Search results for "c381c518c817c3764361907fa05af064" in md5 (9)

/v/ - monster hunter
Anonymous No.718527326
>>718526909
Trailer park cumskins flooded the site en masse in 2016 and never left. You are seeing the obvious result of that.
/v/ - Thread 718450621
Anonymous No.718466975
>>718464742
holy shit
/vg/ - /epog/ - Project Epoch Dead Server Genera
Anonymous No.532817353
>come home from a day spent doing other things
>shit hit the fan
Damn, that's crazy. It's almost like this was a completely predictable outcome. Good luck to the devs.
/v/ - Thread 716381090
Anonymous No.716403793
>>716381090
dunno senpai, it's a fun side game
/v/ - Thread 715834053
Anonymous No.715849985
what do you guys think elnina lactates? purified water?
/v/ - Thread 715800290
Anonymous No.715807182
>>715806868
>coming straight from the...
/v/ - Thread 715086267
Anonymous No.715097851
board culture so strong and robust it has the be lazily curated so it doesn't look like a lot of traffic is going to the gay furries game
western saviors
/v/ - Thread 714377725
Anonymous No.714383353
It's baked into the design philosophy of the series, so yeah, it is important
I mostly play solo anyways lol
/v/ - Smash Bros
Anonymous No.712614498
>>712613920
you don't have to play the game competitively to run into the endless zoners / gimmick characters online who try to cheese you through 11 frames of input delay. for whatever reason, rosterfags and casual players act like "competitive play" is a boogeyman that's going to break into their home and slap the controller out of their hand for trying to have whatever their narrow definition of "fun" is with the game. in reality, and despite their obsession with "competitive players" demanding that they play the game a specific way, they're the ones who try to force Smash to be one extremely narrow experience that excludes others. the sheer hypocrisy of casuals is baffling.

there's no point explaining the legitimate mechanical flaws with Ultimate to you, because you're just going to say that things like safe, auto-cancel (and disjointed) aerials, a universal 3f jumpsquat, high vertical jump velocity and no horizontal jump momentum, a knockback formula that aborts combos faster than a 17 year-old out of wedlock, and basically everything about the way that heavies work is "competitive". it's not. it's just how the game works, and in Ultimate's case it works poorly and incentivizes people to play like massive faggots.