>>535802260
A lot of my time spent ideaguying is due to me disentangling ideas honestly. it's mind numbing work and I'll add a 3rd problem
Unless you have the money for a team all of the work you spend disentangling ideas from something are purely virtual gains that you cant touch or look at for the most part. Part of my own more specific ideafaggotry is disentangling a work flow designed for the NES platform and porting it to a modern 3d platform. This aesthetic representation was never meant to be in 3d, and unlike hd-2d It's not as simple as just dumping it into a playtest environment with some billboard assets as a mock up. The aesthetic and approach must be redesigned for the new workflow with my limited skills.
and no I am not cris, the workflow isnt muh ai, unless you count having GPT do the blender script vibecoding slop to hook up tiled.exe to the UV map.