>>535214312
You also forgot to mention that both Iconoclast and Dogmatic alignment bonuses are OP broken compared too anything in Heretical
I also don't think it helps that devs are scared to punish players nowadays, good/heroic choices should not be rewarding mechanically or gameplay wise,stuff like removing access to shop,make boss fights harder or make the party/character weaker stat wise should be the norm for non-evil playthroughs. Roleplaying a good person should be difficult and the reward should mostly come from the heroic acts itself
I hope Radical choices in Dark Heresy are always statistically better than Puritan choices, stuff like better gear,permanent buffs or access to unique trader/shops. Would make roleplaying much more interesting