>>717533694
>it's my fault the game is bad
There was 10 years of non-stop hype threads pouring over the promises CDPR made about this game, talking about how awesome and detailed it would be like some kind of sci-fi Elder Scrolls on steroids where each bar, street, club, etc. had its own faction and gang (i.e. Jig Jig Street) and you can change any outcome of the story by being what you want and aligning with who you want; where any random NPC on the street had a detailed backstory and faction you could join and explore their story; how you could be a rocker boy, media, cop, solo, any character class from the pen and paper RPG, and lore dumps of the pen and paper RPG, and just basically day dreaming about how fucking killer this game was gonna be.
The only red flags were the review embargo and that was right before launch, no-one expected this game to be dogshit the way it is, or was, or rather still is even after 5+ years of "oh shit fix it this will ruin our company" patches; and the fact it took so long to develop and dropped like two trailers seemingly focusing on the player character being in MaxTac and then suddenly not
1. It should not have been an FPS GTA clone
2. It should have been a CRPG in the fashion of Divinity 2 / Baldur's Gate 3 (yes I know it was not out yet) / Rogue Trader
3. No-one expected the level of bugs and gitches and shitty systems it launched with
4. Everyone was disappointed with it