>>712437295
>Equipment and strategem buffs were needed. Strat picks were stupidly narrow near the start since tons of items just had no niche, you brought the best shit because nothing else would destroy heavy objects, etc.
Primaries are in a better spot where you don't need two mags to kill a medium enemy like before.
I took a variety of stuff not considered "meta" on D9/D10 all the time during old HD2 and when i try to tell people this, they accuse me of lying. The problem is that the majority of the fanbase did not want to play this game like a co op game. Under 40% of players have never once even use the team reload feature. The only reason why the enemies seemed like "bullet sponges" is because a lot of enemies were supposed to be killed with combined fire/ focus fire. On current D10, competent players can just split up and do whatever the fuck they want without consequences.
>I think the only questionable thing is changes to enemy behavior
Apart from health and armor, a lot of enemies had their ai and accuracy nerfed as well. Some enemies had their spawn rates reduced and some had other lame shit added. Such as overly long telegraphs or limited ammo.