>>715920784
The "value" is the weight behind your actions, and the inherent worth of every single drop. Everything in PoE has potential for progression, maps can be modified to increase drop chances of certain items, every drop has X percent chance of being something else, every base gear has potential to be something better, every stat roll increases or decreases the worth of an item. You constantly have something to think about. When I play grim dawn the only time I'm actually planning is when I go back to town after soullessly doing a bunch of MMO style quests I don't care about and sorting through my pack to vendor the 99% garbage drops. I don't even have to think about where my talent points are going since most of it is like "drop 20 points into the talent to drop 20 points in the next talent it unlocks". It's all so boring and stupid.