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Thread 535802874

771 posts 292 images /vg/
Anonymous No.535802874 >>535803107 >>535833294
/agdg/ - Amateur Game Development General
Oh, I was making a 10-review flop edition

>Demo Days
Next: https://itch.io/jam/agdg-demo-day-64
Previous: https://itch.io/jam/agdg-demo-day-63
Older: https://hackmd.io/LhEB6VCZSx-oBalI2cWWoA

>AGDG resources
https://hackmd.io/dLaaFCjDSveKVeEzqomBJw

>Helpful links
New Threads: >>>/vg/agdg
Archive: https://arch.b4k.dev/vg/search/subject/agdg/
/agdg/ Steam Games: https://made-by-agdg.vercel.app/
Steam Games by AGDG: https://agdg-steam.netlify.app/

>How to WebM
https://obsproject.com
https://github.com/argorar/WebMConverter
https://github.com/michaelmob/WebMCam

>Previous thread
>>535693447
Anonymous No.535803013 >>535888776
They don't want you to know this but every texture, font, and audioclip you can find on the internet is completely free
Anonymous No.535803015
Anonymous No.535803107 >>535803287
>>535802874 (OP)
Did no one want to talk about the clone conversation we were having? I thought getting to explain the actual job an ideafag does was interesting but ymmv.
Anonymous No.535803286 >>535803548
I think I have the "penny wise pound foolish" equivalent for gamedev. I spend hours, days agonizing over meaningless details and minutes deciding major game design changes that add end up adding months of workload later on.
Anonymous No.535803287 >>535803815
>>535803107
I have never been more disappointed after making a clone and figuring out it's just an inferior version.
Anonymous No.535803531 >>535896301
...
Anonymous No.535803548 >>535894069
>>535803286
many such cases in my past. now I simply don't allow design changes that increase dev time significantly.
Anonymous No.535803815
>>535803287
I cant relate. as an idea guy all of the things I copy are copied for a reason, and I have a vision for what I want to produce. Making a game that is similar to X or Y doesn't matter much to me. I don't need to create the magic. However, I also don't really do action concepts, and it feels like if you are doing an action game it's a LOT easier to get locked into development hell where you perfect a game's movement, level design, and percision to perfection. Probably leaving a ton of shit on the table as time spent. Most of my work is, as I mentioned last thread, disentangling ideas that are rooted in some other game type I need, but if you are trying to copy the feel of movement that can itself be difficult.

A game that comes to mind that I enjoy is A hat in time. That game is positively surreal in a way mario and banjo kazooie just aren't. It feels great to play and move in, but the environment which is a playground for your abilities is massive. The system doesn't struggle to render the distant scenery and therefore you can take in how uncanny and mystifying the level design really is. In a game like banjo kazooie or mario it can't really let you take in the entire scene at once most of the time so the game doesn't beat you over the head with how wierd everything looks. I'd say the world design is one of the weakest elements of hat in time, with only the subcon forest looking like a real place.

so TL:DR because a hat in time had to copy the way 3d collecting platformers in a modern engine it ended up looking far stranger than even the weirdest levels from its source inspirations.
Anonymous No.535804302 >>535804452 >>535804581 >>535888067
does it look less like a react app now?
Anonymous No.535804452 >>535804581 >>535804727
>>535804302
It's disgusting
Anonymous No.535804581 >>535804657
>>535804302
>>535804452
It's fine. Look at A Game About Digging a Hole and its UI. Who cares how it looks if it's easy and intuitive to use.
Anonymous No.535804657 >>535804813
>>535804581
retard
Anonymous No.535804727
>>535804452
Anonymous No.535804813 >>535891473
>>535804657
>A Game About Digging a Hole
Anonymous No.535804968 >>535805202 >>535805273 >>535805402 >>535805997
one of problems with growing old is that you kinda lose track of what is interesting for young people
would vagante sell in todays landscape?
would the original risk of rain?
i remember buying ror day one. and not because of it being an aggy game, but rather out of genuine interest.
why is va11halla still selling? a random friend of mine (24~ yo) recently tried to show me the game.
i tried to fake surprise, for some reason. got a sharp pain in my chest, for some reason.
the guys didn't even come back to make another game.
Anonymous No.535805131 >>535805619
Had to spent another half day to get IME right on Windows as well. If any of you ever try to do this manually based on SDL2 events, simple word of advise: The cursor start/length fields are a complete red herring and not required to get anything right. The "meta" keypresses driving the IME (like cycling candidates with arrow keys or space) may or may not arrive as keydown/up events in your application. Depends on the OS and maybe the IME programs or whatever. So you have to filter those keypresses out manually to avoid sending a chat message on the enter key press that was supposed to just lock in the current candidate.
Also found out about a fun DoS angle for Rust programs, truncate(n) on a String will panic if n is not aligned with a UTF-8 character boundary; so if you were hoping to limit the length of user inputs on your server by calling truncate on them, your server is now ashes.
Anonymous No.535805202 >>535805410 >>535807258
>>535804968
>why is va11halla still selling?
The children yearn for PC98 quality art.
Anonymous No.535805273
>>535804968
>i tried to fake surprise, for some reason. got a sharp pain in my chest, for some reason.
Relatable desu
Anonymous No.535805402 >>535893864
>>535804968
damn i remember that game, it was fun but way too hard to progress anywhere
Anonymous No.535805410
>>535805202
reported for nudity
Anonymous No.535805467
I feel so hopeless, but tomorrow will be better.
Anonymous No.535805536 >>535806028 >>535806046 >>535806135
https://files.catbox.moe/gn8igu.mp4
are we there yet?
Anonymous No.535805619 >>535805992 >>535877106
>>535805131
>truncate(n) on a String will panic if n is not aligned with a UTF-8 character boundary; so if you were hoping to limit the length of user inputs on your server by calling truncate on them, your server is now ashes.
Why didn't they make n be the number of unicode code point to truncate and not bytes. so stupid lmao
Anonymous No.535805657 >>535806106 >>535806316
heightmaps are so cool, don' tell me they are not
Anonymous No.535805992 >>535806770
>>535805619
In utf8 there's no way to know where the nth code point is, other than going through the whole string. It would be O(n). You definitely want a way to truncate by byte. I guess maybe they could have named it better
Anonymous No.535805997
>>535804968
Game has a Femc
Game is cyberpunk
Game is low commitment (you be a bartender)
Game has good pc98 like vn art.
of course its going to keep selling.
Anonymous No.535806028 >>535806135
>>535805536
it's easier and easier to make slop (but not real games)
Anonymous No.535806046
>>535805536
why you asking me?
Anonymous No.535806106 >>535857231
>>535805657
>gives your game instant soul
thats right
Anonymous No.535806135 >>535806401
>>535805536
>>535806028
I am low skilled enough to need AI but my project requires an aesthetic that cant be generated or purchased for the most part sadly.
you can get like 80% of the way there but that 20% is worth more to the user than the first 80.
Anonymous No.535806316 >>535806612
>>535805657
what the fuck is an heightmap?
Anonymous No.535806401 >>535806528
>>535806135
what is your ideal art style?
Anonymous No.535806528
>>535806401
I wont say because its rare. It's a struggle to commission it. I did get a few things that are usable from commissions here and there, but ultimately I think this art style is fundamentally underrepresented because it's a lot of work.
Anonymous No.535806612 >>535857231
>>535806316
its an image that stores information about height
you can apply it to a flat subdivided plane and you will get a terrain
Anonymous No.535806675 >>535807284
>>535801579
i hire you for 100 dollars to tell me how to make my game good
Anonymous No.535806770 >>535807221
>>535805992
you can just iterate over the code points backwards. for each codepoint, keep going as long as the byte that comes before is a continuation byte. it's not that hard.
for truncating bytes they should make it so that you have to convert the String into Vec, call truncate on that, and then convert back into String with error handling for invalid utf8 or through lossy conversion using the unicode replacement character.
isn't the whole point of rust getting rid of footguns anyway lol. like do the people making the language realize panicking is a really bad thing in production code.
Anonymous No.535807221 >>535807941
>>535806770
Ye they should’ve just made that function return an error, it’s absurd that they go through the lengths of including the stupid SipHasher by default, which is really only a DDoS protection for a very specific kind of application, but trips everybody when writing tests, then on the other hand have an innocuous function like truncate be panicking, and it won’t even ever panic in your ordinary cases where you’re working with your own largely ASCII writing. Yet it instantly nukes the application way worse than a hash bucket collision attack.
Anonymous No.535807258 >>535807362 >>535807583
>>535805202
everything zoomers want is a cheap imitation of what came before?
Anonymous No.535807284 >>535808089
>>535806675
I'd need to know what kind of game you are making. I can give you advice for 100 dollars but the issue comes down to your genre and what you need advice with. I wont advise on a genre I wouldn't feel I could give good advice for (such as an arena battler for example)
Anonymous No.535807362
>>535807258
Yep. Hop to it buster. All your favourite retro games are actually great and the squirtlings yearn for them but want them to be technically new.
Beats what millenials want, which is shitty netflix shows that play themselves.
Anonymous No.535807546 >>535829648
How am I ever going to deal with a horrible RPGM game with stock assets selling 50 000 copies while probably under thousand people will ever look at my original roguelite deckbuilder with a twist?
Anonymous No.535807567
Make the next thread a progress edition with progress screenshots. Ty
Anonymous No.535807575
nigga I'm boutta FREAK
Anonymous No.535807583 >>535808185
>>535807258
Old games had to lean more heavily on fundamentals of fun so they often had a better grasp on it than modern games.
Then again in the olden days adventure games and flight sims were a thing so maybe players were happy with whatever they could get?
Anonymous No.535807941
>>535807221
That's just how security dogma is. In their mind panicking is "safe" and so it's somehow okay if it happens.
Anonymous No.535808089 >>535808185
>>535807284
2D platformer with pixel graphics
pls tell me how to make my game fun pls, everyone hated my demo last demoday
Anonymous No.535808185 >>535808432
>>535807583
old games are definitely filled with a lot of trash that pisses me off and needed improvement. Random battles in particular are cancer.
>>535808089
post the demo, pixel platformer is meaningful as a start but that could still be anything from kirbys epic yarn to i want to be the guy.
Anonymous No.535808329 >>535808665 >>535855891
Did the organization try to fuck with anyone's progress today? Don't let them win.
Anonymous No.535808432 >>535809130
>>535808185
https://ineptdev.itch.io/hrb-hair-receive-bullet
i dont think its like kirbys epic yarn other than that you cant die
Anonymous No.535808665
>>535808329
>organization
which?
Anonymous No.535809130 >>535809389 >>535809684 >>535810426 >>535885641
>>535808432
This game looks ugly as sin and I don't doubt that that is a major reason that people don't like it, another massive problem seems to be the lack of feed back is enhanced by the bad art style. Your controls and the conveyance of the level make no fucking sense. I dont think you need an idea guy, you need to be sat down and understand what a video game even is. none of the buttons I would expect to do things or teach me anything through gameplay occurs at all. the character has a gun that's useless, and the player will almost certainly become frustrated.

I have to ask. are you underage? this looks like a project I would have made in game maker or something in high school. other than cris tier mental retardation I'm not sure how you could be confused where you need to polish your game. as it is it's not even clear what you are trying to accomplish or want the player to even do.
https://www.youtube.com/watch?v=8FpigqfcvlM
This eceleb is a faggot but you seem like you could genuinely learn more from watching this entire video than anything I say at the level of design you are at.
Anonymous No.535809389
>>535809130
to be fair, his name is ineptdev
Anonymous No.535809684 >>535810236 >>535810238 >>535810280 >>535810968
>>535809130
oh
oh
the game is 9 years old and you still ask me if im underaged, so you think it could have been made by a 9 year old
i might not be cut out for programming or animating in that case. can you recommend me a different way to spend my life?
Anonymous No.535810236 >>535811147
>>535809684
To be fair you really need to get real and get good. I've been in /agdg/ for 4 years and you haven't accomplished anything in that time
Anonymous No.535810238
>>535809684
>can you recommend me a different way to spend my life?
Come on, dude.
Anonymous No.535810280 >>535811147
>>535809684
Why are you even asking me that. have you ever paid for a game that looked or played like yours?
>recommend me a path in life
Making games is about wanting to create stuff, if you're just doing it for attention I'm not sure what you want me to do to make it better.
>a different way to spend my time.
watch the entire video I posted to start instead of giving up or you wont be cut out for anything in life. its like a 20 minute video. otoh if you just want to throw in the towel whatever. sakurai approves.
https://www.youtube.com/watch?v=jlFkxfkICO8
Anonymous No.535810319 >>535824170
I’m grinding hard hell nigga none of y’all be making money moves like I be doin
Anonymous No.535810414 >>535810573
>HRB filtering another ideaguy
You love to see it.
Anonymous No.535810426
>>535809130
>game maker
He enginedevved the thing.
Anonymous No.535810526
Straight up nigga this game finna make me hella bands
Anonymous No.535810573
>>535810414
filtering how? I can give advice but the advice I can give at this level of development isn't worth money.
Anonymous No.535810968
>>535809684
>can you recommend me a different way to spend my life?
Find something you're good at or failing that something you can stand to do long term to make a living. Gamedev certainly ain't it but there's no shame in it. At least you tried and you found out something about yourself. You can move onto new and hopefully better things.

Solo gamedev is one of those 0.01% things. Most people can't do it. Many schizos here were created from their failure to accept that they can't. They couldn't let it go and now they're here permanently shitposting their lives away. Don't let it happen to you.
Anonymous No.535811147 >>535811285
>>535810236
because the ideas are being hoarded from me by you jackals

>>535810280
>have you ever paid for a game that looked or played like yours
my game is 1 of a kind, there are no orhers like it
Anonymous No.535811285 >>535814090 >>535818034 >>535818175 >>535888306
>>535811147
you only think that because flash is dead. there where literally hundreds and hundreds of games like yours when I was in high school, despite many less gamers who used the internet.
Anonymous No.535811928 >>535813479
>>535801928
I’ve heard this a few times before, currently what I do as a baseline is flash the enemy sprite to white and fade back from red every time they take damage, enemies also play a sound when they’re hit. Some enemies have specific behavior tied to taking damage, but there isn’t any universal knockback hit reaction for enemies since it’s only really applicable to some of them. Aside from that, I think I’ll implement unique particle effects/sounds for the weapons on successful hits, and on β€œdud” hits. Is there anything else you think I’m missing?
Anonymous No.535812964 >>535813021 >>535813331 >>535818345 >>535819082
I am entitled to success because I suffered a lot.
Anonymous No.535813021
>>535812964
make a slice-of-life pixel platformer about depression and it is bound to work out
Anonymous No.535813174 >>535816858
Had to refactor my idea again...
Anonymous No.535813301 >>535813350 >>535813370 >>535813591
Rate my bgm
https://files.catbox.moe/otce13.mp3
Anonymous No.535813331 >>535819175
>>535812964
If you think about it, the people who are the most successful tend to never suffer...
Anonymous No.535813350
>>535813301
melody>ambient
Anonymous No.535813370
>>535813301
not my cup of tea
Anonymous No.535813479 >>535813616
>>535811928
>Is there anything else you think I’m missing?
Arent they 3d models? Just wiggling them around a bit/flinch back from the shot would be great.
Anonymous No.535813591 >>535814802
>>535813301
What the fuck is that anon
Sounds more like tinnitus than anything
Anonymous No.535813616 >>535813725
>>535813479
Right now only the player is a 3D model, but some other enemies will also be. Since they’re all rendered down to 2D anyway I could implement wiggle into the enemy sprite shader
Anonymous No.535813725
>>535813616
I see, well I think you should at least try with a shader. I think it would feel a lot better
Anonymous No.535814023 >>535815168
Is it possible to export a Godot scene/node as an obj or something, you know, to model over a bunch of primitives in Blender or something? Just curious.
Anonymous No.535814090 >>535815729
>>535811285
wisdom like this only comes from being an oldfag
Anonymous No.535814802 >>535815009
>>535813591
Thats kinda what i was going for.
A tinnitus type vibe.
Anonymous No.535815009 >>535815152
>>535814802
In that case, you did it
Not sure why, but you did it
Anonymous No.535815152 >>535815284
>>535815009
The protagonist has tinnitus.
Anonymous No.535815168
>>535814023
Nevermind, turns out this is totally a thing for the exact purpose I want it for.
Rad. Thanks, trannydot.
https://docs.godotengine.org/en/4.4/tutorials/assets_pipeline/exporting_3d_scenes.html
Anonymous No.535815284
>>535815152
And so will the players if they're subjected to that for a long period
Very meta, I like it. The protagonists tinnitus will spread to the players.
Anonymous No.535815583 >>535815716
neetdev is hard because it consumes your life
i need to get a job to escape this mental exhaustion
Anonymous No.535815716 >>535815914
>>535815583
neetdev is hard because you have no spine
Anonymous No.535815729
>>535814090
I often get called a newfag by disgruntled jeets and tryhards who cant accept that their opinions aren't agreed with regardless.
Anonymous No.535815906 >>535816169 >>535816798
If you are vibe coding a game, you will never in a trillion years experience making a game. You'll think you have experienced it, but you'll be cheated.
It's such a sadness that you think you've made a game with AI. Get real.
Anonymous No.535815914
>>535815716
opposite, i struggle because i work hard on my game every single day
it takes a toll on your mind after a while
it's good to take breaks but i refuse
i'm addicted to being productive, at the cost of my own well-being, my health, and my social life
this is why getting a job would be a good idea, it forces me out of this routine
i'll be less productive but healthier
inb4 >just rush your game bro lol pump out some hacky unfinished corner-cut slop
no.
my game will be made to my exact vision
no exceptions
Anonymous No.535816169
>>535815906
Get rid of secret rules anon.
Anonymous No.535816368
>spent 5 hours refactoring character controller
holy shit i thought i would have to restart the project after fucking around
Anonymous No.535816798
>>535815906
I'd be fine with being a director which is basically vibe coding with biological ai instead of real ai
Anonymous No.535816858
>>535813174
what was it?
Anonymous No.535816948 >>535817024 >>535817130 >>535818431
i still dont know what "vibe coding" even means
Anonymous No.535817024
>>535816948
It's just coding via AI using prompts
Anonymous No.535817130 >>535817420 >>535818369
>>535816948
you ask an LLM to write your code for you and then you copy paste that code into an engine, and then you copy paste the errors back into the LLM, and then you repeat
AIbros think this is "making a game" and "the future" and "progress" (spiritually they are all in*ian)
Anonymous No.535817420
>>535817130
I do that for anything related to shaders or math.
Anonymous No.535818034 >>535818479
>>535811285
Name one
Anonymous No.535818175 >>535818479
>>535811285
>when I was in high school, despite many less gamers
>many less
ESL moment. you didn't go to high school, you got your education sitting around a fire listening to your village elder.
Anonymous No.535818345
>>535812964
will you reflect on your suffering in your game?
Anonymous No.535818369
>>535817130
That doesn't seem like it deserves the term vibe coding. You're neither vibing nor coding.
Anonymous No.535818431
>>535816948
It's when you get together with friends, put on some music and just chill and write code. You know, just vibing and having fun.
Anonymous No.535818479 >>535818740
>>535818034
>um excuse me sirs you need to prove this happened by naming lost media I wont be able to go look up anywhere
retard
>>535818175
>saars excuse me you are not white because you said me and ben when it says here sirs in my text book you must say ben and I, therefore saars do the needful.
retarded jeet
Anonymous No.535818740 >>535820347
>>535818479
Opinion discarded.
Anonymous No.535819082 >>535820389
>>535812964

My suffering is greater...
Anonymous No.535819175
>>535813331
I will become successful as I have stopped suffering.
Anonymous No.535820347
>>535818740
>i will discard your opinion
you where the retard begging for it for 100 dollars because you've never played a video game in your life
Anonymous No.535820356 >>535820617 >>535892518
Anonymous No.535820389 >>535820459
>>535819082
Bundev? Is it true you got cancer a second time?
I really shouldn't take my dev time for granted I guess.
Anonymous No.535820459 >>535820594 >>535822742
>>535820389

I might have it for a second time, and if I do it's an almost guaranteed death sentence.
Anonymous No.535820594 >>535820715
>>535820459
I thought you lost your dick in a bike accident? It was cancer the whole time?
Anonymous No.535820617
>>535820356
I have become allergic to this type of video editing.
Anonymous No.535820660
I did it!
Anonymous No.535820715 >>535821186 >>535821281 >>535824583
>>535820594

I never lost my dick. I lost my leg due to bone cancer, and I recently had an xray that showed what appeared to be a mass in my lung. It could be cancer but it might not be, I'll be having further testing to confirm what it is.
Anonymous No.535820904 >>535821007 >>535821203 >>535821563
>>535797084
That's untrue. More than half of anons who have joined onto a collab simply "want to want for someone else". The problem is a lack of real leadership from a proper game designer instead of usual drivel from an ideaguy incapable of converting ideas into reasonable actionable tasks.
Anonymous No.535821007
>>535820904
>"want to work for someone else"
Anonymous No.535821186
>>535820715
I always thought you and the motorcycle dick accident anon were the same guy.
Good luck with your lung bro.
Anonymous No.535821195
>>535798407
You can hire Zukowski. Why aren't you making a horse game with giant horse cocks?
Anonymous No.535821203 >>535821309
>>535820904
I've offered to lead a project here before and no one volunteered to work on it.
Anonymous No.535821281 >>535821343
>>535820715
Jesus, I hope things get better for you, genuinely. We're all going to make it.
Anonymous No.535821309 >>535822042 >>535822176
>>535821203
Post your GDD?
Anonymous No.535821343 >>535821850
>>535821281

If I do end up dying, I'll release the source code for my game and you guys can do whatever with it (but it's cursed so good luck).
Anonymous No.535821563 >>535821860
>>535820904
Given I have clear leadership tasks in mind and could genuinely do sakurais job (not as well as him mind you, just that my ideas are pretty clear and concise and i know what needs to be done) I don't think this is fully true. I think people do want to work on their own projects rather than simply follow what I say for free. Of course it's also true that I dont have a base line project worth showing to anyone, so maybe they think I'm going to just duck out in a week instead of stay grinding.

but ultimately it just doesn't seem true. I cant even get people to work on stuff if I pay them money. And often the tasks aren't that hard. I really could use a programmer that works in unreal, an animator and artist. but I'm not sure why anyone would want to drop everything theyre doing just to work on my project only because I am capable of explaining what I need done.
Anonymous No.535821693
>Unreal tutorials
Anonymous No.535821850 >>535821924
>>535821343
I'll be eagerly waiting for your ghost to log in on Github and deliver us the sauce.
Anonymous No.535821860 >>535822176
>>535821563
>I cant even get people to work on stuff if I pay them money.
This is a sign that you don't understand what "reasonable actionable tasks", nodev ideaguy retardo.
Anonymous No.535821893 >>535830649 >>535833015
I fucking hate unity. I want to use unityevent in inspector and call a method with parameters myclass, vector3. It only allows int float etc. How do I work around this? I'm going to go insane.
I'm just trying to make a eventtrigger type of thing. It will call EffectHandler and play an effect through PlayEffectAtPosition(effectController, position)
Anonymous No.535821924 >>535822138
>>535821850

Don't be. The game is badly made and I think the only thing anyone could maybe even remotely learn from it is how to not mess up as much as I did while making it.
Anonymous No.535821991
I want to have my Blackstar moment with gamedevving.
Anonymous No.535822007
I have spent the entire day refactoring and cleaning my code.
Now in order to not feel demotivated about the lack of added features, I'll have to code something new before I am allowed to sleep.
Anonymous No.535822042 >>535822181
>>535821309
Again, so I can once more waste my time? No, thanks.
Anonymous No.535822138 >>535822203
>>535821924
We're not so different then. I only got a near empty tech demo right now. My masterpiece.
Anonymous No.535822176 >>535822354
>>535821309
not worth it to make a game design document at my current stage of development, but I am going to work on one once I get as far as having a demo slice of the game. Instead because of my certainty that no one is rushing to help I dont really see a point to crafting an entire document when what I really need is to get my tools working so i can take my tile-set from tiled to UV maps.

Even if 2-3 people jumped on my project by tomorrow with offers to help I think it would probably be better to make a specific trimmed down design document specifically for the demo slice than burden them with a ridiculous full scope creep document.
>>535821860
I've literally commend yesdeves in this thread. theres nothing mysterious or unnactionable about my commissions. the issue is that the other artist doesnt want to work on what I want to work on. they have their own project, or their own style. they want to make THEIR game, not mine. that's a pretty normal situation. they see the work load and they back off.
Anonymous No.535822181 >>535822604
>>535822042
You're only wasting your time because you spent time producing nothing of value.
Anonymous No.535822203 >>535822674
>>535822138

Mine is at least something that resembles a game. I guess people could maybe learn how to make something that is more than just a tech demo.
Anonymous No.535822354 >>535822742
>>535822176
The fact that you don't even know how your tools work shows that you don't even know what to put into your GDD. You are not yet a game designer. You are a nodev ideaguy.
Anonymous No.535822604 >>535823229
>>535822181
That's my point, people here don't value the work of managing a project.
Anonymous No.535822674
>>535822203
Based unabashed yesdev.
Anonymous No.535822742 >>535822894 >>535823020 >>535823229 >>535824062 >>535830929
>>535820459
get 15 minutes of sunlight every day in the morning or evening, and get ice baths, the former develops mitochondria which can help your body fight cancer or do just about anything your body does, and the latter will develop brown fat, which competes with cancer cells. it may not cure you or even save you but it literally will help.
>>535822354
>you dont know
I do know what goes in the GDD document retard.
>you don't know how your tools work
I'm not a programmer. if I was an artist and programmer and ideafag I wouldn't need to hire anyone. anyway I'm not wasting my time writing a big document for you to steal ideas from or laugh at while pretending like this thread is chomping at the bit to help anyone make their game for free if they only do your magic mind reading rain dance. Real game development is messy. It's not perfect. OoT's development alone shows how ridiculous it can get.
Anonymous No.535822894
>>535822742
>I'm not wasting my time writing a big document for you to steal ideas from or laugh at while pretending like this thread is chomping at the bit to help anyone make their game for free if they only do your magic mind reading rain dance
This.
Anonymous No.535823020 >>535823815
>>535822742
>get 15 minutes of sunlight every day in the morning or evening
NTA but does it have to be morning or evening? How morning are we talking? Is 10-11AM good enough?
Anonymous No.535823229 >>535823361 >>535823815
>>535822604
I clearly do if it wasn't obvious enough. I'm saying that you're incompetent and don't yet have the skills necessarily to manage a project. It's not an easy thing to do.

>>535822742
You don't have any fucking clue, retard. You think you can do "Sakurai's job" and yet if you watch his videos, you can tell that he very clearly understands technical implementation details even though he's not a programmer either. He can explain to you precisely how screen shake is implemented or how different jumps heights are achieved. You can't do any of that. You NEED technical know-how. You are the typical artfag ideaguy that kills collabs.
Anonymous No.535823338 >>535823593 >>535823663 >>535825665
I am going to make a hit video game and become a millionaire before I turn 30 or else I’m checking out of this life.
Anonymous No.535823361 >>535823662
>>535823229
>I clearly do
Prove it
Anonymous No.535823593 >>535823746 >>535825665
>>535823338
I said the same when I was 24.
I'm 32 soon.
Anonymous No.535823662 >>535823712
>>535823361
Do you have a reading comprehension problem?
Anonymous No.535823663 >>535824265
>>535823338
how will you accomplish that, anon?
Anonymous No.535823712
>>535823662
Do you?
Anonymous No.535823746 >>535825665 >>535887894
>>535823593
I said the same thing when I was 22 and never started.
I said the same thing when I was 23 and never started.
I said the same thing when I was 24 and never started.
Now I’m 27 and still haven’t started.
Anonymous No.535823815 >>535824320 >>535830929
>>535823020
you mainly want morning or evening because the higher the sun gets, the more UV, but if you really dont have other options as long as your cancer isn't melanoma I would take 10-11 am over nothing at all. every single day no matter how miserable you feel. The IR does the magic, so you dont need to wear clothes that dont cover you up. imho the brown fat is a potential treatment path as well, though I dont know what kind of rain dance you will need to do to convince the medical industry to treat your cancer with an experimental treatment like that.
>>535823229
>even though hes not a programmer
you skipped all of the zatsudans didn't you. Sakurai knows how to program, he is a programmer. he is not in the position of one but he IS one.
>typical artfag ideaguy that kills collabs because... BECAUSE!!!!!
what causes this kind of mental illness? this is like suggesting I cant write a story because I'll need to have someone else translate that story into another language. I know math. I can write directions for how a process will work. that doesn't make me a programmer.
Anonymous No.535824062 >>535824225 >>535824553 >>535830594
>>535822742
>> develops mitochondria which can help your body fight cancer or do just about anything your body does, and the latter will develop brown fat, which competes with cancer cells
Amateur Oncology General

on a related note, 3 months ago my dad got diagnosed with cancer that had under 5% 5-year survival rate. but he actually beat cancer by dying of an unrelated stroke a month later.
he also had over $80k in credit card debt that had to be written off so he also beat the banking system.
Anonymous No.535824141 >>535824370
How about instead of "I'm going to", you just drop everything and start now
Anonymous No.535824170
>>535810319
Save some for the rest of us, anon
Anonymous No.535824225 >>535824550
>>535824062

He isn't wrong, about cancer. It's actually insanely easy to kill it. The hard part is locating it to kill it, or killing it without also killing the person who has cancer.
Anonymous No.535824265
>>535823663
I’ll come up with the best idea ever. It will be so good that the strength of the idea alone will carry the game to success.
Anonymous No.535824320 >>535824553
>>535823815
You can't write a story because YOU'VE NEVER WRITTEN A STORY, retard. You're basically trying to hire translators to write a full story out of a short list of vague plot points.

>he is not in the position of one but he IS one.
He's also not an artist but he can draw better than you can. That's the point. He has the technical competence for fulfill each role that he manages. You don't, and therefore are not capable of managing those roles.
Anonymous No.535824370
>>535824141
>How about instead of "I'm going to", you just drop everything and start now
that anon has a disease called procrastination
Anonymous No.535824469 >>535887423
new placeholder kart just dropped
Anonymous No.535824550 >>535824968
>>535824225
sure but sunlight and baths aren't gonna do it. you're not second guessing your pilot when you get on an airplane, so why would you be second guessing your oncologist?
Anonymous No.535824553 >>535824682 >>535830929
>>535824062
If you are in danger of dying of disentary, it behooves you to also stop bleeding all over the floor if you can help it. getting sunlight if you are inside all day yes deving is extremely important. as well as the ice baths do provide a natural change for the body to route energy to different places instead of cancer. the latter isnt a silver bullet. the best treatments using brown fat actually insert the cells near the malignant site to outcompete for resources. however that process is experimental, while taking ice baths is close to free.
>>535824320
But I can write a "story" retard, I just cant write one in javascript like (you) saars.
>hes also not an artist but he can draw better than you can
so he's an artist.
>hes better than you in every way
I never said he wasn't retard. I said I can do his job (convey ideas).
Anonymous No.535824583
>>535820715
>cancer
have you ever looked up mycancerstory.rocks?
granted the guy had stomach cancer or something but is worth a try anyway
mebendazole is pretty cheap
Anonymous No.535824682 >>535824821
>>535824553
>I don't have any of his skills, but I can do his job
retard
Anonymous No.535824821 >>535830929
>>535824682
>um anon you aren't a level 500 dish washer who washes dishes for the world tranny center so it's impossible for you to know how to wash dishes
(((you)))
Anonymous No.535824834 >>535825212
agdg kart game when?
what's the roster?
Anonymous No.535824889 >>535825095 >>535825195 >>535825334 >>535825484 >>535825526
You "people" are always so strangely overconfident in being able to do something that you've never done before.
Anonymous No.535824968 >>535825137
>>535824550

I'm not second guessing my doctor. I'm simply stating cancer is so stupidly easy to kill in a test tube there is a joke about how trainee oncologists are the most lethal thing to cancer.
Anonymous No.535825095 >>535825296
>>535824889
You know, sometimes it's better to be confident in your own skills and try doing stuff
Rather than go "I'll never be good enough to do this or that" and then never even trying
Anonymous No.535825137 >>535825446
>>535824968
well duh, if you kill the host you kill the cancer. it's just a mutation of the host anyway. if something harms the patient as much as the cancer, then it's not a cure for cancer so I'm not sure what you're arguing.
Anonymous No.535825195
>>535824889
Anonymous No.535825212 >>535884659
>>535824834
Make one where one can import custom character mods that follow some simple glTF/JSON format specification so I can add my own game's characters
Anonymous No.535825296 >>535831340 >>535831920
>>535825095
No, it's better to never try than try and fail. I'm not taking permanent psychological damage just because there's a theoretical chance I succeed.
Anonymous No.535825334
>>535824889
>never done before
why do people assume this? commissioning things is the same thing as what sakurai does. if you give instructions, feed back, and check emails and messages asap to keep work you paid for rolling, you are doing the job of being a game director or designer. the only difference is you are also the one exchanging money instead of having a finance department.
Anonymous No.535825446 >>535825620
>>535825137

There are plenty of drugs that either kill cancer faster than the host, or only kill the cancer. The problem with these is simply getting the drug to the cancer.
Anonymous No.535825484
>>535824889
My confidence grew bit by bit as I was able to do an ever-increasingly wide array of different things I've never done before over the span of my life.
Anonymous No.535825526 >>535825735
>>535824889
Why does this website attract so many spineless betas? 80% of doing anything is having confidence, whether that confidence is deserved or not is irrelevant. If you want to live as an insecure little twat stuck spinning your wheels for eternity because you’re too scared of what strangers on the internet will think of your work, be my guest. I hope you enjoy never producing anything. I’ll actually be making games.
Anonymous No.535825620 >>535825898
>>535825446
yes, that's why those are considered cures. a flame thrower will 100% kill a cancer but also the patient so it's not a cure. again I'm not sure what you're arguing. yes, cancer is easy to kill but that's irrelevant if you also kill the patient.
Anonymous No.535825665
>>535823338
>>535823593
>>535823746
I said the same thing when I was 24
Now I'm 27 and I did it
Anonymous No.535825670 >>535825901
All I want is a game where you have to fight yuri vs sakura and yuri can only do her 3D kick and sakura can do her C kick, and the goal of the game is to time both kicks so their groins rub each other.
Anonymous No.535825735 >>535825929
>>535825526
It'd be fine if this was the mentality, but the typical mentality is "I could do the thing if only I just tried" and then they never try to do the thing and therefore never break the delusion that they can succeed in doing the thing.
Anonymous No.535825898 >>535826146
>>535825620

No, there are drugs and techniques that aren't considered cures that can kill cancer. Aspirin can kill cancer, so can most allergy medicine, so can simply being too hot or too cold.

The problem with these and most cancer treatments is simply there is no way to guarantee you are getting all of the cancer. You cannot just go digging around inside a person making, checking every cell they've got. And if you miss even one cancer cell, that is all it takes for the cancer to either recur or spread (and it is usually these that are fatal).
Anonymous No.535825901 >>535826114
>>535825670
Seems very easy to make, I could do it in a day. Get to making it.
Anonymous No.535825929 >>535826497
>>535825735
>he has never attempted to convey an idea of a job to someone so that they do it for you in exchange for money
skill issue.
Anonymous No.535826114 >>535826875
>>535825901
the problem is making the assets.
Anonymous No.535826146 >>535826441 >>535828345
>>535825898
so you're saying cancer is not easy to kill. which I agree with. what's your point?
Anonymous No.535826441 >>535826512 >>535826763 >>535827292 >>535828345
>>535826146

No, it is easy to kill. It's just hard to target it. That is the hard part, targeting the cancer cells. If you can master that, then killing the cancer is easy.
Anonymous No.535826497 >>535826763
>>535825929
Any problem that money can solve is no problem at all. Where is your game, retard?
Anonymous No.535826512 >>535826674 >>535826763
>>535826441
you're legit retarded or trolling. either way I got work to do.
Anonymous No.535826674 >>535826763
>>535826512

Plenty of substances that are completely safe to the human body, even in large doses can kill cancer in a test tube.
The problem is administering this substance to the cancer cells inside of a persons body. That is the hard part.
Anonymous No.535826763
>>535826497
im poor
>>535826441
>>535826512
>>535826674
https://www.youtube.com/watch?v=ze2rmsLiTfA
dunno if the yesdev guy is still here but i hope this video is of help, maybe that other guys link could also be useful.
Anonymous No.535826875 >>535828291
>>535826114
I estimate it can be done with around 12 sprites. Since it's not even necessary to design custom characters it should take from 3 days to a week tops
Anonymous No.535827292
>>535826441
>it's easy to kill, made difficult by being hard to find
People like you deserve to be defenestrated.
Anonymous No.535827920 >>535828370
bokube, what about this appearance is demonic? And are they really angels, instead of just neutral appearance with neutral souls? Not that i recognize the characters
Anonymous No.535828291 >>535828703 >>535830594
>>535826875
>dude, just easily make 12 sprites with the HD quality of anime like urushihara
noboby cares about stick figures and the crappy art of indie games is shit.
Anonymous No.535828345
>>535826146
>>535826441
jumping into the conversation, all that depends on the definitions of
>kill
>cancer
>kill cancer

if killing cancer means more abstractly of how to cure a person of cancer, then it can be difficult. If killing cancer means killing at least some cancer cells (ignoring collateral damage), it can be really easy, like use all the chemo or just killing the person

mathematics papers often give exact definitions of what they mean by different terms, to avoid ambiguity and confusion
Anonymous No.535828370 >>535828683 >>535852751
>>535827920
who's the guy that's not Berserk?
Anonymous No.535828683
>>535828370
ask bokube
Anonymous No.535828703 >>535829360
>>535828291
Urushihara can do it. Why can't you?
Anonymous No.535829121 >>535829283 >>535829362 >>535829675 >>535830594 >>535831713
Daily reminder you will not make any sales making a 2d game in 2025
Anonymous No.535829283
>>535829121
I will if I add gambling for jpegs of anime girls.
Anonymous No.535829360 >>535834431
>>535828703
>why can't you draw as good as one of the best hentai artists of all time
Anonymous No.535829362
>>535829121
Balatro
Anonymous No.535829648
>>535807546
you should be grateful you weren't immediately sent to the Shadow Realm for making a deckbuilder
Anonymous No.535829675 >>535829885
>>535829121
>UFO 50
>Balatro
>Animal Well
>Pizza Tower
>Blasphemous 2
5 of the biggest indie games of the last 2 years were 2D. The format of your game literally doesn’t matter. What matters is if it’s something people want to play.
Anonymous No.535829718 >>535829797
all games are 2d. like, 100%. even VR is faking it. you guys just lied and called a moving flat picture three dimensional. is not.
Anonymous No.535829797
>>535829718
the real winning move is to make the first going into games machine
and it will involve AI
Anonymous No.535829885 >>535830295 >>535830450 >>535832274
>>535829675
>something people want to play
impossible to predict, which is why you don't have a game people want to play.
Anonymous No.535830113
My brain got a flat tire
Anonymous No.535830295
>>535829885
False. I can predict that essentially no one wants to play your 2d pixel platformer about depression, especially if not if it's any worse than the best titles of that genre. I can also predict that plenty of people will still want to play your open world craft survival even if it's significantly worse than the best titles of that genre.
Anonymous No.535830430 >>535830517 >>535885408
inside of you there are two devs
one is a nodev and the other is a yesdev
Anonymous No.535830450 >>535831012 >>535832729
>>535829885
>impossible to predict
For modern devs. Before it was a simple formula
>good damn
>finished content
>bug fixes
Developers lost the plot entirely when early access came into existence. Let me put it to you plainly. Finish your game, make sure it works well and then pray the marketing works out. Good games should do reasonably well. But your games? Your games fail because they're shit wrapped into a mountain of justification and rationalizations. The modern developer needs Godot, Unity & Unreal to survive - because they are riding on the coattails of their betters who laid the groundwork and dispelled the mysteries some decades ago. Yet we still receive endless shit from both indie and corporate? Why? Because - you don't want to make good games - you want to be a successful rich popular cool million-billionare with fans.The original gamers did it for fun - even most indie devs today are obsessed with sales and profit. The whole scene is a wash and the payment processors are mercy killing what can certifiably be deemed an ocean of shitty games.
Anonymous No.535830517
>>535830430
Inside the inner circle there are two devs
both are nodevs
Anonymous No.535830532
i dont read or reply to tranime nodevs anymore
i genuinely tried to help xem for a while but i realized that xhey dont want to make games xhey just want to be around cool chud gamedevs like myself
i guess that since theyre female brained troons theyre attracted to the bad boys of the jobby
Anonymous No.535830594
>>535824062
Based dad, sorry to hear you've lost him.
>>535828291
>>535829121
If only we could get rid of our cancer as well.
Anonymous No.535830649 >>535831843 >>535832175 >>535833015
>>535821893
please help
Anonymous No.535830690
The game I want to make will not be a big success.
The game I really want to make might be a success, but it would be a lot more work.
The game that would be the most successful, I don't really want to make.
And I'm waging.
And I'm waging....
Anonymous No.535830897
need 3d modelling gf so bad
Anonymous No.535830929 >>535885865
>>535822742
>>535823815
>>535824553
>>535824821
Look at this disgusting attention seeking creature. White "people" shouldn't be allowed here, this should be a thread full of Mesopotamian ceramicists, not fucking goyslopper running ads for japan's version of marvel, sheesh.
Anonymous No.535831012 >>535832406
>>535830450
this reads like a /v/ post from 2017
extremely embarrassing reply lil bro
Anonymous No.535831070
https://github.com/godotengine/godot/milestone/22

from june 2025 to soon to be september 2025 it went up by 2(two) percents btw
Anonymous No.535831102 >>535831489 >>535883364
i want to make an fps, but only modern/scifi movementslop sells anymore. still going to make what i want.
Anonymous No.535831340
>>535825296
>I'm not taking permanent psychological damage just because there's a theoretical chance I succeed.
You're going to take permanent psychological damage no matter what you choose to do in life, except now that you've given up there's also zero theoretical chance that you succeed. Congrats retard
Anonymous No.535831487
>I’m going to make what I want
>Read: I’m going to make what a video essay told me is β€œbased” in order to seek validation from others who watched the same video essay
Anonymous No.535831489 >>535832478 >>535885859
>>535831102
That's the way! What time period/weapons are you aiming for?
Anonymous No.535831650 >>535832443
Anonymous No.535831713
>>535829121
Primal Planet
2d formers will never die
Anonymous No.535831843
>>535830649
Sorry. This is a Godaughter general.
Anonymous No.535831920
>>535825296
NGMI attitude. Go work on your game NOW!
Anonymous No.535832175
>>535830649
after switching to gurrd'oh I forgot everything related to jewnity
Anonymous No.535832274 >>535832547 >>535833141
>>535829885
Think to yourself, what would it take for a game to make you buy it right away, right now? That's a good test for your game idea.
Anonymous No.535832406 >>535832729
>>535831012
Yeah, and? The hobby has been going to hell in a handbasket. 2017 we weren't inundated with gacha and we were just starting to enter the phase of handholding development. It doesn't matter - a good amount of people in the games industry are exclusively in it for the lazy-life approach and the others for gamibling on virality. Luxury careers in a crumbling economy.
Anonymous No.535832443
>>535831650
I’M NEVER THROWING IN THE TOWEL YOU FUCKING BASTARD
Anonymous No.535832478 >>535835646
>>535831489
WW2 has always been my favorite, early cold war is cool too. i mainly hate modern gadgetry and optics because in my opinion it removes the soul of each gun. if you put the same red dot sight on every gun, the gun becomes just a bunch of stats. with older guns, you had to learn each gun more as the sights were unique.

i also mainly want something slower paced, but not arma/squad slow. seems like there is nothing between those milsims and games where you perma-sprint.
Anonymous No.535832547
>>535832274
Doesn't work when I see what """""""""gaymers""""""""" eat up for piggieslop.
Anonymous No.535832676 >>535832846 >>535832870 >>535833265 >>535884086 >>535884498
https://store.steampowered.com/app/1931770/Chants_of_Sennaar/
Puzzlebros, we are so back.
Anonymous No.535832729 >>535833675
>>535830450
>>535832406
Why do you type like an ESL who learned English by watching dubbed anime
Anonymous No.535832737 >>535836978
>10 days till the concert tour starts
>not sold out in most places
>not even the official tour account seems to be doing a good job promoting it
>eric's been silent for months
What the heckin heck is going on?!
Anonymous No.535832846 >>535832963 >>535859134
>>535832676
Who the fuck is this for
Why would anyone play this
Anonymous No.535832870
>>535832676
It’s a good game. I hope you enjoy it if you’re just playing it now for the first time.
Anonymous No.535832963
>>535832846
naysayer88
Anonymous No.535833015 >>535833198 >>535836081
>>535821893
>>535830649
if you need to pass in data through an event, then you should be using C# events not Unity Events.

It's a little bit more setup compared to Unity Events which are just drag and drop. You'll need to create a class called

public class MyEventArgs : EventArgs
{
public Vector3 myVector
public WhateverElse whateverElse
}

then, ideally in a singleton so things can subscribe easily

public event EventHandler myNewEvent;

then an invoker

public void InvokeMyEvent(Vector3 vector, WhateverElse whatever){
myNewEvent.Invoke(this, new MyEventArgs{ myVector = vector, whateverElse = whatever});

}

then in start for whatever subscribes:

void Start(){
eventManager.instance.myNewEvent += Behavior;

}

void Behavior(object sender, MyEventArgs e){
whatever behavior you want to do with that Vector3 goes here

}
Anonymous No.535833041 >>535833375 >>535879478
Anonymous No.535833054 >>535833449 >>535833675 >>535892291
The thing about 2D is that gamers have been tired of it since 2010.

Indies just made them because they used to be cheap to make. Now we have Unity / Godot / Unreal, asset stores and AI helping to make immersive 3d experiences in hours. Gamers will look at your 2d and dismiss it as a hobby toy project. They will think β€œThis would of been more immersive in 3D”

The cold hard truth: Unless you’re a talented artist or have some autistic hook for people to spend hours on it, it will not sell!
Anonymous No.535833141
>>535832274
To be GTA VI or Elder Scrolls VI.
Or a Thieflike.
Or a Dishonoredlike.
Or a Crimsonskieslike.
All 3D games that I have no resources to make.
I have to be smarter than that. I have to make a relatively simple game that players don't even know they want to play until they see it.
Anonymous No.535833198
>>535833015
or just watch these videos:
https://www.youtube.com/watch?v=OuZrhykVytg

https://www.youtube.com/watch?v=3ZfwqWl-YI0
Anonymous No.535833230 >>535833508 >>535886128
the industry is laying off artists like crazy and I still am too retarded to find people to work with, maybe my expecations are way too high
Anonymous No.535833240 >>535833906 >>535833968 >>535834817 >>535840172
Hello /vg/
I have been working on a game for about two years. I will try to keep the context short:
>Programmer with experience of about 10 years professionally
>Not a digital art bone in my body
>Hired a concept artist, who, in my honest opinion is perfect for my game (I like art, just cannot draw myself)
>Primary goal of the development work I do is to make sure the game is fun AND doesn't run like shit
>Is an Action Rogue-lite (sorry if you don't like that genre, still would like your opinions)
>Think of games similar to Hades
>Not using prefab 3D models, and downright refuse to
>Funded entirely by myself, I am not on any timeline, nor do I care to find shareholders for my "indie studio" because I find them to be a literal noose/dog collar+leash


I just want to make sure the game releases and people who play to enjoy it (small or large number of total players does not exactly matter to me, literally want people to on average enjoy the game).

How do I prevent it from getting fucked up? When do I create a "community" do you guys think?
Anonymous No.535833265
>>535832676
I thought the demo auto-completing sections was annoying and sucked the fun out of translating and the non-puzzle sections are pretty bad.
Anonymous No.535833294 >>535893540
>>535802874 (OP)
Wagie run progress last week to today:
>Designing layout level from checkpoint 1 to checkpoint 2
>rigging and scripting NPC/people-type obstacle (that black woman in right bottom corner of the pic related)
>these NPC will not give the wagie damage when being run , but just hinders him, trigger a "stunned" or "slipped" animations

July was a bust, and first week of this month was also not productive. My target is at least there will be a 1 playable level when the next demo day happens.

Yes, its but a prototype. The size probably a bit bloated, and there will be some lag
Anonymous No.535833375
>>535833041
Anonymous No.535833439 >>535833638 >>535833680 >>535833823 >>535833870 >>535833892 >>535833980 >>535834330 >>535841664
shartdew tranney is just a harvest moon clone + LGTB marriage made by a nepobaby and promoted by ZOG, not impressed
meanwhile rimworld had to struggle so much with censorship (it was banned in germany and australia and forced to have a 18+ rating) and still made it as an originallike
Anonymous No.535833449 >>535833979
>>535833054
Ragebound didn't get a spot of coverage and that's the best looking indie pixel art that's been released, so you're probably right. Shame.
Anonymous No.535833508 >>535833956 >>535839043 >>535839734 >>535840506 >>535886295
>>535833230
>tfw have money to pay an artist but too autistic to find one
>want painterly style but everyone is a pixel artist
Anonymous No.535833638
>>535833439
>made it as an originallike
You mean as a dwarfortresslike
Anonymous No.535833675
>>535833054
answer the question >>535832729
Anonymous No.535833680
>>535833439
>originallike
It's a dwarf fortress clone lol
Anonymous No.535833823
>>535833439
>banned in germany and australia and forced to have a 18+ rating)
Qrd?
Anonymous No.535833870 >>535838618
>>535833439
>Erichater outs himself as a zoomoid who’s never even heard of Dwarf Fortress
Another win for Ericchads
Anonymous No.535833892
>>535833439
Rimworld copied DF though?
Anonymous No.535833906 >>535834264
>>535833240
Community will be created automatically when you at least already publish 1 game in your own name.
The only things you need to do is:
>Document your every progress
>Publish major progresses as youtube videos (VERY IMPORTANT)
>Memed it if you want (its okay if its cringe)

And if you like, publish every playable progress on our demo days. That youtube video stuff is very important btw, because 1: you need normalfags to know about your game, and 2: if your game didn't sell well at least you have some revenue income from those videos.

Good luck and God bless
Anonymous No.535833956
>>535833508
>want painterly style but everyone is a pixel artist
If you want the Vanillaware style that wouldn't be too bad to get, the problem is that indie illustrators are tech-illiterate autists so you'd have to do the rigging and animation of whatever they give you yourself.
Which is doable.
Anonymous No.535833968 >>535834653
>>535833240
Why did you make this post? What did you expect to gain out of this interaction? I wasted seconds of my time trying to figure out what you were actually asking and gave up. Fuck you. I hate you.
Anonymous No.535833979 >>535834329
>>535833449
I had to look it up
This is what passes for the "best looking indie pixel art"?
It's too high resolution
Take it back to 16 bits, this is too much
Anonymous No.535833980 >>535834161
>>535833439
Tynan please go. Go sell more shitty dlc so you can buy your 10th sports car
Anonymous No.535834161
>>535833980
Odessy is fun as fuck, it's stolen like 100 hours of dev time from me.
Anonymous No.535834264 >>535834792
>>535833906
Let's say I skipped the "Already have first game" bit.
Anonymous No.535834329
>>535833979
>This is what passes for the "best looking indie pixel art"?
Yes, especially in motion.
>Take it back to 16 bits, this is too much
I don't think that would have improved their coverage.
Anonymous No.535834330
>>535833439
>it was banned in germany and australia and forced to have a 18+ rating
so like every other game?
Anonymous No.535834403 >>535834542 >>535834656 >>535834957 >>535834984 >>535835060 >>535835917 >>535836861 >>535844789 >>535852026 >>535893336
quick progress, just got it working: spells and now most weapons you find laying around in the dungeon can be picked up and used

need to:
>improve collision detection for spells
>adjust "whack!!!" animations for the weapons swinging so they're more smooth
>health/mana and UI
>one or two more enemies
>build the levels
>few more things i forget right now

not spending much more time on this area, cus no NPC in the game will allude to there being a dungeon, and there's no real directions on how to get there.
It's a secret/surprise area. At most I'm making in-game posters at the arcade or movie theater that shows a dungeon style game or movie.
Anonymous No.535834431 >>535836335
>>535829360
Yeah, why? Does he have some extra ligament on the wrist you don't have? What's your excuse?
Anonymous No.535834542 >>535834649
>>535834403
I'm happy you're making progress anon but holy shit that filter is ugly as fuck
Anonymous No.535834649
>>535834542
the hatching? there isn't any post process, it's just the surface shader and video compression.
Anonymous No.535834653
>>535833968
Grug make grug-like, Grug want know how to make community-like for big social
Anonymous No.535834656
>>535834403
Hideous
Anonymous No.535834792 >>535837431 >>535839524
>>535834264
You already have a game you made as the producer? Then lmao you must have some fans now. Just ask post something in twatter like:
>Hey im anon, the creator of this game. Im making a new game, wanna see?

Wait for the interactions on thate tweet and video. If its overwhelmingly positive, make a discord channel for that said game.

>no what i mean is i dont have a game yet in my name as the producer, but i wanna make a community.
You will fuck it up. Don't. Community is created when many people a fans enough at something, so they can gather together and discuss about it. If you do not have that "something" yet, then you will fuck it up 99% (that 1% is luck)
Anonymous No.535834817 >>535839707
>>535833240
>How do I prevent it from getting fucked up?
You do this by doing market research BEFORE you make your game. One of the biggest mistakes indies make that you are also likely making is that you think you can create your own demand. You can't. It costs millions of dollars to do so. If you want there to be interest in your game, there has to be already existing interest and demand for your game. You do not have the power (money) to create that demand yourself.
Anonymous No.535834957
>>535834403
It has potential, but still looks not good man, sorry
Anonymous No.535834984 >>535838836 >>535841176
>>535834403
disgusting. stop posting.
Anonymous No.535835016 >>535835230
Imagine actually trying to prop up this cringe douchebag just to attack eric

#gamedev
Anonymous No.535835029 >>535835293 >>535835801
progress on family and diplomacy systems.
UI is all crude placeholders right now but i'm happy the mechanics are finally working
>children inherit appearance and personality traits from their parents
>portraits display these traits correctly along with cultural hairstyles and clothing
>all AI players have their own family systems, if a leader dies his heir will become the next paterfamilias
>full roman calendar system influences individual star signs and temperaments, weather influences crop production and troop movement
>AI decision making based on individual personality traits like superbus, ira, avaritia etc.
when you're here, you're family
Anonymous No.535835060
>>535834403
beautiful. keep posting.
Anonymous No.535835150 >>535835960 >>535888476
You ever get angry?
Anonymous No.535835230 >>535835617 >>535848459
>>535835016
>I get all my best ideas in public spaces surrounded by people
My imagination and creativity shrink into itself like testicles dipped in an ice bath when I'm around another person, let alone in public
Anonymous No.535835293 >>535837830
>>535835029
Absolutely amazing. Keep it up, man. And if you ever post a devlog on youtube, link it here so i can give it a like
Anonymous No.535835513 >>535835984 >>535836020 >>535836521 >>535888634
This hobby isn't easy, how do you deal with the cramps?
Anonymous No.535835617
>>535835230
One man's sneed is another man's chuck
Anonymous No.535835646
>>535832478
Sounds interesting. I absolutely agree with the soul thing. Fancy gadgets and attachments just distract from the original gun itself and ruin its look (improve stats be dammned :D). And the fast pace you mentioned absolutely gutted the genre. Can't even respawn or enjoy the kill I just made because some retard with full auto kills me from behind (take Battlefield 1 for example). A game that made guns feel pretty nice was Red Dead 2, you can even play it in first person mode. I really appreciate the pace of the firefights there.
Anonymous No.535835801 >>535837830
>>535835029
Looks great. How did you get the formations to work in your battle mode?
Anonymous No.535835917 >>535836282
>>535834403
That shader being used for everything is not good, everything being fullbright is not good. If anything calculate regular lighting first and then put that shader on top.
Rotate No.535835960
>>535835150
I kill people when I feel like that
Anonymous No.535835984
>>535835513
Diet and exercise.
Anonymous No.535836020 >>535836412
>>535835513
15 push up, 15 sits up, and 15 squats everyday before dinner. Gotta keep that muscle moving after sitting down all day
Anonymous No.535836081
>>535833015
I'm too sleepy to understand this right now. I'll check later. I just wanted to write a component like EventTrigger, so I can drag and drop things and make some sort of semi visual scripting thing based on my game events.
Specifically I wanted to make a CollisionEventTrigger and add an event for OnTriggerEnter and then to that event add PlayEffect(effect, position) to the unityevent. The EffectHelper component will have the PlayEffect component.
This way I'd make trivial sequences esay to program and generalize things. Tldr is I need it with drag and drop just like how unityevent is drawn in inspector.
Anonymous No.535836282 >>535836505 >>535837125 >>535838836 >>535839054 >>535852026
>>535835917
that shader's not close to done lol

this shader and the one in my next post are closer to done.
Anonymous No.535836335 >>535837554
>>535834431
He has been drawing cute waifus more time than the years I have been alive.
Anonymous No.535836412
>>535836020
A plank a day keeps the no-dev away
My record is 2 and a half minutes
Anonymous No.535836505 >>535837125 >>535837668 >>535838836 >>535839054 >>535845297 >>535852026
>>535836282
how come the post timer adds time when I attach an image
Anonymous No.535836521
>>535835513
I spend an hour or so every day just marching/doing squats/pushups/shoulder raises etc in front of the computer while watching GDCs or timelapses.
Gay as fuck but especially if you do like 20 minutes in the morning then an hour at night you feel a lot better and since it's right in front of the computer you're not wasting time on commute or setup.
Anonymous No.535836861
>>535834403
Nice, reminds me of this
Anonymous No.535836978
>>535832737
Meds
Anonymous No.535837125 >>535841176
>>535836505
>>535836282
anon, those arent any better. you should quit now before you waste too much time on game dev.
Anonymous No.535837431
>>535834792
>>Hey im anon, the creator of this game. Im making a new game, wanna see?
it's not that easy. I have two games and a thousand reviews in total and I get like 50 views and 5 likes on twatter.
Anonymous No.535837554 >>535837831
>>535836335
More time spent = better according to you? Then why aren't you spending a long time making the game?
Anonymous No.535837668
>>535836505
what doom mod is this?
Anonymous No.535837735 >>535839269 >>535878083
If you think about it. We're doing dangerous work.
>The dangers of sitting: why sitting is the new smoking
And many more headlines like these. Stay safe.
Anonymous No.535837830 >>535840223 >>535894554
>>535835293
>>535835801
thanks so much anons! you inspire me to keep grinding
formations were extremely annoying to get right but basically how it works:
>formation manager calculates simple geometric shapes like lines and wedges, tells individual units what position they need to go to
>individual units use A* pathfinding to move to those positions
>player and AI both use the same command system to order units into different formations
my next big challenge is getting the world map battle system to integrate with the battlefield in terms of troop spawning. the goal is for each battlefield map to spawn the correct unit positions, sizes, and terrain/building features for each battle based on what's in the overworld.
Anonymous No.535837831 >>535840772
>>535837554
It takes a long time to master a skill to the level he has.

There's a reason why he's considered one of the bests after 50 years and why I am just an amateur.

It's called a lifelong experience developing a skill.
Anonymous No.535838485
No matter how long of a break I take from /agdg/, it's a guarantee that whenever I eventually load the thread again, someone will be failing to have a conversation with cris.
Anonymous No.535838618
>>535833870
Imagine being a 40 years old eceleb troon twerking for a nepobaby like piratesoftware or barone LMFAOOOOOOOO AINT NO WAY UNC YOU WASTED YOUR LIFE
Anonymous No.535838627 >>535838997
Imagine an /agdg/ Smash clone
Anonymous No.535838836 >>535841176
>>535836282
>>535836505
see
>>535834984
Anonymous No.535838997
>>535838627
I remember a smash bros GameMaker copy from when I was a kid. It was kino
Anonymous No.535839043 >>535840506
>>535833508
Hi there
Anonymous No.535839054 >>535839398 >>535839859
>>535836505
>>535836282
this is 'cord number 1 enemy after fygoon, they hate this game
Anonymous No.535839127 >>535839360
rimworld is made in unity...?
Anonymous No.535839221
we love rimworld in here
Anonymous No.535839269 >>535839730 >>535840030
>>535837735
>Dev from comforts of home, access to internet, delivery, unlimited water, make art that you have to pay taxes on that your compromised government directly sends to israel so they can kill some kids entire family while the terrorist soldiers film themselves blowing up homes of people with colored die to do gender reveals. With your money.
It is dangerous work, I am constantly fighting the urge to take a gun and run into a government building (in minecraft).
Anonymous No.535839360
>>535839127
we need a rimworld in godot
Anonymous No.535839398 >>535839859
>>535839054
Yeah I haven't seen crabbing like this in a while.
Anonymous No.535839524
>>535834792
No, I meant I do not have a game released yet.
Anonymous No.535839673 >>535840018 >>535841342 >>535892081
>youtube drama slop on the side monitor
>weed bowl: packed
>coffee: 3rd cup

it's devvin' time
Anonymous No.535839707 >>535840262
>>535834817
The money making part I am not worried about at all. I have no financial need to make the game profitable. I genuinely just want to make sure it is a fun rogue-lite
Anonymous No.535839730
>>535839269
Hide your powerlevel and work hard, that's the only way to beat those demons for good.
Anonymous No.535839734
>>535833508
this is so me
I can afford to hire an artist but they're so damn awkward or not in the right style
Anonymous No.535839859 >>535840320
>>535839054
>>535839398
Why? I don't get it. Is it because they got filtered by shaders? It's not even that complicated. Don't they know that every material used in 3D rendering is a shader?
Anonymous No.535840018
>>535839673
>favourite psx soundtracks playin
>weed bowl packed
>5 beers in, 6th coming now
YES WE DEV! Cheers!
Anonymous No.535840030 >>535840540 >>535840618 >>535841287
>>535839269
Don't wanna sound like a dick or anything but who cares? It's a pity both sides can't lose.
Anonymous No.535840172
>>535833240
>Community
as early as possible and post weekly progress reports to a devlog channel
>how do I prevent it from getting fucked up
scope management
you don't understand art and if you have a concept artist they probably have no idea what game art entails.

You need to really think about how achievable the art is for your scope of project. Especially if it's proc gen and you need a lot of technical art that fits together for proc gen.
If a concept artist comes up with a crazy cool idea but it would take a lot of time to implement, it's shit. There are a ton of simple artstyles out there that are popular. I haven't played Peak but that seems like a good case study. Really, look into that. Imagine how it would be to design every asset like that for years and have to animate it as well.
Anonymous No.535840223
>>535837830
Based. I've always wanted to make an overworld driven mini battler like this, just in a different historic period.
Anonymous No.535840258
Open question: How would you design a com player for a game like this (cubic board).
Also, good morning.
Anonymous No.535840262
>>535839707
Did I mention earning money at all? You are coping and and pre-emptively protecting your ego from failure. Any game people want to play can and will make money. Meanwhile, you couldn't even pay to get people to play a game that they don't want to play.
Anonymous No.535840298 >>535840624 >>535840747 >>535840835 >>535841176
>game looks like it could be fun
>put a shit ugly filter on it
>"hey your game looks neat but it's got a shit ugly filter on it for no reason"
>CRAB! HATER! DISCORD!
classic
Anonymous No.535840320
>>535839859
that anon clearly got filtered by shaders too
Anonymous No.535840506 >>535844972 >>535845076
>>535839043
How's it going Mr.Dirk?
>>535833508
what would a game made of paint really look like? It's always such a nice thought.
Anonymous No.535840540 >>535841256
>>535840030
It is quite possible for both sides to lose in a war. Both sides can fail to achieve their objectives.
Anonymous No.535840618 >>535841256
>>535840030
sorry, kissinger is a guy who killed how many million people again?
Don't even bother to reply, if you can't see how allowing things like that to happen enables them to happen even harder and at some point directly to you, then whatever man, let the gov just shoot me on the street once they introduce the deus ex style curfew, thanks for enabling it I guess.
Anonymous No.535840624
>>535840298
If you're gonna make an ugly game you need to just embrace it and hit the throttle on full ugly to the point it becomes it's own aesthetic
Anonymous No.535840684 >>535841216 >>535841423 >>535841593 >>535886783 >>535887000
anyone have a self hosted solution for sorting through sound effects? im surprised honestly i thought thered be some kind of ai tool to just make a nice database of sounds and i can search for "punch" and it'll give me all the punch sound effects across all the libraries I've collected over the years but the only tools I'm finding are intended for big studios to use their proprietary libraries and you can just add your own as a bonus.

i setup damselfly for parsing through my textures and even that has been really handy so id like to something similar to sounds if i can but i think just even self hosting an indexed file browser might be handy
Anonymous No.535840747
>>535840298
Would you have said the same about Cruelty Squad? I think it looks fine. It's readable and has a certain flavor.
Anonymous No.535840772
>>535837831
What is your excuse for not having a lifelong experience developing a skill so you can make the game you want to make? Why can satoshi have lifelong experience but you can't?
Anonymous No.535840835 >>535841176
>>535840298
>Hey can I get some honest anonymous feedback?
>Yeah you should change this one thing
>INNER CIRCLE HIT PIECE THEY TRIED TO KILL ME I WILL NOT COMPROMISE MY VISION FOR CRAB NODEVS FUCK YOU FUCK YOU FUCK YOU FU
every single time. these are the same faggots that won't use the cord cause it's a 'hugbox'
Anonymous No.535841176 >>535841673
>>535840298
>>535840835

>>535837125
>>535834984
>>535838836

The posts are right there, at least wait a thread before getting revisionist.
Anonymous No.535841216 >>535841941
>>535840684
I just made a python script that generates a HTML file with all of them with onclick="playMusic(this.href)" and I can CTRL-F
Anonymous No.535841256 >>535841954 >>535842203
>>535840540
You are technically right but if Pax Americana can't force a stalemate then I don't know what will.
>>535840618
30 million I think?
I mean sure, around 1000 people died in my country due to Cold War purges, and I personally know people who were arrested by CIA funded secret police.
Do you know the difference between that and a desert people feud going on a millions miles away involving people of a different race that don't speak the same language nor practice the same religion and would both destroy my way of life if given the chance?
Don't bother answering that.
Anonymous No.535841287 >>535841648
>>535840030
you cant really both sides this one mr goldstein, one side is affecting our daily lives and plunging us into dystopia while the other is a bunch of muslims in the middle-east historically allied to us against commies, disingenuous tranny
Anonymous No.535841342
>>535839673
this but with dead celebrity documentaries
Anonymous No.535841423 >>535841941
>>535840684
I just
>find Documents/SoundFiles/ -iname "*punch*"
Anonymous No.535841593 >>535841941
>>535840684
I use Resonic Player. You can scan a giant folder and then ctrl+f a word and it'll filter only for those with that word.
But I'm more of a folder-tree organizing autist and I use it for that.
Anonymous No.535841648 >>535841753 >>535842047
>>535841287
Before the jews or communism were even an issue my people fought muslims for hundreds of years.
Speak for yourself.
Anonymous No.535841664
>>535833439
?
Anonymous No.535841673
>>535841176
What are you going to cry?
Anonymous No.535841753 >>535841851
>>535841648
I'm sorry that your people have been puppets of the zionist goals for so long. I know how it feels, I am circumcised.
Anonymous No.535841851
>>535841753
I'm sorry to hear that, I'm not.
Anonymous No.535841941
>>535841216
that would work i was thinking about just hosting this since i have a bunch of spare computers and i wanna use a spare laptop as a nas for that

>>535841423
i guess you could follow up to copy that file to the desktop but idk kind of annoying id rather just use the browser i have open all the time and search there with a nice gui to preview the sounds and all that

>>535841593
this might work actually i already use subsonic as part of navidrome didnt think about using another instance to host things other than music
Anonymous No.535841954
>>535841256
remember how the Patriot Act was sold as being about 'them desert people' but ended up surveilling everyone in the US? indifference itself becomes the permission structure for the next atrocity.
Every time we let governments normalize violence 'over there,' they expand what's acceptable here.
Think about who really is actively destroying your way of life. It sure ain't them desert people.
Anonymous No.535842047
>>535841648
you mean back when everyone was fighting everyone? should i get mad at germans now because my ancestors fought them for centuries? everyone should get mad at brits too btw, yeah i see your point you're right we can both sides this one!!!
fuck off tranny jew
Anonymous No.535842203 >>535842383
>>535841256
Reading this vile, antisemitic dribble gave me an actual *chill* up my spine. It's legitimately terrifying to see antisemitism persisting in our day and age, perpetuated on the internet no less. Reading something like this actually takes the breath out of my lungs, because it's fucking SCARY to see this veritable, unequivocally EVIL rhetoric rear it's ugly face once again...
Feels like I woke up in the 1930s.
I'm going to need a break for a bit, don't think I'll be getting much done today. Seriously shaken, and you should genuinely take a look at yourself in the mirror and ask yourself why you have so much hate in your heart.
Anonymous No.535842224 >>535842441 >>535842760 >>535842994 >>535845128 >>535847687 >>535849418
I'll just stop posting if its that much of a problem for you guys.

good luck on your games, everyone.
Anonymous No.535842383
>>535842203
I'm so glad reading this, even though it's parody lmao.
Anonymous No.535842389 >>535842834 >>535843648
Another yesdev down. Total nodev victory once again.
Anonymous No.535842441
>>535842224
no dont leave
if you leave the 'cord troons win, stay i will support you mate
Anonymous No.535842760
>>535842224
take it to the 'cord, gaylord. ill help you fix your crackhead aesthetic there
Anonymous No.535842834
>>535842389
who
Anonymous No.535842994 >>535845137
>>535842224
>gets critiqued once
>I don't like it here, I'm going home
Anonymous No.535843648 >>535844197
>>535842389
Good. Yesdevs make the world a worse place, nodevs make the world a better place.
Anonymous No.535844197 >>535845479
>>535843648
True. If everyone was a pathetic loser like you, then all the losers wouldn't have to feel so bad about themselves all the time. Those with the skills and willpower to actually do the stuff that they want to do are only making the world a worse place for all the losers that can't.
Anonymous No.535844789
>>535834403
What other mechanics are there?
Anonymous No.535844972 >>535846303
>>535840506
single digit likes on twitter, half a download per week, peachy I'd say
Anonymous No.535845076 >>535846303
>>535840506
we need a game about eyes
Anonymous No.535845128
>>535842224

just ignore the trolls. there's 5 or 6 trolls that spend all day in these threads trying to get people to stop working on their games because they don't have one and seeing other peoples progress makes them seethe eternally. ignore all posts that are not constructive critique. unfortunately that's just how the threads are now.
Anonymous No.535845137
>>535842994
He's not wrong
Anonymous No.535845264 >>535845364 >>535845630 >>535846303 >>535848685
Can you get people to play your game even for free?
Anonymous No.535845297
>>535836505
It looks good. Ignore the haters.
Anonymous No.535845364
>>535845264
Yes, I can!
Anonymous No.535845429 >>535845584 >>535845870 >>535846618
learn to enjoy the butthurt your producitivity causes to nodevs, it will make you more productive.
Anonymous No.535845479 >>535846559 >>535887005
>>535844197
Nice try dodging the issue. It doesn’t matter how high quality something is if there’s too much of it. The problem is that there are too many games already in existence and yesdevs are making that problem worse. It wouldn’t matter if literally every game they made was a perfect 10/10 because we already have enough of those in existence. If you gave everybody in the world a ton of gold, gold would become worthless.
Anonymous No.535845584 >>535846003 >>535847975
>>535845429
I refuse. My dev energy shall come from love, not hate.
Anonymous No.535845630
>>535845264
if you make something people want to play
Anonymous No.535845870 >>535845997 >>535846045 >>535846120 >>535846197 >>535847585
>>535845429
Wasting your time and energy making things that are inherently worthless is not productivity. You are wasting your lives. The world has tons of real problems and real opportunities for real productivity, but you all insist on burying your heads in the sand and continue wasting time you will never get back.
Anonymous No.535845997
>>535845870
>Wasting your time and energy making things that are inherently worthless is not productivity
you are literally autistic, sorry
Anonymous No.535846003
>>535845584
Anonymous No.535846045 >>535846289 >>535846303
>>535845870
I agree with this poster, making games is inherently selfish and only worth it if you have a real point to make, anything else is just being greedy.
Anonymous No.535846120 >>535846385 >>535846385
>>535845870
gamedev is the only thing that provided livable income for me in the past 10 years. the fuck else am I gonna do?
Anonymous No.535846197
>>535845870

ah yes all those years i could have spent working at mcdonalds.....lost....like tears in rain......
Anonymous No.535846289 >>535846693
>>535846045
>making games is inherently selfish and only worth it if you have a real point to make
you are literally retarded
Anonymous No.535846303 >>535846693 >>535849534
>>535845264
fuck no lol. I just tried a hard sell on a ftl player.
>>535845076
reverse stealth game?
>>535844972
good to hear
>>535846045
I think I agree, do you have an example of the kind of point that would justify making a game?
Anonymous No.535846385 >>535846476 >>535848262
>>535846120
If you really did make a livable income from games then you are obviously talented and experienced enough to get a real job where you would have made at least 10 times as much.

>>535846120
Yes, you could have actually made some money and provided real value to society and the economy.
Anonymous No.535846476 >>535846825
>>535846385
like you're doing right now?
Anonymous No.535846559 >>535846984
>>535845479
Gold is the most conductive element on the periodic table and will always have intrinsic value in manufacturing and production even if there was no scarcity. If you give everyone unlimited homes, homes will no longer be a viable investment class, but at least everyone will have some place to live. Video games are not an investment class. Video games are a commodity.

It's funny that you won't even deny being a total loser lmao.
Anonymous No.535846618
>>535845429
If anyone's comments mean anything to you, you're probably not depressed enough for here.
Anonymous No.535846626
i give up, i dont have what it takes
Anonymous No.535846693 >>535846815 >>535865279 >>535887342
>>535846303
>do you have an example of the kind of point
It's really just as straightforward as ANY point that is not "I want to benefit", here is my personal point: I hate games that have dialog, therefore I want to make a game that has people you can talk to but done in a way to avoid forcing people to read or listen to some insane nonsense that I don't give a fuck about as a player.
I have many more points to make. For other people it may just be telling a story they care deeply about or making visuals that they want people to see, any point is good as long as it's not greed.
>>535846289
>you are literally retarded
If you had a better argument you would have made one
Anonymous No.535846774 >>535847108
Never give up!
Never surrender!

https://www.youtube.com/watch?v=KxGRhd_iWuE
Anonymous No.535846815
>>535846693
you are posting on 4chan
Anonymous No.535846825 >>535846957
>>535846476
Correcting economic efficiencies creates value. That’s why managers exist.
Anonymous No.535846948 >>535847196
IT'S UP!

https://youtu.be/bBd7Eqo6MlA
Anonymous No.535846957
>>535846825
holy larp
Anonymous No.535846984 >>535847563
>>535846559
In other words, video games have no inherent value and making them is a waste of time and money.
Anonymous No.535847108
>>535846774
I should make a parody of this video with my game's characters.
Anonymous No.535847196
>>535846948
TLDR too lazy to watch
Anonymous No.535847563 >>535847893
>>535846984
Your life has no inherent value, loser.
Anonymous No.535847585 >>535848059
>>535845870
There is no greater waste of a life than shitting on what others have done, while having done nothing yourself.
Anonymous No.535847687
>>535842224
see you tomorrow
that pic rel looks great, the line work is just right
Anonymous No.535847696 >>535847780 >>535847832 >>535847893 >>535852998
are you gonna hit 30 and realize you've achieved nothing?
no projects, nothing to demonstrate, no legacy?
Anonymous No.535847780
>>535847696
no my problem lmao
Anonymous No.535847832
>>535847696
But I'm already 40....
Anonymous No.535847893 >>535848012 >>535869475
>>535847563
Life inherently has value because a living person can create value.

>>535847696
A video game is not a legacy. Only something with value can be a legacy.
Anonymous No.535847975 >>535848289
>>535845584
how? form a circle of 5-6 anon who catch up every day about progress? Ok me you and who else?
or do you mean your family and friends? nvm
Anonymous No.535848012
>>535847893
you're an old man stfu
Anonymous No.535848059 >>535848186 >>535848216
>>535847585
Correcting economic efficiencies is very valuable. That’s why managers are paid more than individual contributors.
Anonymous No.535848186
>>535848059
you're an unpaid janny who nobody is even taking seriously because we're all anons on 4chan lmao
Anonymous No.535848216
>>535848059
And yet you're neither, and not paid at all. Curious.
Anonymous No.535848262 >>535848757
>>535846385
>If you really did make a livable income from games then you are obviously talented and experienced enough to get a real job where you would have made at least 10 times as much.
nope. I turned to gamedev out of desperation because I couldn't get a job. and I'm still trying to find a job but I can't even get an interview. so I'm now earning more than the minimum wage but less than I need to live comfortably.
Anonymous No.535848289
>>535847975
Usually I just watch YouTube videos of things I love and use the feeling to motivate me into working on my game but we could try doing that too
Anonymous No.535848459
>>535835230
that's a fart sniffing picture, he isn't actually telling the truth
the sole purpose of that picture is that the man can look back at it, produce a fart, and then inhale the fart while smiling profusely
MMMM yummy fart yummy yummy in my tummy
I love fart sniffers, good people.
Anonymous No.535848685
>>535845264
no
Anonymous No.535848757
>>535848262
keep doing it, all your experience is valuable and your products will market yourself
Anonymous No.535848778
Silksong got confirmed to be released this year. RIP to whichever indie devs also wanted to release this year.
Anonymous No.535848808 >>535856329
AIPAC simulator, a sim game where you take control of the US government by blackmailing politicians with pedo flights to epstein island, drugs or homosexuality while corrupting christianity with dispensationalism and the scofield bible
Anonymous No.535848941 >>535849093 >>535854764
goblin done
Anonymous No.535848984
time to clean, like 10 days wort of spaghetti blueprint
Anonymous No.535849093
>>535848941
Slick
Anonymous No.535849418 >>535849498 >>535855060
>>535842224
Anonymous No.535849498
>>535849418
constructive feedback
Anonymous No.535849534
>>535846303
Did you paint it just now?
Anonymous No.535850387 >>535854107
AI is great because I can enjoy western styles without burning my eyes.
Anonymous No.535850676 >>535850923 >>535852309 >>535855601 >>535893162
ok /agdg/ I want to play a game. I want you to try and find seams on pic rel. If you can find it then you win and I'll have to improve it.
Anonymous No.535850923 >>535861502
>>535850676
the wall on which the prophets wrote?
is cracking at the seams
Anonymous No.535852026
>>535836505
>>535836282
>>535834403
Looks cool anon. I actually like the shader though I think it could probably benefit from some tweaks. Biggest improvement imo would be the animations and lighting, but you're got something here.
Anonymous No.535852309 >>535861502
>>535850676
I tried
Anonymous No.535852751
>>535828370
pretty sure it's the guy from monster
Anonymous No.535852998
>>535847696
>are you gonna hit 30
I wish I could reverse
Anonymous No.535853960 >>535854884
working on UI
Anonymous No.535854107
>>535850387
ok cris
Anonymous No.535854285 >>535854690 >>535870643
bois I am doing so little these days, maybe 15-20 mins work, cannot bring myself to do more than that like I used to only a year ago. I think it's the lack of human interaction, going out having fun. I'm broken down bois
Anonymous No.535854586 >>535854869 >>535854908 >>535855091 >>535856027 >>535856046 >>535858505 >>535859889 >>535863554 >>535887585
a publisher reached out to me
their record seems good, all published games have moderate / high success
contracts / this type of stuff kinda scares me but i wanna have atleast done it once
any yesdevs here with prior publisher experience? is it worth it?
Anonymous No.535854690 >>535859291
>>535854285
dealing with the same lack of productivity but I was productive in the past even though 30+ year old khv. maybe you just need the right project? maybe your brain knows you're working on dogshit?
Anonymous No.535854764
>>535848941
what is this for
Anonymous No.535854869
>>535854586
dude, I love your game, you are seriously talented
Anonymous No.535854884 >>535865024
>>535853960
which AI are you vibe coding with bro? im trying kiro, any tips?
Anonymous No.535854908
>>535854586
your game looks great anon, love the visual style.
Anonymous No.535855060
>>535849418
What makes you think you have taste
Anonymous No.535855091 >>535863554
>>535854586
you made slop and now a publisher is asking to fuck you in the ass, what did you learn from this?
Anonymous No.535855358 >>535855556 >>535855779
I am coding from wake to dawn. Coding for work then coding for fun. I have barely even ate and have slept as little as possible. I dream in code.
Anonymous No.535855556
>>535855358
eat a balanced warm meal, take a 45 min walk, and make another post
Anonymous No.535855601 >>535858838 >>535861502
>>535850676
What does "seam" mean? Any definitions online? The lines between the repeated texture, if it is identifiable or stands out what that line is?
Anonymous No.535855779
>>535855358
damn it wake to dawn isn't a real expression
Anonymous No.535855891
>>535808329
They can go pound sand.
Anonymous No.535856027
>>535854586
i did
it was worth it
negotiate your contract, and get a lawyer to go through it to make sure youre not getting fucked over
Anonymous No.535856046 >>535857102 >>535858505
>>535854586
>doesn't say what they're offering
>is it worth it?
I doubt you're going to get a good deal. If they offer you a hundred grand up front them maybe? But they probably won't.

They only reach out to gmi games, so you don't need them to succeed.

https://youtu.be/5UUaFkZsnbs?si=7N61PqymEzC9JKqG
Anonymous No.535856329 >>535877081 >>535878634 >>535879369 >>535887842
>>535848808
I ideaguyed about this while making lunch and I think I can come up with enough content for a real game. How much legal trouble would I get into? Would Steam even allow it in the long run? Am I going to have to flee the US? My governor is one of the biggest AIPAC recipients.
Anonymous No.535857102 >>535859024
>>535856046
this kid is looking more professional than when he was actively devving, looks like he's gonna grind youtube
Anonymous No.535857231
>>535806612
>>535806106
>codename eagle
Hell yeah
Anonymous No.535858475 >>535859254
>creates Godot pull request
Anonymous No.535858505
>>535856046
>you don't need them to succeed
It could be the difference between $100k revenue and you give Gabe his 30% or you can get $1m revenue and you give Gabe 30% and then your publisher 30%. Both of those situations are "successes".

>>535854586
If it's one of the big publishers in your genre like Critical Reflex, absolutely go for it. They can bundle your game up with similar games like Mouthwashing or Threshold and you'll easily 10x your sales.
Anonymous No.535858838
>>535855601
Look up a tutorial on how to make a seamless texture and it'll make sense.
Anonymous No.535859010 >>535859341 >>535860480 >>535860508 >>535861707
Here's my videogame female cast.
Anonymous No.535859024
>>535857102
Or, he's just grown up now that he has big kid money. He doesn't need to grind anything anymore.
Anonymous No.535859134
>>535832846
I bought this.
Anonymous No.535859254
>>535858475
explain?
Anonymous No.535859291
>>535854690
Nah I love this project, when I do let myself sink into it I get super into it
Anonymous No.535859341
>>535859010
there are too many i dont think people can remember all of them right away you should start with 4 but other than that cris WON
Anonymous No.535859845 >>535860881
Is getting a gf/wife supposed to raise or lower your productivity?
Anonymous No.535859889
>>535854586
looks great
Anonymous No.535860480
>>535859010
nortubel if ai
Anonymous No.535860508
>>535859010
troon cast
Anonymous No.535860873 >>535861625 >>535864375
seeing that scrolling game get a trailer in the middle of gamescom gives me hope
I can definitely make something that looks better than that
Anonymous No.535860881
>>535859845
A supportive gf/wife will raise productivity, but those are incredibly rare to find. Most women are productivity vampires who demand constant upkeep.
Anonymous No.535861502
>>535855601
yes, pretty much that
>>535850923
it's too deep for me
>>535852309
pretty good estimate
Anonymous No.535861625 >>535862531
>>535860873
The what?
Anonymous No.535861707
>>535859010
Anonymous No.535862531 >>535868758 >>535890484 >>535891390
>>535861625
https://youtu.be/j3l72ihWEo4
Anonymous No.535862721 >>535862920 >>535863406
how do i get good at character design
Anonymous No.535862920
>>535862721
kys
Anonymous No.535863247 >>535864775 >>535866251
>AAA company releasing my idea in 3 months
Anonymous No.535863406
>>535862721
ask chat gpt to generate an illustrious toon prompt.
Anonymous No.535863554
>>535855091
slop is what publishers want?
>>535854586
>contracts / this type of stuff kinda scares me
you can always vibecode a lawyer
Anonymous No.535864140 >>535864521
https://www.youtube.com/watch?v=eTgYehlVEBo

its MUDAFUKIN over
you said it would stagnate, now look at this ITS OVER
Anonymous No.535864375 >>535864643
>>535860873
What gives you hope? They clearly spend a ton for that ad spot and they won't be making it back. Rather depressing, really
Anonymous No.535864521
>>535864140
I knew it was over the first time I tried chatGPT.
I should have been a nurse or something, but who could have known 15 years ago that human intellectual labor would become worthless so quickly.
Anonymous No.535864643 >>535864894
>>535864375
geoff said he had been playing it, so it's probably one of the games that got a spot due to his bias
there's no way they could afford the advert otherwise
Anonymous No.535864775
>>535863247
it's good, they are just bringing more people into your niche
Anonymous No.535864894 >>535869446
>>535864643
>geoff said he had been playing it
I always just take that kind of comment to be filler because they have nothing more to say. What do I know, though - I'm not Geoff
Anonymous No.535865024
>>535854884
>ai
ngmi
Anonymous No.535865279 >>535865742
>>535846693
where's this picture from?
Anonymous No.535865742 >>535867260 >>535870850
>>535865279
Ted Nasmith, Lord of the Rings.
Not that anon.
Anonymous No.535866251
>>535863247
Congratulatons, Anon.
How did you get hired?
Anonymous No.535866363
I still remember being super hyped for the 2022 result.
Anonymous No.535866824
Will the inevitable fall of AAA studios make more space for indie games or will the inflation trend continue? What wkll the review bar be in the coming years? 500 reviews?
Anonymous No.535867260
>>535865742
Ty, fren
Anonymous No.535868758
>>535862531
Damn, this was my idea.
Anonymous No.535868902
funny bird
Anonymous No.535869446
>>535864894
>I'm not Geoff
sus
Anonymous No.535869475 >>535870156
>>535847893
>life inherently has value
Babies regularly get conceived on accident
>entertainment has no inherent value
Anon it really sounds like you wouldn't know what value was if it shot you in the head with armor piercing .308
Anonymous No.535870063 >>535870390 >>535870445 >>535871104 >>535871276 >>535874170 >>535904373
>pixelshart
>turn based
>female protagonist
>1k+ reviews
your response?
Anonymous No.535870156
>>535869475
You don't stick your dick anywhere by accident. Otherwise all the losers here would've had sex and had tons of babies. Entertainment is just a distraction. It's not necessary. Look at those who study and do research all the time. Humans waste their efforts because the world is a mess. Entertainment is merely a way to fill that hole and video games fit that filling.
Anonymous No.535870390
>>535870063
Literally who? First time hearing of it and it came out a week ago. What makes it so special?
Anonymous No.535870427 >>535870620 >>535870629 >>535870651 >>535870771 >>535872131 >>535872682 >>535873530 >>535873998 >>535875185
wtf happened to this general? is anyone actually making a game or is it all shitposters
Anonymous No.535870445
>>535870063
>fun
>fun
>light
>easy
>smiles
I don't know, that artstyle kinda screams "indie RPG about depression" to me.
Anonymous No.535870620
>>535870427
>is anyone actually making a game
Me!
Anonymous No.535870629
>>535870427
People who make games come to shitpost.
Anonymous No.535870643
>>535854285
I lose the ability to care about abstract work when I'm in actual isolation and smoking too much weed. All it takes to fix it is being around people in public for a little while.
Anonymous No.535870651
>>535870427
I start tomorrow.
Anonymous No.535870771
>>535870427
I'm crunching.
Anonymous No.535870850
>>535865742
fixed
Anonymous No.535871104 >>535871993 >>535872171
>>535870063
>turn based
That's not a negative thing. "Action" games are much easier to make than turn-based and have therefore become much more saturated.
Anonymous No.535871276
>>535870063
I like the artstyle but the price is kinda high
Anonymous No.535871383 >>535871658 >>535871815 >>535872034 >>535872208 >>535873630
I love when agdg is clearly clueless about, OMG, how this crappy soda with french fries ketchup and some fried chicken made in microwave sells 10 times more than my nutritional hand crafted with the best brocoli with celery smoochie with ice cream doesn't sell.
Anonymous No.535871658
>>535871383
yeah, I also think that shotgun + golf isn't the best combination ever
Anonymous No.535871815
>>535871383
>food analogy
Post discarded.
Anonymous No.535871993 >>535873164 >>535874763
>>535871104
that's cause yall keep telling people to make pong which is an action game instead of telling them to play dragon quest or final fantasy
Anonymous No.535872034 >>535872472
>>535871383
this you?
Anonymous No.535872131 >>535873040
>>535870427
The issue is this site is trash now and completely overrun by schizos. No one making serious progress on something is going to post it here and risk attracting the obsession of an undesirable
Anonymous No.535872171 >>535872894
>>535871104
This can't be right. There's got to be more than 2,748 turn-based games on Steam.
Anonymous No.535872208
>>535871383
ain't no way unc is making a food analogy in 2025 :skull:
Anonymous No.535872280 >>535872526 >>535872567 >>535872575 >>535873034
RTS game that takes place in a hoarder's house.

Youre some giant Madagascar Hissing Cockroack and you move in and immediately subjugate the german cockroaches with your big dig energy(heing 1000x their body mass) and they start worshiping you as a god or whatever. That gives you your basic cheap mass-produced infantry to start out with.
The campaign involcves taking over the different areas of this hoarder's house, foghting and subjugating the different bug factions to earn different unit types.
The first battle is against the silverfish/earworm alliance giving you sorta shock troops in the light and heavy cav varieties.
The second battle is attacking the house/fruit fly faction of the countertop de jure giving you access to air support.
Third level will be the Battle of the Bed. Legendary nightraid against the bedbugs(sort of stealth-skirmisher faction thats great for ambushes. One of the more niche units).
After each subjugation youll start with the basic thematic unit. Like you get light cav silverfish for the mission after them, then the following mission you also get access to the heavy inf earworms. You get some fruitfly fighter planes, then after a few missions youve got horse fly bombers.

The entire time ants will be harrassing you sort of making up for the areas the enemy army lacks tactically. After you unlock all the recruitment building types and whatnot it gets revealed that the entire time your been thwarting the ant queen's empire's plans. The 2nd half of the game is using all your weird dorky bug units to fight this massive ant empire waging war with you all throughout the hoarder house.
Anonymous No.535872472
>>535872034
Your game: Bottom left
My game: Bottom right
Anonymous No.535872526 >>535875467
>>535872280
make it about kafka metamorphosis and you got something.

also add waifu cockroaches to collect.

Also, make it a metaphor about cold war era soviets vs americans.
Anonymous No.535872567
>>535872280
>An RTS that isn't really an RTS but a story game
Anonymous No.535872575
>>535872280
Cute idea for a setting, but the base idea of an RTS is probably out of reach for anyone here.
Anonymous No.535872628 >>535872794 >>535872874
>A Godot game was just featured at Gamescom
Aggysisters....We're losing the narrative....
Anonymous No.535872682
>>535870427
i'll make a game next year
Anonymous No.535872794 >>535873006
>>535872628
>only one
Anonymous No.535872874
>>535872628
congratulations nortubel
Anonymous No.535872894 >>535873661
>>535872171
>Turn-Based Strategy
>Turn-Based Combat
>Turn-Based Tactics
>Turn-Based
There are several turn-based tags and it's probably not entirely clear which one's the right one to use for any given game. https://games-stats.com/steam/tags/
Anonymous No.535873006
>>535872794
Only one Godot game at Gamescom so far!
Anonymous No.535873034 >>535875467
>>535872280
make it as a game where you play as a cicada and each level is on a timer cus their lives are so short
Anonymous No.535873040
>>535872131
I don’t even make β€œserious projects” and even I would get my progress post screenshots spammed by impersonators. Not exactly sure why they find it entertaining, but yeah, no one’s going to post progress unless they’re okay with schizo attention.
Anonymous No.535873164
>>535871993
Pong, but turn-based
Anonymous No.535873325 >>535874785
>central bank interest rate simulator except it's also a softcore visual novel
Anonymous No.535873530 >>535873640 >>535873819 >>535873886 >>535875314 >>535876013 >>535877672 >>535877864
>>535870427
Provide five (5) good reasons why any serious dev should post here instead of literally anywhere else
Anonymous No.535873630
>>535871383
a great post we all agree with already but so simply put to the point of being genius again, you've done it again cristobal and the fucking pic rel made me lol god bless
Anonymous No.535873640 >>535873875
>>535873530
This place has the highest success rate out of any community.
Anonymous No.535873661
>>535872894
Yeah, but I doubt more than half of them miss the tag entirely. There is an order of magnitude more games that are not turn based.
Anonymous No.535873819
>>535873530
If you're good at wading through shit and more shit there are some gold nuggets to find, share, and shit out of your own ass too
Anonymous No.535873875
>>535873640
Debatable.
Anonymous No.535873886
>>535873530
If you mean post in general, it’s nice to occasionally unwind by anonymously whining about how the dev life sucks.

If you mean post progress, yeah, there’s no real reason to do that anymore.
Anonymous No.535873998 >>535874445
>>535870427
I make shitposts and I make games.
Anonymous No.535874170
>>535870063
damn good for him, he was in my x the everything app feed almost daily, people really liked his animations
im shocked it did that well as a rpgmaker game (he also had a viral post about it being rpgmaker and looking that good)
Anonymous No.535874319 >>535880239 >>535894710 >>535895421
https://www.youtube.com/watch?v=cupJm2cLc5Y
Anonymous No.535874445
>>535873998
you deserve to be slaughtered, 'cord pedo kannadev
Anonymous No.535874763
>>535871993
For the most part, people only told to make Pong if others can absolutely smell the cluelessness on them. It's really no different from telling someone who has never drawn before to start drawing basic shapes first.
Anonymous No.535874785
>>535873325
I can imagine a kino management / paperspleaselike where you play an old man dealing with the ftp uploads for interbank payments
having to manage connecting to the mainframe for manual inputs, looking through the text files to see if any transactions are dodgy, getting weird phone calls from partner banks trying to convince you that details are valid
Rotate No.535874912 >>535875393
A cool guy said he liked my motorcycle:3
Anonymous No.535875185
>>535870427
I too am wondering where's my puzzle room buddy
Anonymous No.535875314 >>535875957 >>535894907
>>535873530
because agdg helps to understand your indie depression about undertale and depression with tumblr black vetiligo characters, is a bad idea with shit art, shit story, shit gameplay and shit music.

Discord and other normie comunities will suck your dick so you think you're the next philp phish and on the path to suceed by making a black tumblr magical tranny girl retro platformer educational game about the worker revolution.
Anonymous No.535875393
>>535874912
is your motercycle in a game?
Anonymous No.535875467 >>535875772
>>535872526
>make it about kafka metamorphosis and you got something.
idk, man... I honestly haven't read half the shit I sometimes quote.
>also add waifu cockroaches to collect.
I thought that was a given. I think maybe something along the lines of "moral posters" where you can find pin-ups of the different bugs while attacks their bases and stuff. Could give the missions some replayabilty to go back and get the silverfish slut poster after unlocking the bedbug stealth commandos.
>Also, make it a metaphor about cold war era soviets vs americans
ok, but not in a politcal way but in a the good guy army is just comically "I love the smell of pesticides in the morning" while the ants are just all "COMRADE WORKER DRONE! WHAT ARE YOU DOING ASLEEP ASLEEP AT YOUR POST!?" kinda deal.
Like, have it be cold war but in the fun caricature kinda way not the annoying kind.
>>535873034
>and each level is on a timer cus their lives are so short
Thats not a bad idea. I think I would rather make the recruited units be on a timer. Would be pretty interesting as a mechanic. Some units might be strong but their lifespan might only be good enough for basically suicide-attacks. Or just getting attacked because some enemy units were nearing their lifespan and decided to just charge. Might get way too into the high APM cancer thats kinda killed RTS, but also being more designed around missions that revolves around constantly necessitated recruitment and expenditure of units would be a lot of fun.
Anonymous No.535875772
>>535875467
you can make your game be a metaphor of politics be a commical parody of fascists vs commies vs americans.

Doesn't need to be the annoying kind but like you said, a funny parody of military propaganda.
Anonymous No.535875957
>>535875314
>Discord and other normie comunities will suck your dick so you think you're the next philp phish and on the path to suceed by making a black tumblr magical tranny girl retro platformer educational game about the worker revolution.
cris you are stuck in 2014
people are encouraged to make gambleslop flop now, no one thinks about the "golden age" of indies like phil fish anymore
Anonymous No.535876013 >>535876204 >>535878168
>>535873530
>unfiltered criticism
>fresh and poignant takes about game industry
>unsurprassed commentary about dev life and dev times
>no fake positivity and walks around the bush in fear that someone might hate your game in return, as anonymity provides a basic barrier
>a lot of molys (great ideas) that you can use free of charge
Anonymous No.535876204 >>535877265
>>535876013
>>unfiltered criticism
>>no fake positivity and walks around the bush in fear that someone might hate your game in return, as anonymity provides a basic barrier
>>fresh and poignant takes about game industry
Those are all false nukes but everything else is valid.
Anonymous No.535876812
Odds I dev
Evens I get high and gag myself on a dildo to sissy hypno for 2 hours
Anonymous No.535876879
I'll let you reroll and dev.
Anonymous No.535877081 >>535877836
>>535856329
Just make it about Qatar bro
Anonymous No.535877106
>>535805619
The solution, especially on windows, is to translate the multibyte string to wide characters and replace all unsupported shit like emoji’s with ? Characters. Utf8 is a good on-disk format but a SHIT in memory format to work with.

Unfortunately the gay unicode lunatic faggots have made it so that even utf32 cannot represent all characters in a single code point even though there are less than 2 billion characters in total. They laid things out to intentionally make it shit due to their wokedom and hatred of real programmers and wanting to force everyone to use their bloated ICU library shitfest, so an even better idea actually is to just say fuck asians, russians and central euros and convert to windows 1252 or even ibm 437 and then do all of your string operations in that, again converting all non matching unicode characters to ? Characters
Anonymous No.535877265
>>535876204
>>>unfiltered criticism
>>>no fake positivity and walks around the bush in fear that someone might hate your game in return, as anonymity provides a basic barrier
>>>fresh and poignant takes about game industry
>Those are all false nukes but everything else is valid.
I’m gonna quote you again to add more >
Anonymous No.535877672
>>535873530
Because you like to use the gamer word?
Anonymous No.535877836
>>535877081
Yeah this, you can't criticize people in power go for Qatar turdie slaves who die in the sun making western archtitecture in the desert instead.
Anonymous No.535877864
>>535873530
Because you want to see your game in draw threads and vidya waifus
Anonymous No.535878083 >>535878259
>>535837735
get one of those high tables that make you work while standing up
Anonymous No.535878168 >>535878407 >>535878423
>>535876013
>>unfiltered criticism
based. this place is not for the week. soi devs will run away with there tail tucked between there legs at the first non hugbox reply they get.
and for that reason alone this place is the best because you know you will get valuable responses and not sugar coated shit your mom would tell you

this place is the great filter. if you cant make it here you cant make it anywhere. failed yesdevs can go somewhere else if they dont want there feelings hurt.
Anonymous No.535878259
>>535878083
Standing tables are a meme.
Anonymous No.535878407 >>535878494 >>535879668
>>535878168
Unfiltered criticism from here isn’t as useful as you might think because most of the posters here have demonstrated they have terrible taste.
Anonymous No.535878423
>>535878168
>this place is the great filter. if you cant make it here you cant make it anywhere.
/agdg/ didn't make Deltarune
Anonymous No.535878494
>>535878407
i see you're one of the filtered
Anonymous No.535878543 >>535878793 >>535878985 >>535893452 >>535893727
Summers over, I'm back to work and realizing I'll never finish my dream game at this rate.

I don't know what to work on, I know I need to downscope to some kind of slop project or at least something that can get away with really simple art.
Anonymous No.535878634
>>535856329
>My governor is one of the biggest AIPAC recipients.
Anonymous No.535878793 >>535879191
>>535878543
Never, ever downscope. If you need more time, find more time.
Anonymous No.535878985 >>535879112
>>535878543
quit your job and sell your house. you'll have tons of money and free time to focus on your game.
Anonymous No.535879053 >>535880481
Well anon, how challenging is your game?
Anonymous No.535879112 >>535879636
>>535878985
>agdg
>owning a house
You remember the people here make games right?
Anonymous No.535879191 >>535879423
>>535878793
>Never, ever downscope.
Don't listen to this moron btw.
Anonymous No.535879369
>>535856329

I would be careful what you say about AIPAC, especially online.

100% srs
Anonymous No.535879423 >>535880156 >>535884874 >>535885158
>>535879191
Jon Blow is not a moron
Anonymous No.535879478 >>535879638 >>535879679
>>535833041
>that icon
wait so that's northelion or whatever the fuck he's called?
i thought he was a recent e-celeb, didn't realize he's some dude that existed for years
Anonymous No.535879636
>>535879112
The average agdg dev is a tech worker with a mortgage and net worth above a million.
Anonymous No.535879638
>>535879478
Retard
Anonymous No.535879668 >>535880223
>>535878407
filtered hands typed this. didnt you say your leaving?
Anonymous No.535879679
>>535879478
to be fair his content has changed, but he's a good person to target for marketing
Anonymous No.535879701 >>535879957 >>535880056 >>535880165
hey i installed godot and followed a tutorial last night to make a little platformer thing (the youtube vid had a link to the assets), took like 7 hours or something. i got a lot to learn but pretty proud of this even those most of it was just copying what the guy did. i did make some changes to it myself like the dynamic updating text when you pick up coins and stuff. was fun im gonna try do more
Anonymous No.535879957
>>535879701
Nice job. Keep it up. Game dev is fun.
Anonymous No.535880056
>>535879701
Based growth-minded Brackeys-enjoying yesdev.
Anonymous No.535880156
>>535879423
>Re-released his game only for it to fucking bomb hard (which he admitted by the way) to the point where he couldn't pay some of his employees to finish Jai
>His Sokoban clone to this day isn't even close to being finished despite it being almost 10 years since it started development
Guy might be a little retardey, I hate to say it.
Anonymous No.535880165 >>535880320 >>535880987
>>535879701
what game do you want to make?
Anonymous No.535880223
>>535879668
Can you provide even a single example of agdg providing feedback that helped make a game successful? Just because something is β€œunfiltered” doesn’t mean it’s right. If I call you a moron, does that being β€œunfiltered” mean you’re a moron?
Anonymous No.535880239 >>535880987
>>535874319
Good thing my game has no language in it
Anonymous No.535880302
WTF did I managed to crash steamworks by uploading my capsules
Anonymous No.535880320 >>535880987
>>535880165
i dnt think i can really pick a genre that i actually want to make just yet, i still need to keep learning just the godot interface properly, and the gdscript. but longterm id like to maybe do a point and click adventure like monkey island
Anonymous No.535880385 >>535880531 >>535880869
bros, the AI advancement shit i see at work and on my youtube feed is demoralizing me to keep trying to have fun with my hobby (amateu gamedev)
i dont want money but the thought that no one will even care about what i make because of AI flooding everything soon is just too demoralizing
im demoralized and chudded to the max...
Anonymous No.535880408 >>535891265
Anonymous No.535880481 >>535880830
>>535879053
My game is comfy not challenge.
Anonymous No.535880531
>>535880385
Look at more FOTM and see that games still get attention.
Anonymous No.535880830 >>535881068
>>535880481
cant it be both?
Anonymous No.535880869 >>535881027 >>535888379
>>535880385
The main problem in game development is the insane amount of time required to make assets. AI will never be able to fix that.
>b-but my AI-generated 3D models...
All of them are garbage, the topology is messed up, everything is melted together, and it never interprets the image prompt correctly.
Anonymous No.535880987
>>535880239
This is actually one of the smartest things you can do for a game's chance of success.

>>535880320
Green goated and GMI. "Lean to make one game and only one game" red goats like >>535880165 are NGMI.
Anonymous No.535881027 >>535888379
>>535880869
babe, the pace of progress is crazy, 3d asset gen will get way better faster than you think. the main thing i think is the stigma of muh ai slop, atm if you openly admit ur game uses ai assets on steam u will get bad reviews from some ppl because of it
Anonymous No.535881068
>>535880830
I think so just not at the same time, but since my game is still small there's only room for one feeling.
Anonymous No.535881173
Just doing some checks for how to implement some things for the future before I start writing the code later on for it. Most things should be doable without much harm done outside one thing which I really hope can work well or else it will almost double the code needed.
Anonymous No.535881502 >>535881684 >>535881701
alway rember to save your textures when texture painting in blender
Anonymous No.535881684 >>535881714 >>535906167
>>535881502
what kind of retard uses blender for texture painting
Anonymous No.535881701
>>535881502
i dont use blender but ok
Anonymous No.535881714
>>535881684
I do because I need to see where I'm fucking painting mate.
Anonymous No.535881941 >>535882546
bro, technology keep advancing and we have magical music shit, and yet people pay to see a real human singing acapella, and we have people paying a real artists to draw an oil portrait even thought we have cameras.

art is a lot of times more an issue of having something cool that matters for some people.

And no amount of hyper polished waifu shit can make people not prefer ONE mangas to AI slop simply because humans aren't logical.

Art has value because is rare, and AI slop is not rare, so it doesn't have a lot of value.

People care more for an original drawing of akira toriyama than all the AI slop printed drawings of his art.

Art is newer the path to money and fame, and this was literally mentioned in the Fux first phrases book, and his book is from the 17 century.

You do art because doing art has value to you in the first place.
And getting your idea, to become a reality you can share with others, more than something to make money or get followers is more than enough reward.

Even if you get 10 views, but you know you made something you feel proud about is good enough.

And sometimes 30 years later you see those drawings or songs, and you'll feel happy because it was the first drawings you did in your life, and 20 years later you can make your dreams true.

And that's true of a 21 century, a baroque, a medieval artists, an egyptian, a sumerian, a tang dynasty artist.

100% of artists have been forgotten, and we only remember at best 50 artists from all the thousands of painters and writers and musicians that have lived.
Anonymous No.535882026
Didn't read any of that mess
Anonymous No.535882039 >>535882360
rape cris
Anonymous No.535882076
Not reading all dat
Anonymous No.535882121
yeah sweet and all can you use gpt to like .... condense your blog into a 3 sentence max post? thanks
Anonymous No.535882134 >>535882329 >>535882428 >>535882649 >>535882924
>share game with friend who is constantly playing flavor of the week games
>"Let me know what you think"
>Complete silence doesn't respond
Anonymous No.535882189
tenderly caress cris
Anonymous No.535882329
>>535882134
He'll get back to you once a streamer plays it
Anonymous No.535882360
>>535882039
turn cris into a george carlin fan
Anonymous No.535882428
>>535882134
>friend enjoys playing good fun games that people want to play
>share with him a bad unfun game that no one wants to play
>he doesn't want to play it
Anonymous No.535882431 >>535882826 >>535882939 >>535883226 >>535883262 >>535883716
I made the critical mistake of watching Gamescom earlier today and ended up blackpilling myself in the process. There were so many boring, generic game trailers being show off. Games with millions of dollars poured into their budgets, with teams of thousands of developers working on them. And it made me feel absolutely nothing. No anticipation, no excitement, nothing.
It occurred to me that although AAA game aren't my direction competition, I'm still competing with them for attention from players. But if even all these massive CGI trailers and insane gameplay reels aren't enough to grab my interest, what are the odds that I can make something that does? How the fuck am I supposed to make something that gets players excited to play my game? What do people even want these days?
I don't fucking know anymore. Maybe I'm just too jaded.
Anonymous No.535882540
Nobody fucking cares shorten your blogpost
Anonymous No.535882546 >>535882667
>>535881941
Anonymous No.535882649
>>535882134
I feel that way every DD. I don't even know what to say to some of you.
Anonymous No.535882667
>>535882546
i look like this
Anonymous No.535882826 >>535882939 >>535882948
>>535882431
Are you stupid? AAA has been shitty for years and this batch was nothing new. You need to have faith in yourself that you can do a better job. If not, then save yourself the time and give up now
Anonymous No.535882924 >>535882984
>>535882134
a real friend will say its shit
Anonymous No.535882939
>>535882826
>>535882431
2007 was the year where everything went downhill
Anonymous No.535882948 >>535884783 >>535889262 >>535891548
>>535882826
But what the fuck do people want? I have no idea. I just feel so out of touch. I don't even know if I know what I want at this point.
Anonymous No.535882984
>>535882924
then I would tell him he doesn't know shit because he ain't a game dev like me
Anonymous No.535883223
I'm considering ending my prejudice against rigidbodies and character controllers, I just can't seam to beat tunneling on my own
Anonymous No.535883226
>>535882431
hard to really care about AAA trailers when there either isnt going to be gameplay (80% of the time) or the gameplay is obviously scripted and set up just for the trailer (20% of the time)
Anonymous No.535883236 >>535883552
gamers want cunny
Anonymous No.535883262
>>535882431
Just like make a good game.
Anonymous No.535883284 >>535883729
https://www.youtube.com/watch?v=g1tgPEKCKg0

godot won
Anonymous No.535883364 >>535883480
>>535831102
steal ideas from doom mods
Anonymous No.535883480 >>535897158
>>535883364
Stop telling people my strat.
Anonymous No.535883552
>>535883236
You can never compete with Japanese pedos
Anonymous No.535883716 >>535883954
>>535882431
https://www.youtube.com/watch?v=UveAfj3qHLA

100% of gamedev are industry college grads stuck in corporate hell, being outsourced and pushed to make cheap SASS trash to sell more NFT to kids using streamers tricking gambling idiots into adiction so the profit chart is bigger.

Or they're indie fags thinking that they will revolutionize the industry by making an indie platformer and using asset packs or shitty sprites that look worse than the worst NES and SNES games with asset pack music and made in game maker or gdevelop.

Game industry is now too profitable for SOVL to be a valuable goal.

The death of 2D for more realistic 3D was the start of the loss of artistry and mastery of gamedev.
Anonymous No.535883729
>>535883284
>opens video
What the fuck is this cancerous bullshit
Anonymous No.535883954
>>535883716
is this a crispost
Anonymous No.535884086
>>535832676
is this the matthewmatosis game?
Anonymous No.535884131 >>535884668 >>535887173
AI can make video games but it still can't do my taxes.
Fuck this world.
Anonymous No.535884498
>>535832676
This game sucks, but it did an interesting concept and should be done better.
Anonymous No.535884659 >>535884962
>>535825212
the sonic kart doom mod exists
Anonymous No.535884668 >>535885161
>>535884131
It can though. You don't see the new services? Taxes is just filling in shit anyways. You can do it yourself easily if you can do game dev.
Anonymous No.535884783
>>535882948
People want a lot of different things. You can't make everyone happy. Find one singular audience and cater to it. The current indie solodev meta is to make small ~$3-8 games. Friendslop, incremental, and horror narrative are probably the best genres, but others like the puzzle roguelikes can still find success.
Anonymous No.535884874 >>535884991
>>535879423
>Jon Blow is not a moron

He spent 30 million dollars working on a language, he doesn't even have an engine yet. The guy is going to be working back alleys pretty soon.
Anonymous No.535884962 >>535895157
>>535884659
It's no fun for me unless it's a certified genuine AGDGβ„’ game, though. Otherwise I could just mod SuperTuxKart.
Anonymous No.535884991 >>535885048
>>535884874
Engine babies don't know that engines used to be just a marketing term. He makes the game directly like the old days of soldering it into the board.
Anonymous No.535885048
>>535884991
Post game.
Anonymous No.535885158
>>535879423
>Jon Blow is not a moron
Anonymous No.535885161 >>535885232
>>535884668
You don't know the German tax system, don't you.
It's not even possible for a human being or an LLM to decipher a letter from the tax office and give them the fucking numbers they want in whatever arcane way of organization they want..
Anonymous No.535885232
>>535885161
>German
LOOOOL
Anonymous No.535885408
>>535830430
i ship the 2 devs inside me
Anonymous No.535885641 >>535888620
>>535809130
>egoraptor
he stopped doing actual projects and became a shitty let's player
Anonymous No.535885859
>>535831489
What a nice thick ass!
Anonymous No.535885865
>>535830929
You are posting on a website called yotsuba chan retard
Anonymous No.535886128
>>535833230
They're not looking for small work. Most of them want to get a full goytime job again.
Anonymous No.535886136
give gamers what they want
Anonymous No.535886295
>>535833508
My artist does that but she's always busy with her own stuff.
Anonymous No.535886590 >>535886959 >>535891830
I want to be the David Bowie of videogames
Anonymous No.535886643 >>535886873 >>535887013
Why did the Lord make programmer a man job and artist a woman job as if the two were meant to be together as a pair? A game is like the birth of new life.
Anonymous No.535886783
>>535840684
If the files are already named then just use everything.exe you stinky gun
Anonymous No.535886873 >>535888901
>>535886643
is there any game where this actually happens?
Anonymous No.535886959
>>535886590
David Bowie is a huge goober, shouldn't be that hard
Anonymous No.535887000
>>535840684
Yu can tag sounds with hydrus.
Anonymous No.535887005
>>535845479
>No goy we can't give you back the gold we stole from you that would make it worthless somehow!!!!
Jewish hands wrote this post
Anonymous No.535887012
Mods
Anonymous No.535887013
>>535886643
my female artist ghosted me, and now she’s already posting on Twitter about working on someone else’s game.
Anonymous No.535887173
>>535884131
can AI make a game about taxes?
Anonymous No.535887342
>>535846693
I have all of those reasons but I think you are wrong. Society is sick because people cannot make or create, only consume. Due in part of fiat theft and unregulated and malicious actors genociding people through ideological subversion
Anonymous No.535887423
>>535824469
what is this for?
Anonymous No.535887585
>>535854586
If you just want to release a game I don't see a publisher as a bad thing but given the way they work I don't think any publisher would work with me under my games terms.
Anonymous No.535887842
>>535856329
Just make it about a magical isekai land but your character is a cute girl from a certain tribe like mitsuha or sticks or Elena
Anonymous No.535887894 >>535887985
>>535823746
what's preventing you from starting?
Anonymous No.535887985
>>535887894
He's a lazy shit who's not as creative or productive as he thinks he is
Anonymous No.535888067
>>535804302
its ok for a simple ui system
Anonymous No.535888306
>>535811285
newgrounds keeps flash alive
Anonymous No.535888379 >>535888528
>>535880869
>>535881027
3d asset gen is already better
Anonymous No.535888476
>>535835150
weaponized that anger and use the energy for gamedev
Anonymous No.535888528 >>535888767
>>535888379
proof?
Anonymous No.535888620
>>535885641
Yes. However that's the skill level of the game
Anonymous No.535888634
>>535835513
exercise a lot
Anonymous No.535888767 >>535889212
>>535888528
Don't have or care but I've seen it. I have a hard time believing it will work to my satisfaction due to art style of my game. But the topology looks right
Anonymous No.535888776
>>535803013
my games will be free and give credit to everyone behind everything added that isnt mine
Anonymous No.535888901
>>535886873
Soul Reaver
Anonymous No.535889212 >>535889431
>>535888767
did they fixed everything being melted together?
Anonymous No.535889262 >>535889373 >>535889767
>>535882948
If you don't know what you want why are you doing this? Either way I know what I want and what I think this industry needs but I'm a skill-let so if you want to program for someone else let me know
Anonymous No.535889373 >>535889630
>>535889262
Not him, but what do you want?
Anonymous No.535889431
>>535889212
Yes they showed off how parts were separated like wheels on cars for example
Anonymous No.535889630 >>535890401 >>535890698
>>535889373
Ue5 turn based tactical RPG. I intend to use off the shelf plugins for it. Starting from scratch seems like an enormous waste of time
Anonymous No.535889767 >>535889881 >>535892448
>>535889262
>Either way I know what I want and what I think this industry needs but I'm a skill-let so if you want to program for someone else let me know
Oh thank god I've just been sitting here doing nothing waiting, PRAYING for an unskilled ideaguy to come along and tell me how to make exactly what the industry needs right now.

Please... You take 100% of the profits from the game. My payment will be having the opportunity to work with you.
Anonymous No.535889881
>>535889767
Haha sorry I don't intend to make any profits very much with my game. That's why I've been funding it out of pocket. :^)
Anonymous No.535890401 >>535892053
>>535889630
>what I think this industry needs
>Ue5 turn based tactical RPG assetflip
Anonymous No.535890484
>>535862531
>those mixels
Anonymous No.535890698 >>535892053
>>535889630
i want to make my game look like megaman legends
Anonymous No.535890795 >>535891031
does anybody remember that amateur brazilian rpg game that had this really funny music, it was like 1 note played on the piano on and on
I can't remember the name
Anonymous No.535891031 >>535891139
>>535890795
did it had furry characters?
Anonymous No.535891139
>>535891031
no it was a regular fantasy game
Anonymous No.535891197 >>535891847 >>535895950
launching gam in few weeks.
wish me luck sars.
I need it very needfully.
Anonymous No.535891265
>>535880408
how many people today still remember braid?
Anonymous No.535891390
>>535862531
looks AI generated
>by (random name)
oh its a nepotism game huh
Anonymous No.535891473
>>535804813
Id rather play A Game About Closing a Hole
Anonymous No.535891548
>>535882948
>I don't even know if I know what I want at this point.
Then leave.
Anonymous No.535891550 >>535891770
I've already told you that it's imperative to the needful that I kill myself.
Anonymous No.535891770
>>535891550
finish more than one game before you die
Anonymous No.535891830
>>535886590
just copy the pixies of video games the
Anonymous No.535891847
>>535891197
Good luck, anon
Do you know to attribute your wishlist spikes to?
Anonymous No.535891981
Day 2:
>Created the interactions to grab/drop objects
I'll finish the other item integrations tomorrow since I want to watch a movie.
Anonymous No.535892053
>>535890698
Based.
>>535890401
I'm obviously not going to be telling anyone what makes my game "what the industry needs" in this thread. It's the same as saying "I make rocks" when the industry needs diamonds.

Also the asset flop parts are all templates. There's literally zero reason to reinvent the wheel on matrices, facing, cover, etc. if anyone was hoping to build that from scratch it's truly hobby tier.
Anonymous No.535892081 >>535894284
>>535839673
does weed help your gamedevving?
Anonymous No.535892291 >>535892612 >>535892826
>>535833054
but 3d is hard
Anonymous No.535892448
>>535889767
>t. average kojima employee
Anonymous No.535892518 >>535892618 >>535892968
>>535820356
>Female dev
>Potion cooking simulator
I genuinely sometimes hate how the stereotypes are real and there are actually very few girls that enjoy shooting and swordfighting monsters in games.
Anonymous No.535892612 >>535892826
>>535892291
This, I hate animating. I hate having to set up everything. I hate having to break down every animation state then program it in, see if it works, then mess with the timing. I hate hate hate it. I hate that 3D games rely so heavily on exact precision. Who cares if you got hit by an enemy when he didn't touch you directly. He has a hurtbox and he did an animation to attack. That's enough. You don't need this fancy weight and wind up stuff.
Anonymous No.535892618
>>535892518
>>Potion cooking simulator
like magic harry potter shit?
Anonymous No.535892826
>>535892612
>>535892291
3d is much cheaper and easier than sprite work. Rigged 2d is only just catching up. Back in the 2000s and 90s prerendered spritesheets where used for that reason.
Anonymous No.535892968
>>535892518
Girls do like that sort of stuff but you need to girlify the through line. Unless a girl has autism it won't keep her wanting to play. Just look at breath of the wild.
Anonymous No.535893162
>>535850676
is this cheese?
Anonymous No.535893336
>>535834403
this looks like a trippy music video
Anonymous No.535893452
>>535878543
This looks great but it’s an object the player would never care about. Bust this kinda thing out fast. It’s easy to spend a lot of time on something and make it look good, it’s really challenging to make something decent quickly. You need to get to the point where you can do this object in under an hour.
Then you can direct your time and energy toward important pieces that the player can actually engage with.
Anonymous No.535893540
>>535833294
this looks cool
Anonymous No.535893727
>>535878543
what is your goal?
Anonymous No.535893864
>>535805402
is this game good?
Anonymous No.535894069
>>535803548
how can i make sure that always happens?
Anonymous No.535894284 >>535894714
>>535892081
Not him but weed makes coding way more interesting at the cost of minor short term memory impairment. It was the difference between working and not working for me before my project had critical mass to be inherently interesting and motivating.
Anonymous No.535894554
>>535837830
is this like that one atari game?
Anonymous No.535894647
It's convenient to be able to extrude edges in low poly to add detail but you have to disable backface culling in engine or it won't render properly. Basically doubles the amount of polygons rendered. I don't want to get too obsessive about optimization but I might start using the solidify modifier.
Anonymous No.535894710 >>535904926
>>535874319
33% Chinese? So if I'm gonna make a horror game I should avoid ghosts and skeletons and w/e other stupid bullshit they disallow
Anonymous No.535894714 >>535894962 >>535895269
>>535894284
>short term memory impairment
not worth the risk, then
Anonymous No.535894815
A slightly larger degree of prefrontal cell proliferation, a few more millimeters of excess forehead growth, and I would have been one of these 30 year old wizards.
Anonymous No.535894907 >>535895160
>>535875314
>It's a "Cris thinks weird nerds and normies are the same" episode
This misunderstanding of what a "normie" even is has been one of 4chan's long running mistakes for years
Imagine thinking Discord troons and "normies" are the same fucking thing
Anonymous No.535894962
>>535894714
The impairment is temporary it's fine
Anonymous No.535895157
>>535884962
most agdg crossover projects fall apart anyway
Anonymous No.535895160 >>535895334 >>535895770
>>535894907
normies arent the ones doing hugbox shit to indiedevs on normie sites.
Anonymous No.535895269
>>535894714
literally cured by keeping a notepad and pen at your desk
Anonymous No.535895334 >>535895770
>>535895160
shit I mean that normies are the ones doing hugbox shit.
Anonymous No.535895421 >>535895517 >>535904926
>>535874319
>marketing your game to a country where time travel stories are banned
Anonymous No.535895438 >>535895586
I'm going to dev now. Wish me luck
Anonymous No.535895517
>>535895421
Why do you live in China?
Anonymous No.535895586 >>535896050
>>535895438
what game are you devving?
Anonymous No.535895653 >>535896073 >>535896161 >>535896530 >>535896801
holy fuck, i am going to tear my eyes out. does anyone have any advice on handling animations for a third person souls style character controller? the godot docs are absolute shit.
Anonymous No.535895770
>>535895160
>>535895334
How many normies do you know that do this, anon?
Do these normies also have rainbow colored hair?
Do these normies know what Celeste is?
Anonymous No.535895950
>>535891197
are you marketing your game?
Anonymous No.535896050 >>535896908
>>535895586
3d hack and slash game
Anonymous No.535896073 >>535896442
>>535895653
yeah.
use Unity
Anonymous No.535896161
>>535895653
when will 3d in godot be good?
Anonymous No.535896301
>>535803531
what /agdg/ game has these vibes?
Anonymous No.535896442 >>535896554 >>535897707
>>535896073
>yeah.
>use Unity
Anonymous No.535896530 >>535897887
>>535895653
You gotta be more specific than that
Anonymous No.535896554
>>535896442
fine
use unreal instead
Anonymous No.535896801
>>535895653
mixamo free anims
Anonymous No.535896908 >>535900197
>>535896050
what kind?
god of war?
dmc?
ninja gaiden?
Anonymous No.535897141 >>535897324 >>535898302
ive mostly just been keeping a text file of the stuff im working on, progress, each component and shit, but as it grows its becoming a pain in the ass to remember what has or hasnt changed.
anyone have tips for tracking general notes and stuff like this or should i just keep doing what im doing
Anonymous No.535897158
>>535883480
fine
i'll steal from megaman rom hacks
Anonymous No.535897324 >>535897428
>>535897141
Do you use Diffchecker?
Anonymous No.535897404 >>535897691
is there a reason why godot doesnt store the changes made to an animationplayer inside a gltf?
Anonymous No.535897428 >>535897705
>>535897324
i dont, im just using notepad++ to track any thoughts or general descriptions of whatever im up to for some component
Anonymous No.535897682 >>535897845
I'm going to include poise in my game.
Anonymous No.535897691
>>535897404
i ask the same over everything else in the engine
Anonymous No.535897705
>>535897428
Nodepad++ is all I do. You can try something like https://github.com/toeverything/AFFiNE but I can never stick with that shit because it feels like I'm just pushing papers around instead of devin
Anonymous No.535897707
>>535896442
you pick a half completed game engine. It won't be taken serious as a tool to finish games for 20 years.

Blender has been around for over 30 years and its only just being taken seriously as 3d Max competition.

You have three options, Unity / Unreal / or figure out a workaround for Godot shortfalls.
Anonymous No.535897845 >>535897953 >>535898025
>>535897682
>poise
what is that?
Anonymous No.535897887 >>535898207
>>535896530
mainly I'm unsure of when to use state machines instead of blend trees when trying to blend/add in animations on top of others, like crouching while moving, holding up a shield, etc.

I ended up looking at the TPS demo from the asset library. Apparently they used blend trees with simple transitions. Also I'm realizing my animations are a bit fucked for what I'm trying to do. I should use poses for certain things.
Anonymous No.535897953 >>535898029
>>535897845
french for pussy
Anonymous No.535898025
>>535897845
tanking attacks without having your animations disrupted
Anonymous No.535898029 >>535898289
>>535897953
where are the french devs?
Anonymous No.535898061
study webdev or gamedev?
Anonymous No.535898149
I will die one day, my children will also die, my grandchildren will too... but my game? It won't, it never will.
Anonymous No.535898181
>>535898098
>>535898098
>>535898098
>>535898098
>>535898098
NEW BREAD
Anonymous No.535898207 >>535898743
>>535897887
Honestly, I'd say take some time and just try both. The reality - like with most of gamedev - is that there's multiple ways of doing it and they all suck ass. It's good for you to see for yourself why each one sucks, because then you can recognize when you should do whichever one in the future instead of just taking someone here's word for it
Anonymous No.535898289
>>535898029
quatre chan
Anonymous No.535898302
>>535897141
Use Excel like the MegaMan x guy
Anonymous No.535898743
>>535898207
will do. i appreciate the advice.
Anonymous No.535900197
>>535896908
more similar to dynasty warriors. Hard to put a finger on it because it's still at an early stage.
Anonymous No.535904373
>>535870063
i used to hate on this game but turns out it's actually a sovlware the dev put a lot of love and effort into, so I respect it now
Anonymous No.535904926
>>535894710
>one of the most stereotypically chinese character archetypes is the jianshi zombie

>>535895421
>more than half of chinese webtoons are some kind of regression plot

Where do y'all even get these CIA talking points from?
Anonymous No.535906167
>>535881684
People who have ucupaint