>>544631921
>>544632236
>>544632296
Why though that's a bad thing?
It's really that bad to ask for better rewards and better game design?
Once again, Geburah or Yesod.
It's fundamentally bad gameplay design that the only way to beat these raids is:
>Rolling for the entire playset of Idols
>Rolling for the entire playset of Trinity Summer
Otherwise it's impossible to do.
Let's say a Raid is Light Armor (red).
In a game with actual good game design, a player should be able to clear that raid with any Red Student.
If you want to use Red Students like Sekira, Rat, Aru, Vanilla Hina, etc. then you should be able to do it and win with the proper strategy.
Instead what Nexon does is put a passive that says
>Passive: If you rolled X, Y and Z you can attempt the Raid
>Passive: No other Students aside from X, Y and Z work
It's horrible game design forbidding the player from using their favorites to sell newer Students.
And not to mention, that once again, the rewards are so lackluster that there's no reason to invest any resources when a player doing Hard will get the same rewards from someone doing Lunatic.