>>718918062
The usual reason for softcaps is so that you can't eventually reach a point where you're just killing everything in a couple hits and ignoring mechanics in NG+ cycles.
But honestly I've always been a fan of games that say "fuck it" and either have extremely lax soft caps, or just have ridiculous level caps in general.
If I enjoy the core gameplay loop enough I enjoy grinding/replaying and I have a soft spot in my heart for the few games that either have absurd level caps or have some sort of Paragon/Badass rank equivalent.
The player always has the option to self-impose limits or start a new file if they feel it's too easy. I like NG+ runs as victory laps, personally.