thing I'd like to do in his position is to stream and play video games that aren't LoL or Apex.
"Mintbeggers" must be new fans because anyone else would just want a solo stream in which she pays attention to chat. It's nice she has other vtuber friends, but I'm not pushing for her to stream with them, nor am I watching most of her collab partners on their own to even bug them.
>>102165723
>kills niji
>kills phase
>kills vshojo
holo next
so which horsegirl will she pick