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Thread 718958043

283 posts 86 images /v/
Anonymous No.718958043 >>718958756 >>718959006 >>718959091 >>718960056 >>718960862 >>718960959 >>718966047 >>718966681 >>718967768 >>718968168 >>718968294 >>718973261 >>718974741 >>718975250 >>718983889 >>718996506 >>718999461 >>719009193
Most based game ever
But /v/ isn't ready for this conversation.
Anonymous No.718958240 >>718959509 >>718962440 >>718964505 >>718966000 >>718968212 >>718970528 >>718983796 >>719008471
Don't most people agree that Pikmin is overall a pretty solid game series outside of Hey Pikmin?
Anonymous No.718958279 >>718964848
Too many small inconveniences with controls and AI for me to put it up that high
Pikmin Squared, however, IS perfect
Anonymous No.718958756 >>718964369
>>718958043 (OP)
Nobody would disagree with this.
Anonymous No.718958798
The deep capitalist commentary where the large-nosed protagonist manipulates a race he perceives lesser into performing his labor
Anonymous No.718959006
>>718958043 (OP)
I dunno, have you played Pikmin Squared?
Anonymous No.718959091
>>718958043 (OP)
Certified hood classic
Anonymous No.718959167
It was my first Gamecube game. I got the gamecube with that game. Still remember it like it was yesterday
Anonymous No.718959439 >>718964556
I believe Pikmin to be a perfect game, 10 out of 10, it's not my favorite game, but it's a masterpiece of game design, feels like it's perfectly internally coherent and no element is wasted, it should be listed up there with Tetris, Space Invaders and other industry defining games.
Anonymous No.718959509
>>718958240
The quality varies slightly but every mainline game is overall very good. 3 is my personal favourite but 1 is also very solid, and has really unique vibes that I adore.
Anonymous No.718960056 >>718960167
>>718958043 (OP)
>cross a bridge
>half of my 'mins go full retard and drown themselves to death
Anonymous No.718960116 >>718960494 >>718962116 >>718962178 >>718963025 >>718966310 >>718970528 >>718974592 >>718976962 >>718983928 >>719003037
I really liked Pikmin 1 and 2
How are 3 and 4 in comparison? Never got around to playing those
Anonymous No.718960167
>>718960056
actual skill issue
Anonymous No.718960494
>>718960116
3 is cool. 4 is the worst of the bunch.
Anonymous No.718960862 >>718961089 >>718965527 >>718969381
>>718958043 (OP)
This game is the solution to the "RTS genre is dying" issue
Anonymous No.718960959
>>718958043 (OP)
Best Nintendo game, series, and creation of Shiggy
Anonymous No.718961089 >>718962220 >>718997776
>>718960862
RTS "fans" will absolutely screech at the concept of your units not being 100% controllable / having a little autonomy
Anonymous No.718962116 >>718964465 >>718984667
>>718960116
3 is very comfy and pretty, but sadly too short. One large area got right before release.
4 is just bad. Hell, 3 made sure the pikmin all had apple-like textures, while 4 on better hardware just makes them flat colors. The world and gameplay design is also shit.
Anonymous No.718962178 >>718962321 >>718970242
>>718960116
3 sucks (especially if you liked water pikmin), 4 sucks even more.
2 was the perfect balance of "dandori" even though 99% of players just turtled with 1 captain in the dungeons
3 took the "dandori" meme too far, and became more about lame environmental "puzzles" and micro-managing, rather than having a survival adventure with little plant things.
Anonymous No.718962220
>>718961089
But that's the best part
Anonymous No.718962321 >>718962772
>>718962178
The only pikmin game about survival was 1.
2, you have unlimited time.
3's juice limit is a bit of a joke, but it's more than 2 ever had.
Anonymous No.718962440
>>718958240
>outside of 4
ftfy
Anonymous No.718962772 >>718963289 >>718964936 >>718965343
>>718962321
the feeling of survival is more than just arbitrary day and juice limits.
3 was a distinct tone shift into something more sterile and unnecessarily saccharine, which 4 took even further.
People like to meme about "dark" nintendo games, but Pikmin was a genuine example of it working, and then it got taken away.
Anonymous No.718963025 >>718964007
>>718960116
3, when it launched, was incredibly easy. the truce spice mod makes it a lot more like pikmin 1. planning is actually necessary to maintain enough juice. pikmin 4 is just baby shit. excessive tutorials, cutscenes, and handholding. the environments are also incredibly bland, the lighting engine is shit (unreal), and it lacks and sense of wonder.
Anonymous No.718963289 >>718963512
>>718962772
>the pikmin 2 faggot is pissy because he wants his kiddie ride to be for adults
Jesus christ.
Anonymous No.718963512 >>718963709
>>718963289
no, i simply don't want to feel like i'm watching a kids cartoon while playing, which is what 3 and 4 are
Anonymous No.718963709 >>718963929
>>718963512
>"M-my colorful E-rated kids game ISN'T for kids. I read the Pokemon Gen 1 pokedex entries on Serebii!"
Holy fucking hell, why are Pikmin 2 fans always such losers?
Anonymous No.718963929 >>718964072
>>718963709
ironically, an infantile response.
Anonymous No.718964007
>>718963025
>the truce spice mod makes it a lot more like pikmin 1
In what way, by making the enemies actually have health?
Anonymous No.718964072 >>718964390 >>718965343
>>718963929
Buddy, you're saying you wish the game about planetwide starvation was as "mature" as the game about collecting lipstick and plastic rings.
Do your parents know you've decided to be a girl yet?
Anonymous No.718964248 >>718964416 >>718964432 >>718965624 >>718985383
4 could have been the best game in the series if they just axed the dog and hand-holdy tutorials. Both of which feel very against the spirit of the series. What a waste.
Anonymous No.718964271
he looks very nervous
Anonymous No.718964369 >>718964997 >>718965098 >>719009928
>>718958756
Why do the bulborbs let the dwarf bulborbs hang out with them, are they just lonely?
Anonymous No.718964390 >>718964549
>>718964072
I never said "mature", you're being actively illiterate now.
Anonymous No.718964416 >>718968845
>>718964248
4 could have been the best game if they did literally everything differently.
Anonymous No.718964432
>>718964248
>if they just axed the dog and hand-holdy tutorials.
And flarlick.
And the three-pikmin-type limit.
And the weird upgrade systems.
Anonymous No.718964465
>>718962116
>One large area got right before release.
I liked the interpretation modders had of it using some of the leftover code.

https://www.youtube.com/watch?v=62eagS2w6Co
Anonymous No.718964467
I liked the tone of both Pikmin 2 and Pikmin 3.
Anonymous No.718964505 >>718964792
>>718958240
I don't think there's a single game in the main series that's below a 9/10. Yes even 4 in spite of Oatchie.
Anonymous No.718964549 >>718964632
>>718964390
Buddy, you described Pikmin 2 as "dark." That was the word you used. And you were upset that 3 wasn't also "dark."
You're just a retard. Did you want them to sell Pikmin 3 tshirts at Hot Topic next to the Invader Zim merch?
Anonymous No.718964556
>>718959439
correct
I actually got turned onto a pikmin youtuber a while ago which opened my eyes to a really big modding community for it. Forget randomizers, there's people making mods that add Pikmin 2 features to 1 and a lot of other things. I won't post them here, but any small lookups could yield some fascinating input to anyone who loves Pikmin as much as I do.
Honestly, I should 100% 1 again, it's been more than a year, gotta keep my gamer license in-date.
Thanks for making this thread OP, I'm in the process of snatching 2 as we speak.
Anonymous No.718964589 >>718964948
>Official Pikmin Tier List
Pikmin > Pikmin 2 > Pikmin 3 > Pikmin 4 > Hey Pikmin
Anonymous No.718964632 >>718964953
>>718964549
> not a children's cartoon == mature
like i said, you are illiterate and have no concept of nuance
Anonymous No.718964792
>>718964505
4 is a 0/10
Anonymous No.718964848
>>718958279
Maybe I'm just good at games, but I've never had problems with the pikmin AI. You need to learn how to manage them, but they are living creatures. They can get themselves killed sometimes, but I don't play retarded challenge runs so it doesn't matter for me.
The main problem is mostly the games being too easy. The lose conditions are almost impossible to ever naturally hit, so you have to make up challenges in your head.
Anonymous No.718964884
heart breaking game
Anonymous No.718964936
>>718962772
Pik 2 is goofy as all hell, though. 3 is realistic compared to that game.
Anonymous No.718964948 >>718965097 >>718965192
>>718964589
>>Pikmin 2 > Pikmin > Pikmin 3 > Hey Pikmin > Pikmin 4
ftfy
Anonymous No.718964953
>>718964632
Again, you thought the silly game about the guy eating bugs and giving cooking reviews was "dark," but thought that the game about a planet starving to death was "saccharine."
You're inbred.
Anonymous No.718964997
>>718964369
Bodyguards probably, there are so many little bugs running around and the dwarf bulborbs can chase the little bugs. Bulborbs spend a lot of the daytime sleeping, so the little ones guard them and act as sentries.
Anonymous No.718965097
>>718964948
Pikmin is far greater than Pikmin 2.
Anonymous No.718965098
>>718964369
The official reason was that they think the dwarf bulborbs are offspring, even though it's just mimicry.
Anonymous No.718965192 >>718965807
>>718964948
Pikmin 2 = Pikmin 1 >> Pikmin 3 > Hey Pikmin! >>> Pikmin 4
Anonymous No.718965343 >>718965667
>>718964072
>Planetwide starvation
Pikmin 3 players need to pretend during cutscenes they showed concentration camps full of starving gooblewaggians (or whatever the fuck planet they came from) or something.
>We need food!
Childish theme. Need food big hungry stomach rumbly or whatever.
>>718962772
Yeah... At least 2 had those dark environments and unfair enemies that could randomly kill a bunch of your pikmin, the ambiguity of you sacrificing yellows to turn them into purples, ect. If you're talking about "dark nintendo" pikmin 2 has the most of it.
Anonymous No.718965527
>>718960862
True somewhat, like if pikmin was actually a multiplayer RTS I could play it all day - 10 captains and 1,000 pikmin-style.
1.000 pikmin is doable easily if they could run pikmin 1 on a gamecube.
Anonymous No.718965615 >>718965668 >>718965671 >>718969197 >>718993126 >>718993384
what do they taste like?
Anonymous No.718965624 >>718965707
>>718964248
Everyone was asking for bulbmin back, and somehow they interpreted that as "the people want a dog."
I wouldn't have minded some sort of "permanent bulbmin" that act like dogs, now THAT would be an idea.
Anonymous No.718965667 >>718965763 >>718965903
>>718965343
>Pikmin 3 players need to pretend during cutscenes
The intro of the game is where you're told this.
Did you skip the intro?
>Childish theme. Need food big hungry stomach rumbly or whatever.
The intro to Pikmin 2 is about how the company is in debt because Louie is hungry, and the finale of Pikmin 2 is about how Louie stays behind because he's hungry.
You couldn't have made a worse argument.
Anonymous No.718965668
>>718965615
Bread
Anonymous No.718965671
>>718965615
stale bread
Anonymous No.718965707 >>718965858
>>718965624
There was a bulbear pikmin idea that was supposed to function like the dog. This is probably what the dogs (conceptually) evolved from.
Anonymous No.718965763 >>718965945
>>718965667
>No arguments and a bad faith statement
The most pikmin 3 fans could do. "Being hungry" is not a dark theme in itself. Post a link to said dark theme, are you talking about a particular cutscene or something that showed people starving?
Anonymous No.718965807
>>718965192
accepted
Anonymous No.718965858
>>718965707
Yeah, I'm somewhat aware, they're too similar to not be similar things. Bublears / bulbmin would have been so much better, in the first place it's ridiculous to have another thing that can't die. You already have 2-3 captains, having a dog that can fight your battles and do the work for you isn't the right way to go.
Anonymous No.718965903
>>718965667
>The intro to Pikmin 2 is about how the company is in debt because Louie is hungry, and the finale of Pikmin 2 is about how Louie stays behind because he's hungry.
being relatively dark != being completely 100% serious all the time
it's why dark comedies became a thing
Anonymous No.718965945
>>718965763
>whines that others are "in bad faith"
>when your last post literally said "Need food big hungry stomach rumbly or whatever."
I genuinely recounted the events of the games. You're the one lying about them to pretend to make a point.
One of us is arguing in bad faith, and it is not me.
Anonymous No.718966000 >>718972109
>>718958240
Hey Pikmin wasnt even that bad, it just felt like a stab in the gut because people were waiting for Pikmin 4
Anonymous No.718966023 >>718966191
OK, I looked up said cutscene the bad faith pikmin 3 enjoyer is talking about
https://www.youtube.com/watch?v=4FvJvThgvcg
>SOOOO DARK OMG!
Lmao, literally sterile. This could be a lab presentation from middle school.
Anonymous No.718966040 >>718966375
Desu I don't fully agree with Pikmin 2 being a dark game, but I do think it has a weirdly foreboding atmosphere and I can kind of see where you're coming from. The music in particular really underscores it, there are a lot more weird and eerie tracks compared to the first game (and a lot more tracks in general). Pikmin 1 feels like you're all alone on an alien planet, while the feeling I get playing Pikmin 2 is almost like the world doesn't want you to be there in spite of you now having some company. The caves in general are kind of gloomy too, with a few exceptions.
Anonymous No.718966047
>>718958043 (OP)
Pikmin 1 is still my favorite of every Pikmin game. Single captain with no powers is the only thing that feels right. Also I like how I can beat it on one sitting. I think my record is 12 days right now
Anonymous No.718966191 >>718966279 >>718966309 >>718967607
>>718966023
What are you talking about anon?
Pikmin 3 is exactly the same!
Anonymous No.718966279 >>718966389
>>718966191
>he says, in defense of the game where the plot is spurred by Olimar celebrating with a souvenir
Why are you incapable of arguing in good faith? Did your dad molest you?
Anonymous No.718966309
>>718966191
I can truly see how they are starving and desperate, it's like they just came out of communist vietnam's foreboding jungles, or something. They are throwing a DARK and SINISTER party for little pikminnies.
Anonymous No.718966310
>>718960116
3 on the Switch has full co-op for Story Mode which is really fun if you can get a bro. Also challenge mode of course but my friend was too casual to keep up for that
Anonymous No.718966375 >>718966647
>>718966040
>, but I do think it has a weirdly foreboding atmosphere
that's why i said "tone" in the first place, but retards on /v/ have no critical thinking skills and only think in black and white.
Anonymous No.718966389
>>718966279
Ah ok it's just trolling, there are no actual real pikmin 3 fans.
This post really cleared it up.
Anonymous No.718966634 >>718966813
Pikmin 3 and 4 really do feel juvenile to me compared to 1 and 2, although I sort of struggle to articulate why. Something about the dialogue feels more like it's talking down to the player I guess? Pikmin 1 in particular definitely doesn't feel that way, really enjoyed how Olimar's field notes are presented as though they were field notes made by an actual explorer with illustrations and everything.
Anonymous No.718966647 >>718966924
>>718966375
Your use of the word tone was specifically in regards to the writing, not the atmosphere. The post is still there, dude.
Anonymous No.718966681
>>718958043 (OP)
I'm not /v/ so I'm ready. What makes it the most boat(based of all time)?
Anonymous No.718966813 >>718966929 >>718967046
>>718966634
I mean, olimar in general just feels infinitely more professional than any other captain. People shit on Louie because he's not professional or a real captain, more in line with 3 and 4's.
Yeah, there's a certain element of realism and immersion brought into the game when you have a captain who seems like a real competent person. The captains in older games just seem like some teenage interns.
Anonymous No.718966924 >>718967006
>>718966647
>Your use of the word tone was specifically in regards to the writing, not the atmosphere.
it was not, nor did i ever specifically say writing, i heavily implied atmosphere
>3 was a distinct tone shift into something more sterile and unnecessarily saccharine,
>People like to meme about "dark" nintendo games, but Pikmin was a genuine example of it working, and then it got taken away.
nobody but you thinks about writing first when talking about pikmin, they'd think about tone.
Stop getting into conversations above your capacity.
https://www.grammarly.com/blog/writing-techniques/context-clues/
Anonymous No.718966929
>>718966813
>People shit on Louie because he's not professional or a real captain, more in line with 3 and 4's.
Louie is the least professional, far less than 3 or 4's.
Anonymous No.718966978 >>718967057
4 is the only game with shit writing. 2 and 3 are definitely not the same vibe as 1 but they're still packed with characterization. In 4 you only get that from Olimar and Louie's logs, because your own character is a blank slate and the other castaways are painfully generic, but none of it matters anyway because the game is a fucking reboot, since god forbid Miyamoto continues a solid storyline, that's totally what he did with Star Fox Zero.
Anonymous No.718967006
>>718966924
>>3 was a distinct tone shift into something more sterile and unnecessarily saccharine,
Again, you were talking about the writing. The world design, environments, etc. in 3 aren't "saccharine" at all. The only thing that would come close is the writing. Or do you somehow think that the Quaggled Mireclops' design is somehow "saccharine."
You lied and got caught, deal with it.
Anonymous No.718967046 >>718967172
>>718966813
Louie's a fuckup but he acts like an adult fuckup at least. The other captains kind of feel like a bunch of bumbling middle schoolers.
Anonymous No.718967057 >>718967202 >>718967271
>>718966978
>the game is a fucking reboot
It's literally not.
Anonymous No.718967172
>>718967046
>Louie's a fuckup but he acts like an adult fuckup at least.
... the guy that ate his workload of pikpik carrots, and then ran away?
Louie doesn't act like an adult. That's the point. He's mentally a child. He has no sense of responsibility. If anything, I'd just argue he's a good presentation of a mentally ill manchild.
Anonymous No.718967202 >>718967276 >>718967559
>>718967057
it kind of is though.
Pikmin 4 turned the series into Oatchi's Super Fun Time Pikmin Adventure
Anonymous No.718967271 >>718967414
>>718967057
>retcons Pikmin 1 entirely
>heavily implies 2 didn't happen either
>3 hasn't happened yet, but is implied it might
4 was a reboot, bro.
Anonymous No.718967276 >>718967364
>>718967202
It's not a reboot.
Anonymous No.718967364 >>718967482
>>718967276
I too remember the hour long tutorial with extensive cut scenes in pikmin 1 and 2, as well as the over-powered pet that make the majority of pikmin obsolete.
Anonymous No.718967414 >>718967583
>>718967271
>retcons Pikmin 1 entirely
In what way?
Anonymous No.718967482 >>718967562
>>718967364
And you think that means it's a reboot?
Anonymous No.718967559
>>718967202
You mean
>Oatchi's Super Fun Time Adventure (featuring Pikmin, maybe)
Anonymous No.718967562 >>718967653
>>718967482
Fundamentally changing the core gameplay of the last game that released literally a decade before it? Yes i absolutely do, how is it NOT a reboot?
Anonymous No.718967570
The dogs should have been eatable like any pikmin and they should have been little puppies that came out of your ship, BOOM, just saved the game.
And IDK, limit the ship to breeding like 2 of them a day automatically. If they get eat you can't make more. No magic bullshit powers, bulbmin-like dogs that come out of the ship that are a limited resource.
Anonymous No.718967583 >>718984385
>>718967414
4 states that Olimar crashing and meeting Moss was the first time he landed on the planet.
1 isn't canon anymore.
Anonymous No.718967607
>>718966191
god she's so cute
Anonymous No.718967653 >>718967774
>>718967562
>It's a reboot because the sequel controls different
That doesn't mean it's a reboot. Why do you think it does? Be specific, then I'll answer you.
Anonymous No.718967768 >>718967997 >>718968309
>>718958043 (OP)
The time limit is a big ol' nothing burger and it's as much of a baby game as the rest of the Pikmin games.
Anonymous No.718967774 >>718967840
>>718967653
>>It's a reboot because the sequel controls different
you're deliberately ignoring the dog, which is the key factor in the game being fundamentally different.
Stop trolling and actually be genuine.
Anonymous No.718967840 >>718968278
>>718967774
>He hasn't said why it's a reboot
>Twice
:/
Anonymous No.718967927 >>718967985 >>718968178 >>718968276
4 made me realize Nintendo is incapable of knowing how to make a good game anymore
Anonymous No.718967985
>>718967927
Holy shit the new enemies in Pikmin 5 look crazy.
Anonymous No.718967997
>>718967768
Yeah. I wish I could go back in time to when I was a bad gamer and games presented any kind of challenge, I just assimilate the "new feature" within 2 minutes and then it's not a challenge anymore. (infinitely increasing my reaction speed needed doesn't count as a challenge, btw)
Anonymous No.718968168
>>718958043 (OP)
Anonymous No.718968178
>>718967927
Nintendo's in-house EPDs are incapable of knowing how to make a good game anymore. Meanwhile, Sakurai is styling on them with a Kirby Air Ride sequel which is actually faithful to the original.
Anonymous No.718968190
Sex
Anonymous No.718968212
>>718958240
you are not a pikmin fan if you didnt enjoy HP
Anonymous No.718968276 >>718973252
>>718967927
Monolith has been carrying Nintendo for almost ten years now, and it shows.
Fucking hilarious that the first time a Fire Emblem game gets outsourced, it becomes the most popular game in the franchise.
Anonymous No.718968278 >>718968398
>>718967840
ok ok. Simple question though:
In Pikmin 1 or 2, which single pikmin could
>have the strength of 100 Pikmin.
>deal 120 damage.
>stun enemies
>jump
>dig
>swim
>Pluck other pikmin
>self heal
>auto-find other pikmin / onions
>auto-patrol
>auto find and return missing pikmin
?
Anonymous No.718968291 >>718968649 >>718969035
sry we agreed the gamecube sucks
Anonymous No.718968294
>>718958043 (OP)
Mentally, i'm still in my room back at home, playing this and Wind Waker with my dad and brother.
Anonymous No.718968309
>>718967768
>big ol' nothing burger
you are gay. this post gave me aids.
Anonymous No.718968398 >>718968474
>>718968278
>He hasn't said why it's a reboot
>Thrice
:\
Anonymous No.718968474 >>718968540
>>718968398
thanks for proving my point, you refuse to even acknowledge the dog (which rebooted the game into something completely different)
Anonymous No.718968540 >>718968572
>>718968474
>4 times
Why won't you do it? What are you afraid of?
Anonymous No.718968572 >>718968864
>>718968540
Times anon has avoided refuting the dog: Three
Anonymous No.718968649
>>718968291
>Able to effortlessly simulate 100 pikmin doing shit
>Modern consoles come around
>They can't simulate more than 100
????
I agreed the gamecube was pretty great and after it there seemed to be a decrease in complexity of games, probably because instead of adding more and more elements into said games they improved the graphics.
Anonymous No.718968845
>>718964416
This, it feels like every decision is abhorrent in that game.
Anonymous No.718968864 >>718968890
>>718968572
>5 times
Why won't you do it? What are you afraid of?
Anonymous No.718968890 >>718968983
>>718968864
>4
oh look, how coincidental!
Anonymous No.718968950 >>718969119 >>719002131
>pikmin tree
Anonymous No.718968983 >>718969093
>>718968890
>6 times
I'm only delayed because you won't tell me why it's a reboot.
As soon as you tell me why, I'll answer you. Don't be scared, tell me exactly why a dog appearing in a sequel makes it a reboot.
Go ahead, you're delaying both of us.
Anonymous No.718969035
>>718968291
cope harder, the Cube was raw. Eternal Darkness, Melee, F-Zero GX, Metroid Prime - all bangers. Meanwhile Switch dropped how many ports again? Nintendo peaked with lunchbox graphics and a handle.
Anonymous No.718969093 >>718969141
>>718968983
What's your opinion of the dog then?
Anonymous No.718969119 >>718969224 >>719001610
>>718968950
>get around to replaying 2
>the only time I ever had trouble with these was in the sunken castle, where two can sandwich you
I don't get why people seemed to hate volatile dweevils. You can just dismiss your pikmin and run right up to the bomb to make it kill itself.
Anonymous No.718969141
>>718969093
>7 times
Why are you dodging the question again?
Anonymous No.718969197
>>718965615
black forest gummies
Anonymous No.718969224 >>718969258
>>718969119
janky AI stacks up
Anonymous No.718969258 >>718969346
>>718969224
Janky? How so? They just run at you.
Anonymous No.718969346 >>718972639
>>718969258
pikmin AI + enemy AI + other enemies + getting bad RNG + getting bad spawns
Anonymous No.718969381 >>718969456 >>718969476 >>718969529 >>718969535 >>718971768
>>718960862
Pikmin 4 is, technically speaking, the most mainstream an RTS game has ever gotten since the 2000s. Even if fans of the genre refuse to recognize the series as one.
Anonymous No.718969456
>>718969381
a classic nintendo monkey paw
Anonymous No.718969476 >>718969823
>>718969381
There is no strategy in 4, it's just dog.
Anonymous No.718969529
>>718969381
Pikmin is more of a RTT than RTS, classic RTS fans are boring fagoots anyway.
Anonymous No.718969535 >>718970528
>>718969381
Nobody wanted to think about this, but Hyrule Warriors: Age of Calamity was more mainstream.
Anonymous No.718969823
>>718969476
The only genuinely strategic parts of Pikmin 4 were the Pikmin 3 Mission Mode Dandori Challenges, Olimar's Shipwreck Tale and the Sage Leaf Trials. The rest of the game was use dog and win.
Anonymous No.718970242 >>718970323
>>718962178
>2
>dandori
Pikmin 2fags are so delusional it's not even funny. Challenge mode MAYBE but the scoring is based around not losing any pikmin so dandori is hardly the focus of this mode.
Anonymous No.718970323
>>718970242
memedori just means multi-tasking
Anonymous No.718970528
>>718958240
Why yes Pikmin Bloom IS a 10/10 game!
FC: 962328538328
But in all seriousness, Hey! Pikmin is trite. I think I quit after 1.5 worlds.
>>718960116
3's campaign is shit but mission mode is neat. 4's campaign is overall somehow worse bar some of the harder stuff and Olimar's Mission.
>>718969535
>Warriors
>RTS (or even as close as Pikmin is to RTS)
Anonymous No.718970643 >>718970751 >>718971738
>RTT
Yeah, this is much more accurate. There's not really any strategic thinking involved in pikmin, it's all about small infantry tactics. You never really enter into the field of logistics or anything unless you're trying to min-max how many pikmin you end the game with.
Anonymous No.718970751
>>718970643
>There's not really any strategic thinking involved in pikmin,
there is if you play honestly and don't reset
Anonymous No.718971738 >>718972034 >>718975201 >>718978247
>>718970643
im dumb, whats the second T
Anonymous No.718971768
>>718969381
However much oatchi invalidates the "S" in "RTS" throughout the main campaign, nowhere is this more evident than the final boss. The sirehound fight plays more like an action game. Put all your pikmin on oatchi's back (no maneuvering your squad, just focus on a single player character), switch weapon types (oops I mean pikmin) to the boss weakness depending on the phase, and JUMP over attack patterns that are spat out onto the arena. 3 had the perfect final boss which required multitasking, effective use of all pikmin types, and a unique method of damaging it (not to mention the preceding escort through the oak) only for 4 to throw all of that out the window to suit the dog gimmick. Wonderful
Anonymous No.718972034
>>718971738
Real Time Tactics, it's a subgenre of RTS, they are related to the real life military concepts of Tactic and Strategy, but it's hard to make a 1:1 comparison imo.
Anonymous No.718972109
>>718966000
Checked
Anonymous No.718972639
>>718969346
unironic skill issue
Anonymous No.718972858 >>718972959 >>718973228 >>718973248
Can anyone redpill me on this series? I've never played any of them. Which one should I start with and from what system? I know they've been ported to Switch, are those good?
Anonymous No.718972887
the enemies not respawning in Pikmin 4 might be the game's biggest fuck up, even more than the massively juiced Oatchi
Anonymous No.718972959 >>718972994
>>718972858
Emulate 1 from gamecube.
Anonymous No.718972994 >>719008797
>>718972959
if you're going to emuslop might as well play pikmin squared
Anonymous No.718973228 >>718991650
>>718972858
Start with 1 and play chronologically. There's only 4 games and they're all good in their own ways. Most people tend to lead towards 1 or 2 as being the best though. 4's probably the least-liked but IMO it's not THAT bad.
Anonymous No.718973248
>>718972858
play 1 and 2, gamecube
Anonymous No.718973252
>>718968276
anon... all FE's are outsourced, the series is made by Intelligent Systems.
Anonymous No.718973261 >>718973454 >>718973460 >>718973557
>>718958043 (OP)
I've only played 1 are the rest of the games worth playing?
Anonymous No.718973454
>>718973261
The only game which (loosely) follows 1's design philosophy is 3. 2 and 4 give you an infinite amount of days to explore underground caves. None of them are outright bad, but they aren't perfect either.
Anonymous No.718973460
>>718973261
I've played 2 and it was 10/10 all the way through, not sure about 3 and 4
Anonymous No.718973557
>>718973261
2 is, 3 is okay, just watch a playthrough of 4 to see how trash it is.
Anonymous No.718974592 >>718974645 >>718975262 >>718989159
>>718960116
>How's Pikmin 3?
Well...
>Prioritizes lock-on
>Worse hand holding than Pikmin 2
>Brings back the Ship Parts with Fruits only to make them pretty much non-essential outside of 100%, since progress isn't tied to them beyond how many days you need. This is in spite of the fact that, narratively, collecting Fruits is the WHOLE FUCKING REASON the Koppaite Captains came to PNF-404 to begin with
>Brings back the day limit, except it's so incredibly lax that only retards would run out of time (FUCKING 99 DAYS)
>Progression is entirely linear, only requiring you to reach the boss arena and secure their treasure
>As such, areas are designed around this linearity, leading to them being overall less interesting in terms of design compared to 1 and 2
>Boss fights are heavily scripted, with several "health gates" that stop your Pikmin from dealing damage altogether in order to reset and move on to the next phase. This can occur even when you've brought it down to just shy of the health gate, causing you to waste your time through no fault of your own
>Melee attacks now have the power of a wet tampon, making them damn-near useless in combat. As a result, your Captains are much less liable to be in direct danger of enemy attacks, which makes the Metal Suit-Z upgrade mostly worthless
>Rock Pikmin are incredibly powerful in combat and are immune to crushing and piercing attacks, completely neutering several potentially dangerous enemies, such as Shaggy Long Legs. This extends to the final boss of the game, since its primary method of attack involves piercing moves and its elemental attacks are trivial to avoid
>Winged Pikmin make carrying objects a breeze since they can simply fly over many land-locked enemies and hazards, most notably water. They're technically weaker in combat, but more than make up for it with their maneuverability. They're also the best for carrying Bomb Rocks
(Cont.)
Anonymous No.718974645 >>718974696 >>718975262
>>718974592
>Purple and White Pikmin are exclusive to the Challenge Modes for no good reason
>White Pikmin are mostly used for their speed since poison hazards don't exist in Pikmin 3 aside from the Venomous Phosbat
>Purple Pikmin are now completely useless in combat since their slam attack does nothing to enemies on hit. They're mainly used for carrying heavy Fruits and nothing else
>No Bulbmin
>Blue Pikmin are only available after you rescue Louie, meaning they're mostly unused for almost 90% of the game
>As a result, assuming you're going for 100%, there's little reason to go out of your way to collect Fruits until you unlock Blue Pikmin, since several Fruits are locked behind water hazards
>The enemy variety is somehow worse than Pikmin 1, with enemy encounters being very sparse. At most you'll typically encounter 1-3 enemies in one group at a time if they're small
>The new enemies are mostly weak and forgettable, such as the Pyroclasmic Slooch, Arachnode, Swarming Sheargrubs, Waddlepus, Scornets, Medusal Slurker, Sputtlefish and Skutterchuck. Bug-Eyed Crawmad can be easily killed in a single cycle by 20-30 Winged Pikmin with Ultra Spicy Spray, and the Shaggy Long Legs can be cheesed with Rock Pikmin
>Bulborbs and Bulbears can he stunned by hitting them in the eyes with Pikmin. This can be chained over and over to stunlock them to death
>Most puzzles involve your Pikmin building bridges out of clay shards, making story progress feel repetitive
>Despite trying to encourage efficient use of all three Captains, several puzzles require all three Captains in order to complete, which means they can't be off doing stuff elsewhere, limiting what a player can do during some days
(Cont.)
Anonymous No.718974696 >>718974745 >>718975262
>>718974645
>Despite having pretty much the same amount of time as Pikmin 1 and 2, 13 minutes is not enough time to get things done since most areas are several times larger than in previous games. This was extended to 18 minutes for Pikmin 3 Deluxe's Normal difficulty
>While Spicy and Ultra Spicy difficulty modes are appreciated, they don't do much to improve the base experience
>While the Challenge Modes are fun, and easily the best parts of Pikmin 3, they do nothing to fix the main game's issues. If anything, it highlights just how much they dropped the ball
>Despite having more focus on character, the Koppaite Captains aren't as interesting as Olimar is. Alph is overall pretty bland as a character, Charlie is charming but never gets much outside of his comedic traits, and Brittany is a fucking dumb cunt who treats Charlie like shit for no reason
>Despite having a greater focus on story, there's little in the way of an actual story beyond reconveining with Brittany and Charlie, and chasing Olimar to get the Cosmic Drive Key back. As mentioned earlier, despite being the impetus of their journey, the Fruits are never a major concern outside of being a gameplay mechanic
>While the ending does change to reflect your Fruit count, it's exclusively text, which is beyond lazy
>Upgrades in this game (save for the Dodge Whistle) are mostly useless since your Captains rarely if ever come into contact with enemies or hazards
>Said upgrades are mostly hidden in hard to spot locations that most players are unlikely to notice during gameplay
I could go on, but you get the point. Pikmin 3 is a very flawed game in numerous respects
As for Pikmin 4...
(Cont.)
Anonymous No.718974741
>>718958043 (OP)
Gotta have my wii controls
Anonymous No.718974745 >>718974970
>>718974696
>Auto lock-on
>Worse hand holding than Pikmin 3
>Areas are too big and don't require much thought to open up
>Most treasures are just laying out in the open and require little thought to get to
>No day limit, meaning there's no incentive to play efficiently like in Pikmin 1
>Dandori Battles and Challenges are good, but are almost completely optional since Dingo can just beat them for you if you can't be assed/suck shit
>Night Missions are cool conceptually but very barebones in practice. Most of the tough enemies can be slaughtered with Glow Mob, and a fully powered Oatchi can deal with almost all smaller enemies
>Ice Pikmin trivialize combat by acting as a constantly renewable Ultra Bitter Spray. A group of 20-30 of them is enough to freeze most enemies before they can even react
>Purple Pikmin aren't as OP as in Pikmin 2, but are still broken as fuck due to their stomp dealing shit tons of damage. They also deal 1.5x damage like Reds
>Oatchi is an incredibly powerful asset that can decimate enemies when fully upgraded. His Rush attack, combined with Ice and Purple Pikmin completely trivializes most if not all combat
>Ultra Spicy Sprays are given out like candy from eggs and frozen enemies. I ended up with almost 200 of them by endgame
>Items can break tough enemies if used correctly
>A lot of the cool gear is only available after you rescue Olimar or get 100%, making them practically worthless
>Several upgrades that used to be available at base in previous games now have to be purchased
>Caves cost daytime, albeit slowed down by 1/6th, but it doesn't matter since there's no day limit, especially if you enter a cave before the sundown timer starts
>Music is barebones and mostly ambient noise, making it very unmemorable compared to other games despite having a lot of variance
>Enemies don't respawn when killed, making growing your Pikmin more time consuming during the endgame
Better than 3, worse than 1 and 2
Anonymous No.718974970
>>718974745
>Better than 3
lol
Anonymous No.718975201
>>718971738
RTT - real-time-tactics, vs Real Time Strategy.
Strategy is the big picture - logistics, supply lines, how you actually win in the end, ect. Tactics are the little general troop things you do, the "micro" basically. Unit composition would be considered strategy, but how you use said units would be considered tactics, and to an extent adapting your unit composition on the fly would also fall into tactics instead of strategy.
Pikmin mixes SOME of these elements, but is much more tactics-based in nearly everything.
Anonymous No.718975250 >>718982239
>>718958043 (OP)
ive never played pikmin but they look kinda sovlfvl ngl
gamecube, wii, or switch for the og games?
Anonymous No.718975262 >>718975435 >>718975607
>>718974592
>>718974645
>>718974696
What's your favorite pikmin game? just to put things into perspective.
Anonymous No.718975328 >>718975404 >>718975435 >>718975557 >>718975782 >>718979117
i hate missions that have time
I heard pikmin 2 just have day & night but no deadlines is it fun?
Anonymous No.718975404 >>718975615
>>718975328
people who think they can't have "fun" without day limits (they never even run into) miss the point of pikmin altogether.
pikmin 2 is wholly better than 1
Anonymous No.718975435
>>718975262
None 4 retroactively ruined all of them fuck Nintendo I smashed my switch
>>718975328
They ruined all of them with the stupid dog so no go play death stranding 2 instead
Anonymous No.718975557 >>718979117 >>718979712
>>718975328
I found pikmin 2 to be fun, except that certain enemies seem to have no limit as to how many pikmin they can kill at once so if you're not aware of X enemy that shoots boulders he just flattens 100 pikmin GG.
>No deadlines
Even despite this you still try to get all the parts the most efficiently when you're in the caves, because you don't want to backtrack. The caves are multi-stage, so there's an element still of keeping the right kinds and amounts of pikmin alive to complete the mission in one go.
The overall difficulty and amount of stuff to do is way higher, generally pretty fun despite losing some pikmin unfairly compared to the other games.
Anonymous No.718975607 >>718985895
>>718975262
1^2>1>2>>>4>>>3
Anonymous No.718975615 >>718976130
>>718975404
this. Cave of pain is the peak pikmin experience and they haven't topped it since.
https://www.youtube.com/watch?v=3dG8_kEDyOM
Anonymous No.718975782 >>718975961
>>718975328
Pikmin 1's time limit is talked about too much. There is one, yes, but it is so incredibly generous that it may as well not exist unless you are both retarded and a toddler.
Both 1 and 2 are fun.
Anonymous No.718975961 >>718976626 >>718976870
>>718975782
Repostan a little rant:
>1's time limit is too generous, so it's not important!
Yes, but despite the extremely generous time limit, how 1 handles time is still important for a number of reasons:
>The time limit is inflexible. You know exactly how much time you have, and nothing can change that; no matter what you do, you can't gain more time. 3's time system seems like 1 on the surface, but makes time into something that can be earned through playing the game, dissolving pressure and tension.
>The time controls the pacing. Gameplay session lengths are fixed, 13 minute long days. With the caves in 2 and 4, a day can last any amount of time, given the variable lengths of caves and their subfloors, and the loading screens between them, making play sessions widely variable in time, with longer sessions just making you wish it would end.
>The time limit binds the gameplay systems together. The total elimination of a meaningful time limit in 2 totally erases the need for efficiency and careful planning. It's like allowing Tetris blocks to fall indefinitely; once you remove the timed pressure, the simple systems that make up Pikmin totally fall apart, as the time limit was the key factor in making all of these systems interesting. Combat becomes a boring button masher rather than something that needs to be evaluated; transporting objects and breaking walls are a meaningless chore.
>The time limit adds pressure and stakes to the narrative. Olimar will die in thirty days unless you get off your ass and get to work. 1's macabre, Tim Burton-esque tone is enchanting and immensely satisfying, and though the timer is generous, it offers an intensity to the game not seen since.
Remove the time limit and the things that make Pikmin enjoyable; the stress under pressure, the tension, the decision-making, the various systems in the game, the narrative all lose their effectiveness. Thirty days is generous, yes, but it's how 1 handles time in general is what's so effective.
Anonymous No.718976130 >>718976440
>>718975615
This video is the perfect example of why pikmin 2 is the king of pikmin, hands down.
>Just jump into the challenge
>Play it
>Boomer dad could understand said video, yet the skill needed and mechanics are as high or higher than any other pikmin game
>All about positioning, timing, planning, just base mechanics you're executing on
If my dad saw me playing pikmin 3 or 4 he'd beat me. He'd fall asleep watching pikmin 1.
Anonymous No.718976215 >>718976556
>pikmin2plebs found the thread
welp
Anonymous No.718976440
>>718976130
>the skill needed and mechanics are as high or higher than any other pikmin game
>planning
lol the skill is just quicktime events that take your controller away for 8 seconds.
>react to volatile dweevil falling from sky
>whistle and retreat...
>ok it blew up now I can play the game until the next one falls
Anonymous No.718976556 >>718976658
>>718976215
>pikmin2plebs
>plebs
Just say fag. You can say fag. It's an anonymous imageboard, no one's gonna cancel you for it.
Anonymous No.718976626
>>718975961
>3's time system seems like 1 on the surface, but makes time into something that can be earned through playing the game, dissolving pressure and tension.
on the other hand, 3's time system (in theory) rewards skillful execution (planning routes and multitasking)
good rant otherwise
Anonymous No.718976658
>>718976556
if I wanted to say fag I'd say it, you niggerfaggot, it's plebs because you have no taste.
Anonymous No.718976870 >>718977859
>>718975961
The time limit is meaningless for the gameplay (story-wise, it's great), the only pressure is the pressure of losing Pikmin which is in both 1 and 2 but the latter does better.
Anonymous No.718976962
>>718960116
I hate the dog in 4 but the challenge/olimar story are good
Challenge mode in 3 is the best in the series
Anonymous No.718977812
I hate dandori, fucking meme-dori, fuck off with that shit.
Pikmin was at it's best when it was about surviving on a hostile planet, when it became about just dandori time attack memes the entire concept and what made Pikmin good fell apart.

I'm seriously sick of hearing le epic DANDORI, it killed the series.
Anonymous No.718977859 >>718978369
>>718976870
You keep repeating that time limit is meaningless because it's rather generous, but that's a knowledge you only have in hindsight, the time limit imposes a strict limitation on the player, you can't fuck around forever, losing pikmin is only meaningful because time wasted recollecting them is meaningful to the overaching theme of the game itself, the timer gives meaning to everything that happens in the game because any amount of time wasted is final and you can't know what will be required of you in the future and how much more time you'll need (in a first blind playthrough, whicih is obviously how the game should be experienced at first).
The core concept of the game itself requires time constraints, if you have infinite time, you have infinite resources, then you can just use whatever tactic you want regardless of quality or efficience, it's all the same, resource limitations which are only real when there is a time constraint is what makes excellence tactics and strategy a meaningful pursuit both in game and in real life.
Anonymous No.718978028
Is there a 60fps hack for Pikmin squared? The regular Pikmin 2 codes don't seem to work.
Anonymous No.718978247
>>718971738
Tragedy
Anonymous No.718978369
>>718977859
>because it's rather generous, but that's a knowledge you only have in hindsight
Yes, because it's true.
The limit of time is ultimately meaningless once you realize just how much the game gives you, instead trying to do things more efficiently and take as little time as possible in repeat playthroughs.
Anonymous No.718979117
>>718975328
Easily my favorite of the series, extremely fun.
>>718975557
>certain enemies seem to have no limit as to how many pikmin they can kill at once
As a pikmin 2 enjoyer I think this is was an extremely important mechanic for the games. 2's bosses highly rewarded you for using the c stick to dodge and could be very intense because there was no limit to the damage they could do if you messed up. Similarly because the pikmin were so easy to lose there was a big reason to investigate areas with just Olimar or Louie, leaving the other behind to keep your pikmin safe. You're encouraged to take advantage of how sturdy your characters are. 1 was already easy enough that you'd never hit the timer even if you totally lost your army, and this was the case in 3 and 4 as well. 2 getting rid of the timers altogether and instead trying to provide difficulty through lethality was a great move. That said, all 4 are still fantastic games.
Anonymous No.718979712
>>718975557
>I found pikmin 2 to be fun, except that certain enemies seem to have no limit as to how many pikmin they can kill at once
No, that's one of the best parts of Pikmin 2. Pay attention or risk losing your whole group.
The incredible lethality of Pikmin 2 was the best part of the game. It's sorely missing from the later games and makes them feel lame and too easy.
I WANT to lose 60 Pikmin in an accident, it's what makes for the most memorable situations.
Anonymous No.718981675 >>718981778 >>718981982 >>718982621
Never played Pikmin before. Looks pretty unique and cozy, should I play 1 followed by 2? I need some short games to knock out before Silksong.
Anonymous No.718981778
>>718981675
Yes.
Anonymous No.718981982 >>718983420
>>718981675
Yes, gamecube versions.
Alternatively look up Pikmin 1^2 and do that.
Anonymous No.718982239
>>718975250
gaycube
Anonymous No.718982621 >>718983420
>>718981675
Play Pikmin 1^2. It’s a mod of Pikmin 2 completely porting Pikmin 1 within the sequel’s engine and is easily the best way to play the first game with the improved Pikmin AI and total lack of the infamous crush glitch, alongside various QOL improvements AND a side campaign starring Louie.
Anonymous No.718983420 >>718983565
>>718981982
>>718982621
Shit, I had no idea that existed. I'm usually an autist that likes playing the original vision though but I'll consider it. Could make a good replay if I play more than once in future. Cheers.
Anonymous No.718983565
>>718983420
I'd go for the original if you're just looking to get right to it. Be sure to get the USA version, the EU version is programmed slightly differently and they get 20% extra time in their days.
Anonymous No.718983590 >>718983936
What the FUCK was his problem?
Anonymous No.718983745 >>718984034 >>718984059 >>718987842 >>718990383 >>718991806 >>718991992 >>718995076 >>719011142
When did the fanbase turn on 4? I remember being called a gamecubecel and nostalgiafag by anons here for saying the dog was a horrible design decision.
Anonymous No.718983796
>>718958240
Pikmin games are either 8/10 (1/2) or 7/10 (3/4). Not much to discuss it's just a fun series. Some fucks treat it like the second coming, though.
Anonymous No.718983889 >>718984023
>>718958043 (OP)
Shame 4 had multiculturalism propaganda. Gotta prepare the Japs for racial suicide.
Anonymous No.718983928
>>718960116
I liked 3 a lot. It feels like a soft reboot gameplay wise to be simpler and to build into Pikmin 4. Pikmin 4 is basically what most people love about 3 dialed up to 11.
Anonymous No.718983936
>>718983590
>dark skin
>big lips
I'd make a black joke but bulbears actually take care of their children.
Anonymous No.718984023 >>718984193
>>718983889
what
Anonymous No.718984034
>>718983745
I like the gameplay of 4 but the story was pozzed, definitely had some Jewish investor money being thrown around. We were not optimistic based on the character designs but it turned out to be a great game despite that. As time has passed I'm not so forgiving about the obvious DEI shit.
Anonymous No.718984059
>>718983745
I remember reading complaints about auto lock-on from day one. The honeymoon phase from ten years of waiting just needed some time to wear off.
Anonymous No.718984193 >>718988851
>>718984023
The brown empowered female captain says something like, "We at the rescue corps are all from a diverse background and come from different planets." The same multicult shit we've been forcefed in the west for the past century. But I'm sure you'll just dismiss it as, "it's just a game bro" like all brainwashed goyim.
Anonymous No.718984385
>>718967583
Olimar is omitting the facts and it will become relevant in Pikmin 5, the darkest in the series.
Anonymous No.718984667 >>718991951
>>718962116
3 has lots of extra modes that make up for the short story length. You ain't a man until you've gotten platinum on everything.
Anonymous No.718985383
>>718964248
The caves in 4 were fundamentally flawed too. Enemy placement is sparce and barely gets elaborated on. This fella said it well https://youtu.be/7TvtkRyM-HM&t=449
You can also straight up just find more Pikmin in caves and rewind anytime, greatly diminishing the resource management shift caves in 2 had.
And, god, making the Dandori/Time Attack missions part of the main game is retarded because they're puzzles. They're fun to figure out at first but once you know how to beat them you know how to do it exactly the same way every time. Repeat playthroughs in 4 is agonizing.
Anonymous No.718985895
>>718975607
Was squared was okay but a lil jank. I don't know why it forced me to replay the P1 campaign for the actual new content I already do that every 9 months.
And that new campaign was a lil' fun. I might be retarded but I found it weird how limiting the ship parts to get to area 3 (and unlock blues) were. I ended up killing the Goolix with Bomb Rocks it felt real jank. Not as jank as that Decorated Cannon Beetle boss that thing was utter dogshit I spent a whole day on it. Making the rocks roll around to hit its back in the tiny fucking arena so they kept breaking on the walls, it was the bullshit repetitive kind of difficult rather than actually challenging.
The final boss was funny but also kinda ass. He kept planting my boys. There's a pluckaphone that's not illuded to you can get by breaking an egg, I thought I tried breaking it but nothing happened.
But the custom enemies were cool I was following that project for years watching YouTube snippets and it actually came out and I was like "Oh, now?".
Anonymous No.718987842 >>719002937
>>718983745
I played 3 and 4 recently, and I enjoyed 4 a lot more than 3.
3 felt like a downgrade from 2, and didn't introduce much to make up for the content removed. I played story on 'normal' (easy) mode, but platinum'd all the challenge mode content, which was a set difficulty. Don't think I'll play the story on higher difficulties tbqh.
4 was insanely easy, but it scratched my exploration, and collection itch, with a variety of locales and treasures to pick up. I enjoyed the little game modes, the expansive bestiary and character progression as you unlocked more abilities over the course of the game. Although, I would have preferred those abilities be tied to treasure, opposed to sparklium thresholds.
Anonymous No.718988324 >>718988661 >>718995361 >>718996262
>Pikmin bowdlerized
>Animal Crossing lost the soul
>Splatoon falling for featureless maps and battle pass meme
>Zelda: 10 years of the copypaste open world meme
>Donkey Kong: gormless Odyssey minecraft mod
>Pokemon: lol, lmao even
>Star Fox: still dead
Anonymous No.718988661 >>718991027
>>718988324
>Animal Crossing lost the soul
Scrolling world is an aberration. Bring back map sectors, and a proper aerial view
Anonymous No.718988851
>>718984193
>The brown empowered female captain
She's a coward that's afraid of pikmin, larvae, and always came off as anxious, or at times, incompetent. Literally all she's good for is teaching your dog tricks; never did I get the vibe she was supposed to be serious, and competent character wtf
Anonymous No.718989159
>>718974592
>This is in spite of the fact that, narratively, collecting Fruits is the WHOLE FUCKING REASON the Koppaite Captains came to PNF-404 to begin with
"Well, we saved olimar, and got the cosmic drive key back, time to fuck off. What's that about fruits?"
Rescue Crew in 4 is also guilty of this lmao
>3 just fucking ends, and makes you load a previous day tho
Anonymous No.718990383
>>718983745
tendies != pikmin fans
They'll defend any dogshit by nintendo, especially if it's new, and dogpile you if you speak ill about it.
They will either downplay or outright defend oatchi as fine.
Anonymous No.718990954 >>718993550
For anyone who doesn't know, the inspiration for Pikmin was Shiggy's cats who wouldn't stop digging up the onions in his garden.
Anonymous No.718991027 >>718991096
>>718988661
Animal Crossing would be fixed overnight if they slapped picrel into it. Just let you play games against villagers as something to do. Maybe have tournaments for random games now and then. SOMETHING.
Anonymous No.718991096
>>718991027
I miss the NES games. """Multiplayer""" w/ other villagers would be cool.
>now nintendo just sells them to you on their digital storefronts, instead of handing them out for free
Anonymous No.718991650 >>719003695
>>718973228
>4's probably the least-liked
This isn't even arguably true anywhere outside of here, if anything it's probably the most liked by default because it being the highest selling by a fairly wide margin means it's the one most likely to be someone's only exposure to the series
People who are into games enough to go online and linger on discussing a game that disappointed them ~2 years ago with strangers aren't your average player
Anonymous No.718991802
Anonymous No.718991806 >>719003695
>>718983745
people who enjoy a game (i.e. most people, in 4's case) move on to other stuff they enjoy while people who didn't will continue to discuss how disappointing they found it which creates a skewed image of what a fanbase thinks
Anonymous No.718991951
>>718984667
Based bro. Bingo Battle was peak comfy competition and the Mission Mode maps had more replayability than the entire main story. Collect Treasure stages were pure Dandori kino, but nobody wanted to admit 3 had GOATed side content because it wasn’t β€œhardcore” enough. Platinum-ing everything really separated the men from the Miiverse-ranting casuals.
Anonymous No.718991992
>>718983745
Oh Anon, didn't you hear? Good video game is bad now, because we said so.
Anonymous No.718992939 >>718993001
4 is a good game but compared to 1-3 it’s totally soulless
>it reboots all three prior games
>lonely ”distant planet” vibes completely killed by hordes of charmless npcs
>most derivative plot and final boss in the series
They did good on the enemy selection and gameplay but the atmosphere just isn’t there, another series lost, boiled down to its greatest mass appeal
Anonymous No.718993001
>>718992939
Honestly I've always felt like Pikmin 3 has better graphics than 4
Anonymous No.718993126
>>718965615
Good with some butter and toasted
t. Louie
Anonymous No.718993384
>>718965615
probably like actual bread. louie notes they taste really plain but do complement other dishes if i remember right
Anonymous No.718993550 >>718993782
>>718990954
he would throw them at people too
Anonymous No.718993782 >>718995936
>>718993550
The cats?
Anonymous No.718995076
>>718983745
I'm more interested in hearing how anyone ever praised Pikmin 4. I played it a few months ago for the first time, didn't read much about it other than hearing some glowing praise.
Consider my shock when I played the game that was seemingly so highly praised as the grand return of Pikmin.
Everything about Pikmin 4 is a spit to the face to the Pikmin games.
Anonymous No.718995361
>>718988324
>Pikmin bowdlerized
What does "bowdlerized" mean? Flanderized?
Anonymous No.718995936
>>718993782
both
Anonymous No.718996262 >>718996325 >>718996427 >>718996493
>>718988324
>Donkey Kong: gormless Odyssey minecraft mod I can tell you didn't play Bananza
Anonymous No.718996325 >>718996427 >>718996493
>>718996262
shit i made a typo, lemme try that again

>Donkey Kong: gormless Odyssey minecraft mod
I can tell you didn't play Bananza
Anonymous No.718996427 >>718996583
>>718996262
>>718996325
Anonymous No.718996493 >>718996583
>>718996262
>>718996325
>missed the enter key
argument lost, sorry kid
Anonymous No.718996506
>>718958043 (OP)
Pikmin 2 is my favourite game of all time. I will never play 3 again and I will never play 4.
Anonymous No.718996526 >>718996620 >>718996645 >>719002114 >>719003379 >>719007959
>tfw I just started playing Pikmin 4 as my first game in the series and this entire thread is shitting on it calling it the worst in the series
Anonymous No.718996583
>>718996427
>>718996493
I'm sorry i'm sorry i'm sorry i'm sorry i'm sorry i'm sorry i'm sorey i'smory ismimsorry imsorry imsoryim imsoryim sorriymosrry imsorryim iM IM SORRY
Anonymous No.718996620
>>718996526
You’ll never get it unless you grew up playing the originals. The ethereal nature and gameplay was trampled on after 2
Anonymous No.718996645
>>718996526
Stop it now and play 1 and 2. 1^2 instead of 1 maybe.
Story wise it doesn't matter since 4 renders everything before it non-canon in a way that shits all over the previous games.
Anonymous No.718996838 >>718997021
why do people lump 3 in with 1&2? Bosses are gimmick trash, worthless dialogue to button mash through, meh music and gay story.
Anonymous No.718997021 >>718997127
>>718996838
It has good vibes.
Anonymous No.718997127
>>718997021
no it doesnt. It’s a lame departure from the goodness that is 1&2
Anonymous No.718997156 >>718997295 >>718997616
So instead of arguing, can you guys tell me some good Pikmin mods?
Anonymous No.718997295
>>718997156
Bikmin
Anonymous No.718997616
>>718997156
Pikmin 2 naked Louie mod
Anonymous No.718997776
>>718961089
You've never played an RTS game in your life
Anonymous No.718999056
You can tell a lot about a person based on what their favourite Pikmin type is.
Anonymous No.718999059
I genuinely don't understand wtf I'm doing
I'm just throwing these little plant guys around
Anonymous No.718999461
>>718958043 (OP)
I couldn't into the game as a kid. Time limits freaked me out.

Finally got around to playing it last year (GameCube version). It's a good game. Not my favorite genre, but I can appreciate the charm and arcade-like gameplay, where you're always pushing for a better time.
Anonymous No.718999667 >>719000625 >>719000808 >>719001443
Desu it really bothers me how the first two games have this overarching feeling of "nature can be cold and cruel just as much as it can be beautiful" where you can lose your whole squad in the blink of an eye if you're not careful and there's this general sense of melancholy and isolation, then 3 and 4 just give you a ton of captains and make the enemies way less lethal. If you play them all one after another it's fucking jarring.
Anonymous No.719000625
>>718999667
And that's a big art of the reason why 1 and 2 are the best Pikmin games.
Anonymous No.719000808
>>718999667
I think 3 and 4s styles are fine on their own, but 1 and 2 definitely have the superior aesthetics. There's concept art for Pikmin 1 in a sketchy Tim Burton-esc style that I really adore.
Anonymous No.719001443
>>718999667
Yeah I wish they'd kept that feeling, it's a lot more interesting.
Anonymous No.719001610
>>718969119
Volatile Dweevils by themselves are fine. It's when they start dropping them from the ceiling that I begin to despise them. Pikmin 2 is my favorite, but even I hate having to go through a lot of the late dungeon floors as just Olimar in order to trigger all the traps before I can actually play the game normally.
Anonymous No.719002114
>>718996526
4 is worse compared to 2 & 1, but it's still a perfectly enjoyable game. Just play it how you want and if the game seems too easy for you, stop upgrading Oshi and don't use Glow Pikmin.
Anonymous No.719002131
>>718968950
>mogged by a fucking muppet
can't believe he actually backed down and deleted that video when he was completely and wholly correct
Anonymous No.719002554 >>719002980
If 4 didnt have that horrendous aim assist and the arbitrary 3-color limit it would've been really good
Anonymous No.719002937
>>718987842
>4 was insanely easy, but it scratched my exploration, and collection itch, with a variety of locales and treasures to pick up.
Same, sure it's easy, but it's got so much to explore and find. That's why I didn't like 3 much, it was so short and all the things you find were just fruits instead of interesting and different treasures.
Anonymous No.719002980
>>719002554
Honestly with how many types of Pikmin we have in 4 I think the 3-color limit was probably for the best or else things would've gotten really cluttered
Anonymous No.719003037
>>718960116
pikmin 3 is very good, is classic pikmin 100%
pikmin 4 i known a lot of people hate it, but personally i love it, it’s very comfy
Anonymous No.719003379
>>718996526
like always, just ignore /v/ and enjoy the game, trough the 4 games is way waaaay easier than the rest of the series, to take that in mind.
Anonymous No.719003695 >>719004052 >>719005249
>>718991806
>>718991650
I've found that the people who found 4 lacking almost always grew up with Pikmin in some way, or are entrenched in the "old good, new bad" mentality.
It's no wonder that the same people that go out of their way to play romhacks of the original 2 games or play Pikmin 1^2 are also going to throw a fit when the new installment isn't like the game they've been playing for decades.
Anonymous No.719004052
>>719003695
I do kinda get it. I enjoyed both 3 and 4 alot but as another anon said, the isolated and post-apocalyptic vibes the first two games had kinda got lost overtime, and the gameplay was admittedly made simpler and less intimidating.
Anonymous No.719005249 >>719005381
>>719003695
>atmosphere: destroyed
>challenge: destroyed
>gameplay: destroyed
Atmosphere and challenge are self explanatory.
Removing C-Stick swarming removed a key element of the games. The gay charge is not a substitute for it. The gameplay design itself suffers since you no longer have fine pikmin movement control, and the charge itself, since it immediately rushes all pikmin onto the target in an instant, basically acts like a nuke that will overwhelm most enemies that were actually able to fight back in 1 and 2.
Anonymous No.719005381
>>719005249
Of course, this doesn't even touch 4, not by a long shot, which tripled down on destroying all 3 aspects.
Anonymous No.719007959
>>718996526
So it goes.
Anonymous No.719008471
>>718958240
This anon gets it
Anonymous No.719008797
>>718972994
>if you're going to emuslop might as well play pikmin squared
Absolutely this.
Anonymous No.719009043 >>719009142 >>719009151 >>719009304 >>719009629 >>719010137
Are the gamecube Pikmin games hard?
Anonymous No.719009142
>>719009043
Not really, especially if you're an adult, but they are harder than 3 or 4
Anonymous No.719009151
>>719009043
2 can be slightly challenging especially if you care about pikmin deaths / finishing caves in 1 try
Anonymous No.719009193
>>718958043 (OP)
That's because most of us only play using save scumming because of the panic and emotional trauma from loosing your guys
Anonymous No.719009304
>>719009043
1 and 2 are difficult on your first playthrough, especially 2 which can really break your fucking balls if you're not prepared for certain caves or enemies. 1 becomes dramatically easier after the first playthrough once you have an idea of where things are, and 2 can still sometimes break your balls but it's not that bad.
Anonymous No.719009629
>>719009043
>Are the gamecube Pikmin games hard?
No. I finished the first game at launch when I was 7 and the second when I was 11.
Anonymous No.719009928
>>718964369
In the first game, which you can take in a vacuum, they are not dwarf bulborbs they are young.
Anonymous No.719010137
>>719009043
I've watched a ditzy vtuber girl who got lost in talking to her viewers a number of times beat Pikmin 1 in half the time limit on her first playthrough, and then also beat Pikmin 2.
Anonymous No.719011142 >>719011226
>>718983745
Right about here
Anonymous No.719011226
>>719011142
No one cares about it running on UE4. The games faults are not related to it's engine.