>>719993769
>No need they'll stop on their own once they run out of money.
So when's that gonna happen? In 60 years? in 9000 years?
We're still waiting anon, because it ain't happening this year from the looks of it.
>Yeah, it's called debt.
Nah, it's called growth.
>Sure, if you're retarded I can see that.
Go on then and provide a single statistical or economic showcase of the video game industry value going down.
You can't, because it's facing growth just like other industries, even book publishing.
That being said, book publishing going up means less time to give to shitty video game producers, which again supports the fact that the entertainment industry is oversaturated, and the consumers have all the power over creators and distributors to dictate terms.
>>719993943
>You clearly have because you cited unemployment instead of workforce labor participation numbers.
Both of which don't change the fact that both keep spending money on video games and general entertainment.
>I'm not part of you retarded little argument
You are, video game industry value keeps going up, while shit studios and looney troon devs keep flopping. Oversaturation has given customers power over the industry, creators and corps no longer dictate it due to overdiversification of competitors.
This fact, the topic of the thread, still stands without you having provided any proof to the opposite.
>Earlier in this thread you posted a projected snippet
I provided a snipped that provided both projections and real time growth, the projections for 2023 and 2024 were met.
>we're entering a recession and that always leads
Which has nothing to do with the video game market being oversaturated currently, having growth value currently, and therefore consumers benefitting while croposlops and indie devs have to battle for their limited attention because gamers, consumers, have the power over them now.
You've tried to deflect in every way possible, yet the original stance still stands as fact it seems.