https://imgchest.com/p/qe4g59d8j7j
Does anyone else think Jrpg Traitor would've been improved if there was a clearer sense of progression or scaling over the course of the cyoa?
Like, if you started out getting purely basic tokens from the rest of the heroes, then maybe a few advanced tokens from the overlord and the side quests, and then a bunch more advanced tokens from the Traitor's Journey events? You could imagine it as your character gaining his core skills during the initial adventures picking up the rest of the party, then starting to grow more in power as they track down the overlord and go on adventures with the full party, then finally ascending to true power toward the end.
Maybe this is just me because I like to go into cyoas blind and build my character step by step, like I'm advancing through a story. Now I'm halfway through jrpg traitor and I've got a ton of advanced tokens but barely any basic tokens to buy prereqs for them.