16 results for "f28d9491c6c290ba6e1c6027a36876a6"
>>106581009
cringe woman with this shit again move on bitch
Someone just give me your mining deck, I'm just too lazy to mine enough for 20 new words every day and making your own cards barely helps with retention anyway. I've mined 73 words in 2 months.
>get rid of all plugins except the ones I deem most essential
>still end up with more than 40 plugins
shit
>>720532597
bros... what if the canceled bandai singapore MP4 game actually was better than this
I hate capcom for killing my favourite ips but at the same time I respect them for not turning all their action games into souls slop. you'd think they'd do it for sure with how profit oriented they have become, especially with how pretty much every decision that lead to MH wilds being bad was motivated by "broadening appeal"

such a confusing company, capcom
>people who found DS1s gameplay tedious dropped DS1 and weren't gonna buy DS2
>make a sequel that's essentially a game for people who found DS1 tedious instead of for those who liked it
Kojima is stupid
https://voca.ro/11HL1K7cdnk8
what kind of person would name their game "brown dust"? sounds like one of those fart hentais.
i have like 80% comprehension when I watch or listen to movies, anime or regular speech, but when I listen to japanese music my comprehension sometimes becomes next to 0.

listen to this fucking BANGER though holy fuck I've been playing this shit in a loop non stop.
https://youtu.be/SB1Rh5EfgtI
>>127418389
it's not a matter of talent. i think what often gets left out during discussions about how to create something great is that you need good taste. arguably, having good taste is more important than any other technical or perceptive skill you could develop while pursuing the arts. the thing is though that subjectively speaking everyone of course thinks their taste is good, because it doesn't really check out for a person's ego that something they enjoy could be anything but good. i think developing an ear for what's tasteful is just as big a skill as some other things, and some people who do not develop this skill kind of become the equivalent of someone who never got past the symbol drawing stage of a 10 year old. so yes I do think that having a keen awareness of these things, which I'm convinced most people do not (and you think everyone does have) gives you the POTENTIAL to create amazing art, music or otherwise.
>spend 30 minutes to an hour setting up something for repeat use
>"okay, finally got it all to work"
>close DAW
I bought an AT2020 to record things like classical guitar which can be incredibly quiet at points when you play at pianissimo or piano dynamics. But even though it's a condenser mic instead of dynamic like my SM57 it's still not very sensitive. When I put the gain at 50% I get around -28db peak at piano dynamics. Is this just normal? I'm not forgetting to turn on phantom power, and my interface is an SSL12 which has some of the best preamps in an interface today. If I turn gain to 100%, the noise floor sits at -24db.
name a lower lifeform than gacha cattle
>>715470656
it's not important RIGHT NOW
but if you understand Matt's kind of autism, you'll understand why.
as time passes, the past becomes more and more compressed in people's minds. mozart, chopin and satie are all considered classical music, right? but none of them were even alive at the same time.
so from Matt's perspective, if it was the year 2130, and someone would go back ans try out some classic Gameboy games, then it wouldn't actually matter to them whether it was released in 1998 or 2025 because it was so long ago that they came out within the same era. a person in 2130 wouldn't know the feeling of "oh, they stopped making game boy games in 2000 though", it wouldn't mean anything to them. and then if we look at it from the year 3000 then they may as well have been released on the same day.
>>715285662
>You wouldn't make it past Balteus
who's gonna tell him?
>Wylder team mate fires his ult as Hoelster "dies" in phase 1, as a sort of celebration
>Proceeds to die 5 times in phase 2.