>>719022905
Not anymore will it be, as it is a chart that is constantly in flux. I will likely replace it with some "weebshit" that you hate. Only the most excellent games remain for all time. I have been updating it for over 10 years, and there are already far superior logistics games which have been on much longer than it has. OpenTTD, Shadow Empire, War in the East 2, (although this one is more passive in its logistics), and Unity of Command 2 all have much better and far more satisfying logistical systems. I don't see games as arbitrary subgenres, but rather how they present gameplay. Factorio isn't entirely dissimilar from a city builder, which are just extremely casual logistics games; it is a much improved evolution of puzzling out the optimal city block and hammering it down endlessly, but the core flaws still remain, with the added cancer of survival crafting gameplay which entices the current generation so greatly, as its just an endless feedback loop of unlocking new toys that fundamentally change nothing.