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Thread 718070854

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Anonymous No.718070854 >>718071081 >>718071140 >>718071146 >>718071283 >>718072747 >>718072821 >>718073467 >>718074720 >>718074796 >>718074890 >>718075058 >>718075382 >>718075809 >>718076865 >>718080423 >>718080569 >>718080808 >>718080815 >>718080972 >>718081592 >>718083208 >>718084395 >>718084820 >>718087146 >>718087351 >>718087367 >>718088585 >>718088701 >>718091094 >>718097743 >>718098292 >>718099637 >>718099717 >>718101417 >>718102512
Play this game at least once in your life lol
Anonymous No.718070916 >>718071074 >>718071308 >>718072834
I got to the part where you fight horsemen (I think it was the second mission?) and they had way too much health for my liking and I uninstalled.
Anonymous No.718070941 >>718071074 >>718071090
I did but exploring shuriken ninjas fucked me up.
Anonymous No.718071074 >>718073216
>>718070916
use the bow and arrow or save your ninpo for them

>>718070941
deflect 1 explosion and then roll instantly to cancel the recovery animation. also they teach you to abuse your ninja mobility
Anonymous No.718071081 >>718071220
>>718070854 (OP)
I played it on xbox and ps3
It was nice. Shame it never got a sequel.
Anonymous No.718071090
>>718070941
red and black ninja... are such a pain...
Anonymous No.718071140
>>718070854 (OP)
I have, and then some
better than most DMC games
Anonymous No.718071146 >>718071198 >>718076616 >>718081720 >>718086982 >>718087932 >>718089021
>>718070854 (OP)
the camera in this game is so incredibly bad and there isn't a single good boss fight, and these are the two most important parts of a character action game. 0/10 game, sure hope no one based their entire life around it.
Anonymous No.718071198 >>718071367
>>718071146
you can just recenter the camera and bosses aren't as bad as scrubs usually say, pretty average dodge and punish affair
Anonymous No.718071220
>>718071081
yea it never got a true sequel in the same spirit, but NGII is another defining pillar of the character-action genre, so win some lose some imo

captcha: NGH8A
Anonymous No.718071283
>>718070854 (OP)
I marathoned the series recently. absolute kinography. xbox bros still winning to this day with NG black and vanilla 2.
Anonymous No.718071308 >>718073216
>>718070916
Yeah it's a dogshit fight, best thing you can do is spam the inferno to get it over with ASAP.
The game is excellent aside from the horsemen sections in chapter 2 so I'd recommend giving it another shot in the future.
Anonymous No.718071367 >>718071532 >>718072424
>>718071198
>you can just recenter the camera
if the camera is bad enough to be distracting then its a big problem
>bosses aren't as bad as scrubs usually say
it has nothing to do with difficulty, they're just extremely boring
Anonymous No.718071532 >>718071764
>>718071367
The camera is good, you just need better positioning.
Anonymous No.718071764 >>718072424 >>718073130
>>718071532
https://www.youtube.com/watch?v=Kr0dg6UE9F0&t=439s
nah its so bad it took me literally 5 seconds to find an example of it being bad. the whole game is fucked up like this. its not about repositioning the camera, even in sm64 its quick and snappy. its a pervasive issue here. this is sort of the problem when people turn an old game into a sacred cow that can't be criticised. it gets a lot of undeserved praise. schizos have been making generals on this every day for years instead of moving on and trying new things. its really depressing.
Anonymous No.718072424 >>718072664
>>718071367
>if the camera is bad enough to be distracting then its a big problem
it's only distracting if you can't control it
>it has nothing to do with difficulty, they're just extremely boring
I didn't say anything about difficulty and all boss fights in video games are extremely boring
>>718071764
the camera spazes out near a wall once (like in all video games btw) and it's the game's fault and not yours haha
Anonymous No.718072594 >>718072765
I think NGB is the great filter, if you don't like it you aren't a real gamer.
Anonymous No.718072664 >>718073575
>>718072424
>all boss fights in video games are extremely boring
no, boss fights in good games are fun
>the camera spazes out near a wall once (like in all video games btw)
i cant think of a single game i like where that happens, let alone happens constantly, which it does in this game

it would be really sad if someone made a thread on this terrible game every single day for years and this is the best defense they could come up with. sure hope no one is really this retarded.
Anonymous No.718072747
>>718070854 (OP)
>start game
>pick up rez item
>play first boss
>die and auto-use rez item
>want to just reload since checkpoint is right there
>takes ages to be able to reload
>no option to not use the rez item and just reload instead
>quit game, never look back
I want to BEAT a boss, I want to have my ass kicked until I improve and master the fight. If you deny me that, if you try and force me to use items to pretend that I won the fight instead, I am not going to continue wasting my time.
Anonymous No.718072765 >>718082080
>>718072594
I don't like it
Anonymous No.718072821
>>718070854 (OP)
I don't like how they changed the plasma saber from being a reskin of the true dragon sword to being a weaker alternative, or how they changed the requirements for getting it. Call it autism but I always went back to the original NG on replays.
Anonymous No.718072834 >>718073194 >>718073216
>>718070916
>uninstalled
How do you uninstall an og xbox game
Anonymous No.718073130 >>718073508 >>718074219 >>718077061
>>718071764
The poor visibility in narrow hallways isn't a bug, it's the goddamn point. Level design in modern action games has been reduced to open battle arenas connected by wide hallways and it's all because low IQ shitters like you can't fathom basic positioning and camera management.
Anonymous No.718073149 >>718073286 >>718087367
I'm right on it bro, already on chapter 11.
I'm having a blast.
Anonymous No.718073194
>>718072834
>He doesn't have a modded Xbox with a new HDD
Anonymous No.718073216
>>718071074
>>718071308
Didn't know it's actually considered a bad fight. I assumed that the rest of the game will keep throwing those obnoxious enemies at me that I will have to chip away at for minutes. Gonna try it again someday.
>>718072834
I downloaded it on a 360
Anonymous No.718073286
>>718073149
I prefer Sigma PS3 to Black. Shame about the Master Collection versions using lower quality Vita shit.
Anonymous No.718073467
>>718070854 (OP)
I did and got stuck in the second mission boss. I will never beat this game.
Anonymous No.718073508
>>718073130
He is the Onimai avatarfag who shits on console games while having console games on his 10x10 grid (yes, 10x10).
Anonymous No.718073575 >>718075903
>>718072664
>no, boss fights in good games are fun
conventional 1v1's in 3d action games are all the same and all insanely boring
>i cant think of a single game i like where that happens, let alone happens constantly, which it does in this game
you must be a casual then, anime posting only enforces this idea
Anonymous No.718074219 >>718074281 >>718075297
>>718073130
>low IQ shitters like you can't fathom basic positioning and camera management.
But it is important in DMC. But the camera actually works and doesn't clip into walls and enemies like a pow budget 90s indie game. That's not a feature. This is an incredibly stupid hill to die on.
Anonymous No.718074281 >>718074378
>>718074219
DMC is a lot easier.
Anonymous No.718074378 >>718074538 >>718075483 >>718077576
>>718074281
I don't think either game is hard at all, not even remotely challenging, but DMC 3 4 and 5 has more room for optimization and therefore more replayable and a better game.
Anonymous No.718074538 >>718074640 >>718077576
>>718074378
lol dmc shitter mad
Anonymous No.718074596 >>718075153 >>718077453
If you read this, please redpill me on this game.

Why is it fun? What makes it fun? How come you don't get bored playing it? What replay value does it have?

I've never tired it by the way, this is why I'm asking.
Anonymous No.718074640 >>718077206
>>718074538
looks like you can't even pretend to have a counteargument any more. NG is one of those games where it's the very first time a console baby encounters a teensy tiny obstacle and it blows their mind. Team Ninja has only ever made kusoge and their fans barely play any games.
Anonymous No.718074680
If you think 2 has a shit camera play this and deal with the way you have to constantly recenter it to fucking see anything in the middle of combat
Anonymous No.718074720
>>718070854 (OP)
I have. I love it, but I don't really see what makes it so much better (or worse) than Sigma 1.
Anonymous No.718074796 >>718075032
>>718070854 (OP)
Move in boomer.
Anonymous No.718074890
>>718070854 (OP)
Did I just get good as it went on or is the early portion of this game MUCH harder than the later portion? Those fucking ninja bombers were the hardest enemies in the game and they don't even show up after you are like halfway through the game
Anonymous No.718075032 >>718075759
>>718074796
NGB has Rachel. What does 4 have?
Anonymous No.718075058 >>718084439
>>718070854 (OP)
crinja gayden black sucks and shitagaki is a hack
Anonymous No.718075153
>>718074596
in regards to the replayability, each difficulty level from normal onwards "remixes" the game and adds new content. there are enemies and boss fights in the harder difficulties that don't exist on normal mode.
Anonymous No.718075235 >>718075323 >>718075392 >>718075981 >>718081676 >>718082350 >>718100546
master collection's on sale should I just cop that
Anonymous No.718075297 >>718075515 >>718075832
>>718074219
Because DMC games after 1 are full of big battle arenas and wide hallways dipshit, NGB's camera also doesn't clip into walls in areas where there are no walls to begin with.
DMC1 similar level design to NGB + fixed camera angles and it got shat on for its camera even harder than NGB did even though the camera works perfectly fine for people who aren't troglodytes.
Anonymous No.718075323
>>718075235
Yes, it's worth the money and the time. You have a lot of replay value from this package and it should keep you entertained for quite a while, they're challenging and constantly push against you if you're into that sorta stuff.
Anonymous No.718075382 >>718075721
>>718070854 (OP)
I only played through the first version of that with my cousin on Xbox when I was a little kid.
Never played Black and don't know what's different.
Anonymous No.718075392
>>718075235
Get it for Razor's edge and Emulate NGB & NGII
Anonymous No.718075483 >>718077576
>>718074378
Post your master ninja run or at least a run on hard
Anonymous No.718075515 >>718076393
>>718075297
DMC3's rooms are often small too though
Anonymous No.718075525
I played the original, no black, and liked it a lot. I remember Alma being a huge pain in the ass.
Anonymous No.718075672 >>718075803 >>718075973 >>718082515 >>718083349
Genuinely curious, why are NG fans the most negative bunch when it comes to gaming? Following NG fans on twitter and it feels like the only action game they even enjoy is NG2.
Anonymous No.718075721
>>718075382
>Camera control
>New weapons
>New bosses
>New enemies
>You can now charge ET's/UT's without essence
>Remixed enemies/items/scarab rewards in the higher difficulties instead of more health & damage
>Bosses spawn minions in the higher difficulties
>New clone boss fights in the higher difficulties
>Mission mode
It's a massive upgrade, definitely worth playing if you only played NG2004
Anonymous No.718075747
dead genre
dead thread
ninja gayden 4 will put an end to this genre
Anonymous No.718075759 >>718076086
>>718075032
Who's to say it doesn't have Rachel?
Anonymous No.718075803
>>718075672
because OG NG2 is a very unique game and not only there are no other games like that but all the ports are neutered version of it
there's no reason to be happy if you're a ninja gaiden fan
Anonymous No.718075809
>>718070854 (OP)
Already have lmao. On release kekaroo.
Anonymous No.718075832 >>718077591
>>718075297
>DMC games after 1 are full of big battle arenas
I really want to know what people who complain about big open arenas want these games to be like because I've played a ton of beat 'em ups and action games and not a single 3D game uses space nearly as good as 2D ones.
Anonymous No.718075887
Does this mod unfuck the Master Collection Sigma version?
https://www.nexusmods.com/ninjagaidenmastercollection/mods/7
Anonymous No.718075903 >>718076638 >>718076802 >>718077836
>>718073575
>conventional 1v1's in 3d action games are all the same and all insanely boring
Bro look at this awful shit
NGB
https://youtu.be/xtFA4mBE3Oo
DMC
https://youtu.be/G_JXykTnxuo

Do team ninja tards really?
Anonymous No.718075973 >>718076439
>>718075672
it's hard not to be jaded/miserable when NGB and NG2 are ~20 years old and are still the apex of the genre. NG2 fans in general also can't catch a break because all the re-releases of that game are based on an inferior revision.
Anonymous No.718075981
>>718075235
Yes.
Anonymous No.718076086 >>718081767
>>718075759
Somehow I doubt Microsoft will aloow this.
Anonymous No.718076393 >>718076720
>>718075515
No they're not, there are a couple of small rooms here and there (filled with basic enemies like hell prides or chess pieces) but rooms are on average significantly bigger than in NGB.
Anonymous No.718076439 >>718076856 >>718076893 >>718077651
>>718075973
>apex of the genre
Character action isn't a genre. Hell, NG doesn't even play like other "character action" games. These are all functionally extensions of old belt scrollers, many of which are better, but console faggots won't play them.
https://youtu.be/S-0eUDts3S8
Anonymous No.718076616
>>718071146
>character action game
stupid name
Anonymous No.718076638 >>718076774
>>718075903
>implying
https://www.youtube.com/watch?v=SdIz8h20w6A
What's this here? Oh look, it's the same shit but worse.
Anonymous No.718076720
>>718076393
they're about the same size and occasionally the camera positioning is downright evil like the enigma rape room in mission 4
Anonymous No.718076774 >>718076962 >>718081564
>>718076638
DMC2 is a universally maligned game and yet this is still somehow better than NGB's helicopter, which is praised as the best game in the series
Anonymous No.718076802 >>718076938
>>718075903
Luv me some cherrypicking, now consider this:
NGB
https://www.youtube.com/watch?v=V1ZO-yfnTm0
DMC
https://www.youtube.com/watch?v=2GjXzz7Dhko
Anonymous No.718076856 >>718077272
>>718076439
>many of which are better
Why don't you spell out what makes them better, because I don't see how walking left and right to whiff punish enemies as your only defensive option can be fun for an action game.
Anonymous No.718076865
>>718070854 (OP)
It's too chinky.
I only play games made by westerners.
Anonymous No.718076893
>>718076439
People don’t play them because they didn’t age as well.
Anonymous No.718076938 >>718077551
>>718076802
Not DMC5, try again. And you can see how lazily the Ryu vs Ryu fight was designed in comparison to Dante vs Vergil and is just spastic and random retarded flailing.
Anonymous No.718076962
>>718076774
>this is still somehow better than NGB's helicopter
Not really though.
>which is praised as the best game in the series
By Zelda fans maybe. Both 2 and 3re have way better combat systems.
Anonymous No.718077061
>>718073130
It's not a bug, the game is just poorly made.
Anonymous No.718077206
>>718074640
I am not the same guy lil bro
Anonymous No.718077272 >>718077440
>>718076856
AvP has restand mechanics which turns it into an insane combo loop game where you can 100% bosses in one combo. It's also does NOT have "whiff punishing", it's famous for being quick and snappy and throwing screen fulls of enemies at you. A lot of old beat em ups are dependent on heavy tech and execution, dd som and avp are excellent examples of this.
Anonymous No.718077440 >>718077508 >>718078254
>>718077272
So you're praising an action game for including enemies that can't fight back? Makes sense for a dmc enjoyer I suppose.
Anonymous No.718077453
>>718074596
for me it's good movement options plus enemies that are fun to engage with, they have both good offense and defense, also looks and sounds great, I just love playing it for the gameplay as no other game is like ninja gaiden
Anonymous No.718077508 >>718077753
>>718077440
Go ahead and 1cc avp and ddsom, the latter is especially challenging in this regard.
Anonymous No.718077551 >>718078495
>>718076938
I always found Vergil to be a pretty disappointing fight. The presentation is godlike but in terms of actual mechanics it's dodging the same few patterns until you're allowed to do your precanned combo.
imo the actually most interesting boss in 3 is A&R due to how dynamic it is.
Anonymous No.718077576 >>718078124
>>718074378
>>718074538
>>718075483
>"this game is easy but better quality"
>NGfags lose their minds
Anonymous No.718077591 >>718077997
>>718075832
Walls play an important role in NGB due to wall attacks, wall jumps, wall splats, wall grabs and general positioning. There's a big difference in how you approach fights in big open areas vs small rooms where you're always 1 roll-jump away from a wall.
Anonymous No.718077651 >>718077806
>>718076439
>>apex of the genre
>Character action isn't a genre.
Yes, they are apex of action games in general.
Anonymous No.718077753 >>718077921
>>718077508
Why don't you go ahead and do it? You like these games so much after all. I don't play games I don't find fun.
Anonymous No.718077806
>>718077651
I really hope you don't genuinely believe that or you're a huge casual on par with elder scrolls babies
Anonymous No.718077836 >>718078018 >>718078245
>>718075903
>it's flashy therefore it's good
this kiddie thought process needs to die, all 1v1's revolve around waiting till a boss does something and you going for a punish, it's insanely boring and formulaic in both cases.
Anonymous No.718077921 >>718078706
>>718077753
>Why don't you go ahead and do it?
Because I've already done it hundreds of times while waiting for matches on fightcade
>I don't play games I don't find fun.
Might be time to broaden your horizons instead of crying about your peas touching your carrots. I play every genre, playing factorio space age rn.
Anonymous No.718077993
I am not going to give that anime poster any more (you)'s at this point btw, it's obvious that guy is just a non gamer and would rather play some flashy gacha game instead of real action games
Anonymous No.718077997
>>718077591
wallsplat damage is such a fucking cool addition and it's crazy that the game never explains it, considering how valuable it is for VH and MN.
Anonymous No.718078018 >>718078318 >>718078562
>>718077836
>all 1v1's revolve around waiting till a boss does something and you going for a punish
That's ever "character action" game regardless if it's a boss or a group of trash NPCs. You're almost on the precipe of developing some self-awareness.
Anonymous No.718078124
>>718077576
those games aren't high quality at all and full of pro-combo enemy design that promotes one sided interactions instead of fun back and forth between player and the enemy
Anonymous No.718078245 >>718078562
>>718077836
>all 1v1's revolve around waiting till a boss does something and you going for a punish
As opposed to dodging around for a minute until you get one safe window to attack between the overlapping hitboxes of multiple enemies
https://www.youtube.com/watch?v=CP7-8Qy0Qzw
Anonymous No.718078254 >>718078605 >>718083134 >>718083258
>>718077440
He's actually in the right here. AvP is the game that inspired character action games, as per their creators.
https://youtu.be/9GgZTIqr4OA
It's pretty interesting actually.
Anonymous No.718078318 >>718078490
>>718078018
the difference when dealing with a group is that you need to maintain awareness on surrounding enemies after initiating your offense.
this is where the depth of beatemups and hacknslashers comes from
Anonymous No.718078412
what games in this genre with the difficulty revolve around not dying instead of not ever getting hit and having high score? and i'm talking about the normal difficulty not gimmick ones
Anonymous No.718078490 >>718079085 >>718079996
>>718078318
>the difference when dealing with a group is that you need to maintain awareness on surrounding enemies after initiating your offense
You really don't in NG though. And in DMC it's just a matter of not pointing the camera at them and staying in the air.
Anonymous No.718078495 >>718078649
>>718077551
>imo the actually most interesting boss in 3 is A&R due to how dynamic it is.
Correct, fighting multiple enemies at once is how you make combat difficult yet fair and fun.
NG figured this out ages ago which is why Black attempted to fix bosses by having them periodically spawn minions to make the boss fights more dynamic.
Anonymous No.718078562 >>718078649 >>718078734
>>718078018
regular enemies don't have unbeatable hyper armor that force you into a waiting game like bosses do
>>718078245
read above plus your video is a soulslike where you fight two bosses instead of a regular crowd fight in an action game, and even then the 2v1 bosses are more interesting as turns aren't clearly defined and you need additional work to fight two enemies
Anonymous No.718078605 >>718078802
>>718078254
AvP is the game that inspired action games as per AvP devs?
Anonymous No.718078649 >>718079234 >>718079410
>>718078495
>>718078562
I think we can really just boil this down to bosses being bad and overrated, it's no surprise that the bosses are the weakest part of many classic action games
Anonymous No.718078706
>>718077921
>m.jpg
Anonymous No.718078734 >>718078840 >>718079189
>>718078562
If this is true then why isn't there a single interesting boss fight in any ninja gaiden game? It just seems like you're grasping at straws to suddenly redefine things to fit in with your cognitive dissonance. You were given some new games to play so take a few weeks off and get to it. You've been making these awful threads for years.
Anonymous No.718078740
Anonymous No.718078802
>>718078605
As per Kamiya and Itsuno.
Anonymous No.718078840 >>718079000
>>718078734
What constitutes an interesting boss fight for you?
Anonymous No.718079000 >>718079081 >>718079304
>>718078840
Takes more than 2 minutes to learn, is actually challenging and a test of the players knowledge, has cool tech, can be heavily optimised
Anonymous No.718079081 >>718079128
>>718079000
That's most if not all ng bosses.
Anonymous No.718079085
>>718078490
enemies in black will frequently interrupt you and while juggles are usually pretty safe (fucking cat FS) landing afterwards leaves you vulnerable to grabs.
and later titles are all about enemies swarming you from all sides. 3RE is especially nasty with Ryu's nonexistant attack priority
Anonymous No.718079128 >>718079378
>>718079081
Not single NG boss is like that
Anonymous No.718079189
>>718078734
NG bosses are still your average bosses (and I never argued beyond that), they sprinkle in regular enemies, but not a lot and they are easy to kite away and deal with, afterwards you just 1v1 them like usual
Anonymous No.718079234
>>718078649
Pretty much, there's a reason why most combo MAD's in DMC are about fighting basic enemies and not bosses.
Anonymous No.718079304
>>718079000
Ironically Alma fulfills these requirements.
Anonymous No.718079378 >>718079658
>>718079128
every boss is like that lil bro
Anonymous No.718079410 >>718079607 >>718079652
>>718078649
Not really, in both MGR and sekiro bosses are the highlight.
Anonymous No.718079607 >>718079842 >>718080645
>>718079410
In MGR it's due to presentation and not mechanics
Anonymous No.718079652 >>718079842 >>718079842
>>718079410
MGR bosses are hard carried by the OST and mechanically are nothing special, and I never played sekiro so can't say
Anonymous No.718079658 >>718079916
>>718079378
Play better games
Anonymous No.718079842 >>718080485 >>718080509 >>718080795
>>718079652
You're missing out, sekiro is one of the best action games released in recent years. And I hate souls btw.
>>718079607
>>718079652
Ok then, why don't you provide examples of bosses that are mechanically special?
Anonymous No.718079916
>>718079658
Nobody is interested in playing your shitty beat'em ups. Go make your own thread.
Anonymous No.718079996 >>718080258
>>718078490
>t.didn'tplayNG
-If you want to do an on-landing UT you need to be wary of Ninja's so they don't interrupt you with incendiaries
-If you got tagged by incendiaries you need to be ultra aware so the explosion doesn't guard break you right before another enemy attacks
-If you want to launch enemies you need to be wary of cat ninja's jumping on walls
-You need enemy awareness to know when it's safe to counter attack
-You need to be aware of Ninja's doing a side roll because they can follow it up with a grab
-2 cat fiends will often set-up an unblockable flying swallow by having one of the cat fiends break your guard with a pounce grab
I can go on but you get the idea, combat encounters in NGB are significantly more complex and dynamic than pretty much all action game boss fights.
Anonymous No.718080258 >>718081062
>>718079996
The way of dealing with these things isn't complex. You're just talking about stupid things that can happen, not what the character can actually do.
Anonymous No.718080330
Its shit and boring
Anonymous No.718080423
>>718070854 (OP)
Ninja, I beat NG Vanilla on release and have played every subsequent release in the series. All of them
Anonymous No.718080485 >>718080737 >>718080786
>>718079842
I listed A&R before. By nature of being more than one enemy it doesn't revolve around countering set patterns but adjusting to dynamic situations.
Black's clones are cool in how much tech they teach to the player. They're jank and have some major flaws in their behavior but there's really nothing like it.
Anonymous No.718080509
>>718079842
>Ok then, why don't you provide examples of bosses that are mechanically special?
I don't think they made them yet, I just don't know why game designers keep pushing 1v1 sections in game where 90% of time spent going against hordes of enemies.
Furi had a funny gimmick where bosses would switch genres mid fight (from hack and slash to bullet hell) I guess, I think bosses should just involve gimmicks/puzzles to solve and then the final boss should be a real 1 on 1, this would add more value (and hype) for this encounter design, and since this is the final boss you can make him even harder than usual, which would be appropriate for the final challenge.
Anonymous No.718080569
>>718070854 (OP)
After replaying I prefer Sigma1 though I think either is good enough. Definitely contender for best action game ever
Anonymous No.718080645 >>718080791 >>718081258
>>718079607
>In MGR it's due to presentation and not mechanics
The same is true for Sekiro, Sekiro gameplay is mostly about pressing a single button with the right timing, the thing that carries it is the presentation and animation work of its bosses and the audio/visual feedback on successful deflects
Anonymous No.718080737
>>718080485
>By nature of being more than one enemy it doesn't revolve around countering set patterns but adjusting to dynamic situations
Nigger, you can't be serious, you are still countering set patterns. That's all you do in single player action games, no matter the number of enemies.
>but adjusting to dynamic situations
Had to read it twice, what a joke. Guess what, you dynamic situations consist of countering set patterns.
Anonymous No.718080786
>>718080485
doppelganger fights like this are also cool, your abilities are mirrored nearly 1 to 1 (your recovery on block/whiff too, which means nearly everything he does is safe, just like you) and this boss is really hard to open up, can be cheesed, but the idea is solid and makes for a good spectacle
Anonymous No.718080791 >>718080886 >>718080956
>>718080645
>Sekiro gameplay is mostly about pressing a single button with the right timing
That's literally every game, what dumb teen thought this was such a gotcha that he needs to repeat it over and over
Anonymous No.718080795
>>718079842
>why don't you provide examples of bosses that are mechanically special
Anonymous No.718080808
>>718070854 (OP)
I have, I beat this game once, but NG+ was too hard for me. I didn't like how bosses suddenly have tons of enemy adds
Anonymous No.718080815
>>718070854 (OP)
It is the greatest video game of all time
Anonymous No.718080828 >>718082330
How do you beat the blue whip bitch? I can't find opportunities to even hit her.
Anonymous No.718080886 >>718081372
>>718080791
>That's literally every game
No it's not
Anonymous No.718080956 >>718081403
>>718080791
literally only balan wonderworld does this 1 button thing like sekiro
Anonymous No.718080972 >>718081323
>>718070854 (OP)
I beat Sigma 1 for the first time last week on hard. Then I immediately ran through to chapter 2 and beat doku to unlock master ninja. Slowly playing through master ninja and I really enjoy the difficult scaling.
Anonymous No.718081062 >>718081145
>>718080258
Maybe complex was the wrong word to use, depth would be more fitting. Ryu's moveset is less complex than Dante's but it is deeper because the moves are less interchangable and Ryu generally has more unique mechanics.
DMC is designed around a style meter to encourage you to not spam the same move over and over while NG doesn't need this because most of your moves are distinct enough to not be as easily interchangeable.
Anonymous No.718081145 >>718081392 >>718082017 >>718082765
>>718081062
>most of your moves are distinct enough to not be as easily interchangeable
Most of them are also useless
Anonymous No.718081258 >>718081378 >>718083282
>>718080645
>pressing a single button
Which button is that?

Sekiro's gameplay is simplistic enough for some anons to shit on it. Your basic attack looping into itself and deflecting being a well timed block make for a relatively accessible combat system. You won't build long combos using 10 different moves that do more or less the same. What you get instead in sekiro is a combat system that is designed around contant back and forth with the enemies. In this regard sekiro is a few steps ahead of most action games. The only game that comes close is bayonetta thanks to dodge offset.
Anonymous No.718081323 >>718081657 >>718082765
>>718080972
Good job anon
The difficulty spike between VH and MN isn't actually that big so it's worth going back to VH once you're done with MN. Some of the challenges can even be harder depending on how comfortable you are fighting specific enemies.
Anonymous No.718081372 >>718081898
>>718080886
Yes it is and its especially true of ninja gaiden. At least From Games have interesting punishment windows you can optimize. Like optimal attacks in from games can have a wind up of 2+ seconds. Even AC6 has this now.
Anonymous No.718081378 >>718081510
>>718081258
>What you get instead in sekiro is a combat system that is designed around contant back and forth with the enemies.
Which dumbs down combat even further because the majority of fights are solved by mashing R1 in their face until you get the loud deflect indicator and then deflecting one of the few canned strings they can respond with out of a deflect
Anonymous No.718081392 >>718081683
>>718081145
some strings yes, but there's a lot to use too
Anonymous No.718081403 >>718081690 >>718081808
>>718080956
Sure it's one button only, if you ignore attacking, and dodging, and jumping.
Anonymous No.718081510 >>718081654
>>718081378
Yeah sure, except it's not as simple as deflecting after being deflected, as most enemies will hit you with a mix up. Welcome to video games, I guess. If you reduce them to pressing buttons and reacting, of course they're all dumb.
Anonymous No.718081564
>>718076774
hell no.
At least NGB's chopper fight is over super quick with APFSDS and some good shots.
Anonymous No.718081592 >>718082720
>>718070854 (OP)
So when is this getting a pc recomp?
Anonymous No.718081654 >>718081731 >>718081904
>>718081510
>Welcome to video games, I guess. If you reduce them to pressing buttons and reacting, of course they're all dumb.
This is disregarding that games can have very different levels of complexity to the decisions you have to make at any given time
Sekiro's skill floor and skill ceiling are effectively the same
Anonymous No.718081657
>>718081323
I just really enjoy seeing new enemies, new movesets and mix ups of enemy placements. Never had a chance to play this growing up since I was a ps2/pc kiddie but Sig1 blew me away so much I'm also playing through the rest of the series now. I picked up the Master Collection and slapped the NM/Black mods on Sigma 2. I know it's not a perfect NG2 but the emulation of 2 has been very choppy so I gave up on that. At least this way I can also play on my steam deck with cloud saves. So mostly playing through modded sig2 currently and jumping back to sig1 just because I really love the pace of combat in 1.
Anonymous No.718081676 >>718081978
>>718075235
If you just want to get through the series before 4, yeah that's good.
Probably pick up 2 Black instead of playing the version of 2 that is on the master collection. If you have a decent PC you could emulate the original 2 as well.
Anonymous No.718081683
>>718081392
No, all that matters in ninja gaiden is not being near danger. Retards think pressing XXXY with a 120 frame margin of input is the height gameplay.
Anonymous No.718081690
>>718081403
didn't know balan is THAT deep...
Anonymous No.718081720
>>718071146
>the camera in this game is so incredibly bad
Lack of spatial awareness
>there isn't a single good boss fight
Can't pick up on basic pattern recognition
>character action game
You are unironically a brainlet. NG filters your kind once again.
Anonymous No.718081731
>>718081654
>Sekiro's skill floor and skill ceiling are effectively the same
Except it's not because there's always room to optimize punishes. In ninja gaiden there's not because the game doesn't work like that.
Anonymous No.718081767 >>718081818 >>718081824 >>718081858
>>718076086
2 Black came out this year bud.
Anonymous No.718081781
hm looks like that anime no player responded to me once again, SAD
Anonymous No.718081808
>>718081403
sekiro bro... balan has all that
Anonymous No.718081818
>>718081767
And who's the publisher?
Anonymous No.718081824
>>718081767
She's so beautiful in 2 Black.
Anonymous No.718081858 >>718081969
>>718081767
This is the real reason team ninja tards pretend their game is good, theyre like snk fans where any kusoge is actually a masterpiece because, uh, it has an ugly hag bimbo in it
Anonymous No.718081898 >>718082568
>>718081372
>interesting punishment windows
2 secs in between 12 secs long boss combo sequence
Anonymous No.718081904
>>718081654
Why don't you provide examples of said complexity?
Anonymous No.718081969
>>718081858
>saying this while posting uma
Anonymous No.718081978 >>718082085
>>718081676
There is no reason to get 2 black, it's the shittiest version.
Anonymous No.718082017
>>718081145
No they're not, you have to keep in mind that I'm not just talking about the moves in the move list but combat mechanics in general.
NGB has
>essence moves and mechanics
>wall running and jumping
>wall attacks
>running attacks
>execution attacks
>grabs
>blocking
>on-landing mechanics
which are all mechanics and moves that either don't exist in DMC or are so bare-bones they might as well not exist.
The difference in depth between NGB enemies ad DMC enemies is even bigger, NGB enemies have far more advance AI and bigger movesets than DMC enemies and it's not even close.
Anonymous No.718082080 >>718082157
>>718072765
>likes DMC5 and not 3 or 1
Shit taste confirmed
Anonymous No.718082085 >>718082259 >>718082332 >>718082429 >>718082754
>>718081978
Only contrarians say this. It's far better than Sigma and even does some things better than OG2.
Only people who's not played all the versions and are just willfully ignorant or seriously bitter would say 2 Black is the worst version.
Anonymous No.718082157
>>718082080
Love DMC5, 3 and 1.
4 is ok too.
Anonymous No.718082259 >>718082349 >>718082460 >>718083376
>>718082085
>and even does some things better than OG2
lmao no the fuck it doesn't
The only correct way to play NG2 is the original release, on the original hardware
Anonymous No.718082326
there is nothing wrong with games being reactive
Anonymous No.718082330
>>718080828
(almost) every ground combo leaves her vulnerable to an XXX punish. main challenge is reacting to guard breaks
when she's doing her fancy swing around the arena you can charge a 360Y for free damage. just watch out that you don't get hit by the attack midway through.
don't ever move away from her cuz her laser beam is a pain to dodge.
Anonymous No.718082332
>>718082085
OG > Modded sigma 2 >>>>>>>> 2 Black > Sigma 2
Anonymous No.718082349
>>718082259
post your machine and software
Anonymous No.718082350 >>718082483
>>718075235
sigma 1 is fine
OG2 or don't even bother
all versions of 3 are dogshit
Anonymous No.718082368
I never got the point of comparing DMC and NG. They're the same genre but two different directions, they're not trying to do the same thing.
People go like
>DMC is better because you can do this and that and it works like that which is not how it works in Ninja Gaiden
But Ninja Gaiden isn't about doing those things and working in those ways. And vice versa for Ninja Gaiden as well.
Anonymous No.718082429 >>718082493 >>718082742
>>718082085
How's NG2B now? I haven't played it yet but I did hear that the initial release was basically a remastered Sigma 2 with gore but that it did get changed a lot with subsequent patches.
Anonymous No.718082460 >>718082512 >>718082530
>>718082259
>on original hardware
On Xbox One or Series X you mean. NGII on 360 was 585p and ran like shit in certain sections (staircase)
Anonymous No.718082483 >>718083227
>>718082350
RE is fine and over hated
Anonymous No.718082493
>>718082429
It's a great version of the game to play that's pretty different now after the patch they did that restored and fixed several of the big enemy encounters.
Anonymous No.718082512
>>718082460
>NGII on 360 was 585p and ran like shit in certain sections (staircase)
That's part of the experience, the very fact that you remember the staircase fight so vividly is proof of it
Anonymous No.718082515
>>718075672
>why are NG2 fans
Ftfy
They are not fans of the series. They won't admit it but they are tourists.
Anonymous No.718082530
>>718082460
nta but it runs perfectly smooth on Series S too
Anonymous No.718082568 >>718082846
>>718081898
Optimal punishes let you skip those long sequences. Not unique to 3D games either.
https://youtu.be/VMLhS2LnCJ8
Here's another cool combo game the retards that spam "le character action" generals don't know about
Anonymous No.718082720
>>718081592
it's x360 games that got the recomp tool so not anytime soon, ng2 on the other hand is being worked on allegedly
Anonymous No.718082742
>>718082429
Very much the same. EU5 sigma 2 with jam for blood
Anonymous No.718082754 >>718083376
>>718082085
Go ahead and elaborate, what makes it better?
Anonymous No.718082765
>>718081145
It's the exact opposite lol. Almost every move has a noteworthy usecase.

>>718081323
>The difficulty spike between VH and MN isn't actually that big
I'd rather say that the spikes are inconsistent. Mission 1 is infamous but then it's mostly the same as VH until you get to the fucking sewers and are greeted by crab fiends.
Anonymous No.718082846 >>718083047
>>718082568
>post an unrelated game
By optimal punishes you mean pressing 1 button multiple times at decided timing to fill a bar like QTE.
Anonymous No.718082856 >>718082921
Xbox created a generation of idiots that think the worst garbage ever made is liquid ambrosia
Anonymous No.718082869 >>718082976 >>718083010 >>718083026
Ninja Gaiden is a game that's better on paper than it is in execution. I mean it's always been full of questionable design people just ignore so they can say they mastered le ebin super difficult game.
Anonymous No.718082921
>>718082856
na, Panzer Dragoon Orta truly IS that good
Anonymous No.718082976
>>718082869
some sections are gimmick slop, but the design is solid (except ng2, still a fun game tho)
Anonymous No.718083010 >>718083051
>>718082869
>questionable design
like what?
Anonymous No.718083026 >>718083351
>>718082869
>mean it's always been full of questionable design
Such as?
Anonymous No.718083047 >>718083232 >>718083323
>>718082846
>By optimal punishes you mean pressing 1 button multiple times
Except that's not how punishes in sekiro work and you can beat every single boss in under a minute.
Anonymous No.718083051 >>718083126 >>718083240 >>718083526
>>718083010
ghost fish
Anonymous No.718083126 >>718083212
>>718083051
They are a non-factor. They exist to give you health and money
Anonymous No.718083134
>>718078254
Sengoku 3 you mean?
Anonymous No.718083208 >>718083412
>>718070854 (OP)
Alma traumatized me
Anonymous No.718083212 >>718083425 >>718083512 >>718084272
>>718083126
They aren't fun or engaging to fight.
Anonymous No.718083227
>>718082483
I hate how reliant the enemies are on hyper armor and escaping combos.
It's barely tolerable against humanoids but when you deal with fiends it becomes a slog.
real shame cuz it has cool ideas.
Anonymous No.718083232 >>718083356
>>718083047
>you can beat every single boss in under a minute
is that supposed to sound good?
Anonymous No.718083240
>>718083051
Literally just there to be farmed. They're bats 2.0 Pick vigoo flail or just do direction jump + X with DS. As the other anon said, non-issue
Anonymous No.718083258
>>718078254
aaaaaaaaand it's a combo slop video
lol
bmups are cool, but this shit makes me yawn
Anonymous No.718083282 >>718083929
>>718081258
>What you get instead in sekiro is a combat system that is designed around contant back and forth with the enemies.
If Sekiro had real back-and-forth punishes would be really important to beating an enemy.

Instead what you get is a system where enemies have two health bars, one of which can be regained and the other is permanent. This basically makes punishing enemies not that rewarding as bosses and mini-bosses not only have health, and you can't really combo them if you get a clean hit, but posture will mitigate the whatever damage you're making.

It's a gameplay loop designed around turning enemies into walls. While most enemies can kill you in two or three hits the actual effect you have on anything but the weakest mobs is always minimized.

The game doesn't even do a good job at actually exploring its own mechanics either. Nothing interesting is done with posture or health or how they interact or with ways for you to interact with them, outside some total gimmick fights like ghost enemies and the long-arm centipedes.
Anonymous No.718083323 >>718083442
>>718083047
I'm glad sekiro exists because we got Khazan out of it. It's like Sekiro but better.
Anonymous No.718083349
>>718075672
You have franchise with a combat philosophy that's different from most action games and where all the combat systems in each game are different enough to not be directly comparable.
Every single game also has multiple versions and nobody can agree on what the definitive version is for each game aside from 3.
All these differences lead to NG fans generally being very combative about the favorite version of their favorite game in their favorite franchise.
Anonymous No.718083351 >>718083485
>>718083026
None of the bosses are good but Vigoor Emperor is insultingly shit
Anonymous No.718083356 >>718096614
>>718083232
Yes? If you felt the bosses were too long and every single one can be beaten in under a minute that means you have lots of room to get better and improve.
Anonymous No.718083376 >>718084352
>>718082259
>>718082754
2 Black has the best boss roster in all the versions of 2. It removes the worst bosses from Sigma 2 while keeping the best ones like the Tengu and it removes some of the worst from OG2 or improves upon them (eg. tunnel worm, armadillos etc) and improves on some of the better bosses from OG2 eg. Genshin improvements, Volf improvements and more
OG2 runs like crap on original hardware and has noticeable big slowdown throughout the majority of the chapters in the game.
You have Enma's Fang which is an actual fun new weapon that allows you to interact with large enemies like werewolves in ways that none of the weapons in OG2 does.
Anonymous No.718083412 >>718083808
>>718083208
Alma's RNG shit annoys me
Anonymous No.718083425 >>718083531
>>718083212
you don't need to fight them if you chain jump > air x > jump > air x > repeat on DS, they will ignore you that way
Anonymous No.718083442 >>718083551 >>718083595 >>718083778
>>718083323
I played the demo, and it's another souls game, not sekiro.
Anonymous No.718083485 >>718083672 >>718083742
>>718083351
They tried to do Mundus from DMC1 but its worse in every way
Anonymous No.718083512
>>718083212
Imo they are important to the game for farming purposes in the end, especially on difficulties like Very Hard and Master Ninja where you want to go into the final boss gauntlets with max items and health and ninpo.
Anonymous No.718083526
>>718083051
There's literally nothing wrong with ghost fish, they're laughably easy when you know how to deal with them but you still need to pay attention because they will fuck you up if you mess up.
Anonymous No.718083531 >>718083658 >>718083685 >>718083845
>>718083425
If I have to do weird shit to bypass an annoying enemy that gets spammed that is design that deserves to be questioned
Anonymous No.718083551 >>718083926
>>718083442
>I played the demo
Congrats
> it's another souls game, not sekiro.
Try playing the rest of the game
Anonymous No.718083595 >>718083926
>>718083442
It's improved Sekiro with massively more creative combat
Anonymous No.718083658
>>718083531
yeah it's just a weird refill station basically
Anonymous No.718083672
>>718083485
Not gonna bat for the emperor boss but the nice thing about NGB bosses is that they're so squishy that even the worst bosses can be beaten in a minute or two.
Anonymous No.718083685
>>718083531
>air jump into light attack
>weird shit
uhh okay
Anonymous No.718083728 >>718083887 >>718083901 >>718083997 >>718084567
I would like to inform everyone that the Onimai avatarfag could not list the months of the year in chronological order until Uma Musume came out
Anonymous No.718083742 >>718083912
>>718083485
Exactly what I thought first time I played.
Seems like both DMC and NG suffer from generally garbage bosses. Only ones that come close to being fun and engaging are doppleganger and vergil type bosses that basically match your moveset in some way.
Anonymous No.718083778
>>718083442
it's a nioh like basically
Anonymous No.718083808 >>718083992 >>718084361
>>718083412
Alma 1 on Master Ninja is insultingly frustrating and awful.
I had a much easier time with Awakened Alma. The camera in the first fight is just so terrible. This becomes a huge problem with the sliding shadow fiends that get added to her fight on Master Ninja because of how they control the space so oppressively. When you can't see what's going on and you have to guess what's going on with them it becomes one of the biggest chores in the game for me.
Anonymous No.718083845
>>718083531
you don't actually need to jump, regular flail combos with resets inbetween the spawn waves kills them very quickly.
this is also the reason why you get flails before ghost fish on every difficulty.
Anonymous No.718083851 >>718084019 >>718084453
I got filtered by the tank fight. and even before that the church demon boss was a bit of a struggle. the game is really enjoyable though. even when I get ass handed to me it's fun to retry and immediately jump back in because the gameplay is so polished.
Anonymous No.718083887
>>718083728
Sounds like autism. No wonder he plays autism games and comes to an autism website.
Anonymous No.718083901 >>718084602
>>718083728
No idea who you're talking about but this is an utterly embarassing bit of info about anyone. Grim.
Anonymous No.718083912
>>718083742
I liked most of 5's bosses. I think 3 has a good handful of bosses too.
4 has some NG-tier shits like Window and Savior, but mostly fun too.
Anonymous No.718083926
>>718083595
>>718083551
NTA but explain How? I was thinking of trying it
Anonymous No.718083929 >>718084981
>>718083282
I'm having a hard time wrapping my head around your post. Punishing is very important in sekiro, and I fail to see your reasoning as to why it's not.
>you can't really combo them if you get a clean hit
Getting a clean hit is a reward enough as you're damaging their hp.
>posture will mitigate the whatever damage you're making
Only if your hits get blocked. Your reward for attacking a blocking enemy is keeping the initiative.
>the actual effect you have on anything but the weakest mobs is always minimized
Bosses have enough hp to make the fights last. The actual effect I have on the boss is not measured by the amount of damage I'm dealing. When I'm forcing Owl into a wall, that's the effect I derive fun from.
Anonymous No.718083992 >>718084125 >>718084359 >>718084421
>>718083808
Maybe there is a pattern or way to manipulate her moves but I hate it when she starts to spam her pillars or when your flying swallow decides to not connect.
Anonymous No.718083997 >>718084168 >>718084602
>>718083728
So?
Anonymous No.718084019
>>718083851
The tank fight has a trick to it where you use explosive arrows on the gunner guy. Just spam explosive arrows so that the gunner never gets to shoot you and you can focus purely on dodging the tank projectile. It becomes a pretty easy fight then.
Anonymous No.718084125
>>718083992
It's really mostly just luck. Haze Straight Slash is also a very important move to use in the fight. I had more success knocking her back and going into a full combo with that rather than Flying Swallow.
Anonymous No.718084168 >>718084670
>>718083997
Double digit IQ poster
Anonymous No.718084204
NINJA GAIDEN
Anonymous No.718084272
>>718083212
This is what's wrong with you tourists. Your standards are all arbitrary, inconsistent, and lack basic knowledge. Admit you got filtered and get the fuck out
Anonymous No.718084314 >>718084686 >>718084787
i tried ng2 (sigma but modded to be similar to og) and didnt like it much after finishing chapter 2. though i heard 1 is also more of an "adventure" game which sounds more up my alley
Anonymous No.718084352 >>718084723 >>718084879 >>718085712
>>718083376
I'm not playing ng2 on an xbox, I'm emulating it, and performance wise 2 black it not better than what I get from xenia canary.

You sing praises for the way 2 black did the bosses, but all of that was already done in sigma 2. They removed the statue fight? Big fucking deal. They also removed on water combat from the water dragon, which makes the fight tedious.
>and improves on some of the better bosses from OG2 eg. Genshin improvements, Volf improvements and more
Can you be more specific? Because this sounds like bullshit, I didn't notice much difference.
>You have Enma's Fang
>in ways
If you have something to say, why don't you say it? What can the Fag do that Scythe can't?
Anonymous No.718084359
>>718083992
I remember baiting her into something half punishable with a haze straight by doing a flying swallow (she dodged ofc) and leanding near her, that baited her into doing a ground stomp I think, which you can punish sometimes
Anonymous No.718084361
>>718083808
Alma 2 is worse simply because dodging the fireballs is so fucking inconsistent. Combined with the crazy dodge rate on MN she will chip you to death if you don't abuse inazuma lvl2
Anonymous No.718084395
>>718070854 (OP)
I did when I was like 14. It was fine, I liked it well enough but it's super overhyped by weirds these days
Anonymous No.718084421
>>718083992
There is one, you dodge roll her dive kick and then quickly do a charged Y attack with the dragon sword. This will knock her down pretty frequently.
If you have quick reflexes you can also safely flying swallow her when she does her aerial sweep attack.
Anonymous No.718084439
>>718075058
Ninjas don't care about honor.
This is what Ryu would've done anyways.
Anonymous No.718084453
>>718083851
in sigma that fight is fixed basically, you just dodge jump and jump shot a lot which is pretty fun
Anonymous No.718084567
>>718083728
lol... how did you get this info...?
Anonymous No.718084602
>>718083901
It's this guy>>718083997
He really, REALLY likes Onimai (an anime where a dude gets turned into a teenage girl).
Anonymous No.718084643 >>718084993
Anonymous No.718084670 >>718084798
>>718084168
I scored in the 98th percentile on my SAT, it's just simply not information I care about
Anonymous No.718084686
>>718084314
If you want adventure action then 1 is it
Anonymous No.718084723
>>718084352
>They also removed on water combat from the water dragon, which makes the fight tedious.
you just hug his back and wail in him, not much better than actually fighting him
Anonymous No.718084787
>>718084314
It is, NG1 all takes place in a single interconnected area aside from the first 3 missions and there are items, collectibles and special challenges spread throughout the game.
Anonymous No.718084798 >>718084912
>>718084670
Ahh a retard savant. Bet you can code circles around people but can't look anyone in the eye or maintain any standard of personal hygiene. Grim.
Anonymous No.718084820
>>718070854 (OP)
Played it multiple times. It is the GOAT character action game.
Anonymous No.718084879
>>718084352
Emma's fang can juggle the big enemies, and the later half of the game has more enemy variety with the vigoor demons added into the game starting with the chapter you enter the underworld.
Anonymous No.718084884 >>718085000
I will never be not mad there's nothing similar to Ninja Gaiden.
Anonymous No.718084912 >>718085817 >>718086805
>>718084798
Why would I want to be a normalfag, that's boring
Anonymous No.718084981 >>718085061 >>718085628 >>718085857
>>718083929
>Punishing is very important in sekiro
It's not, who do you think you're kidding? If Isshin or Owl whiff a slash at me I might get one or two hits in but that's relatively small and doesn't affect how the fight plays out. If Vergil whiffs a hit I get to shit on him until he gets knocked back and there's a bunch of other resources I can use to open him up without needing to punish.

Generally the best way to play Sekiro is to play safe, do what the game tells you to do and keep paying your APM tax in the form of R1 like a good boy. There's no risk-reward management or resource allocation to deal with enemies outside of some pre-baked counters, many of which just completely solve certain enemy types on their own.

Like dude, do you think the shielded enemies in Sekiro are well designed? Be honest with me.

>Bosses have enough hp to make the fights last
Not only do other games manage that without Sekiro's mechanics, but why do bosses *need* to last? What's wrong with being able to beat them quickly if you're playing well?

Just look at NG: Ragebound, which just came out. It has a charge attack mechanic that depletes your health, but the trade-off is that it's effective on everything, including being able to insta-stagger bosses. If you manage to be proactive while also keeping your head so you can not be greedy, dodge and find safe points to charge, you can easily dispatch the bosses.

Instead of that Sekiro gives bosses, posture and multiple lives so there's a hardcap to how much you can damage, even though they have plenty of ways to get out of offense. Even the spirit emblems don't do much in the grander scheme of things. You get a second sword and you'd think that'd interact with health or lives in any significant way (since it's supposed to kill you and all) but it doesn't. Again, no resource allocation.
Anonymous No.718084993 >>718088093
>>718084643
>Protagonist's name vaguely alludes to the Divine Comedy
That's kino doe
Anonymous No.718085000 >>718085232 >>718085341
>>718084884
Ahem
Anonymous No.718085061 >>718085354
>>718084981
>If Isshin or Owl whiff a slash at me I might get one or two hits
Uh no
Anonymous No.718085232
>>718085000
hm. shall pirate it one day.
Anonymous No.718085341 >>718085504 >>718087229
>>718085000
nta but I tried it and I uninstalled it 5 minutes in when it expects you to fight 10+ flying niggers all shooting high damage projectiles that knock you down.
Jack's base mobility is just fucking awful.
Anonymous No.718085354
>>718085061
So we're just lying now?
Anonymous No.718085504 >>718085628
>>718085341
>Jack's base mobility is just fucking awful.
>doesn't know about slide attack cancels
Skill issue
Anonymous No.718085628 >>718086307 >>718091672
>>718084981
Sekiro lets you be very aggressive since bosses mostly respect the players attacks.
In fact the whole point of the posture system is to encourage aggression.

>>718085504
aight teach me the tech
Anonymous No.718085693 >>718085856 >>718085996 >>718086049 >>718086079 >>718086087 >>718086263
Now that NG4 is confirmed Platinumslop what do we do now bros
Anonymous No.718085712 >>718086002
>>718084352
Enma's Fang can juggle larger enemies like werewolves
Genshin can be Izuna'd now and he has access to Piercing Void.
Volf's 2nd fight AI has been improved and there are no ads so it's more of a one on one showdown and he drops in after you kill the horse demons rather than you just circling around and all the horse demons are all on your ass while he chases you
There are two statue fights they removed and yes it's a big deal because they sucked and brought those chapters down a lot. This was bad since chapter 1 is an incredible chapter in the game and the statue fight really bogs it down.
Anonymous No.718085817 >>718086235
>>718084912
You're right. You're much better off on your current path. Good luck with your trooning out. Just remember YWNBAW
Anonymous No.718085856 >>718086069
>>718085693
Bayonetta is my favorite action after Ninja Gaiden
But adding slop offsets and perfect dodges is too much...
Anonymous No.718085857 >>718086307
>>718084981
I don't know why you insist on launching and combo'ing a boss, sekiro is not dmc.
>It's not, who do you think you're kidding?
>If Isshin or Owl whiff a slash at me I might get one or two hits in but that's relatively small and doesn't affect how the fight plays out
If you keep punishing those attacks, it's not small at all. It's the difference between beating the boss in about a minute and dragging out the fight. The way the fights play out is also drastically different when you have learned all the openings. The difference is palpable when you stop running away from Owl and he suddenly Owl's having a hard time getting out of the corner under your oppression.
Anonymous No.718085996 >>718086540
>>718085693
not my problem, I'll just pretend it didn't happen and I'll keep playing 1 and OG2 over and over til the end of time
Anonymous No.718086002 >>718086562
>>718085712
If you're going to argue that the statue fight was bad, you might as well remove half the bosses from the game like the water and bone dragons.
Anonymous No.718086049
>>718085693
Explain how it's "Platinumslop" without using the word "slop"
Anonymous No.718086069 >>718086431 >>718086781
>>718085856
Explain why dodge offset is bad for ninja gaiden.
Anonymous No.718086079
>>718085693
NG4 looks awesomesauce howeverbeit.
Anonymous No.718086087
>>718085693
We buy, play it and have fun
Anonymous No.718086235
>>718085817
>you have to be miserable normalcattle and discuss the same boring things every single day for decades and obsess over superficial topical politics like it's a matter of life and death tribal warfare and have no other personality other than regurgitating memes
Mmmmm nah
Anonymous No.718086263 >>718086586
>>718085693
We wait for Nioh 3.
Anonymous No.718086307 >>718086549
>>718085628
>Sekiro lets you be very aggressive
Show me where I said it didn't.

In fact I said it does the complete opposite, that it has an APM tax.

>>718085857
>I don't know why you insist on launching and combo'ing a boss
I don't it's the first time I even bring it up. And my point isn't about being *able* to launch bosses, it's about punishing.

I also brought an example from another game that isn't even a 3D action game.

Do you want me to list other games? Because I can bring up Onimusha if you'd like. Or Nioh. Or how about fighting games? Sekiro is no SamSho, let me tell you.

>The way the fights play out is also drastically different when you have learned all the openings.
Dude, I have played the game for hundreds of hours since release. I know how fighting Owl works. Getting some clean hits doesn't make him behave different outside of his AI breaking like with every other enemy that has to account for situations FromSoft didn't prevent for because they designed their combat in if-then statements.

>he suddenly Owl's having a hard time getting out of the corner under your oppression
Serious question, have you ever wondered if that's by design or not?
Anonymous No.718086341 >>718086625 >>718086682
Beat 1 and 2 - both fun, but 1 had a way better story and 2 had much better gore and fluid combat. I tried 3 but it completely kicked my ass and I gave up (HOW DO YOU FUCKING HEAL IN THAT GAME?!?!?!) I'm honestly worried about 4 because Team Ninja/Platinum keep insisting on using ketchup blood (which ruined NG2B btw) instead of the dark red that was in the original 2 that made it so so so satisfying to play. That and the ghostrunner type of environment doesn't really fit the NG vibe, you know?
Anonymous No.718086431 >>718086648 >>718086774
>>718086069
it's not, it's just not ninja gaiden and homogenization is bad
also NG strings weren't designed with dodge offsets in mind so I don't really see why add them, bayo needed them for wicked weaves, but NG...?
Anonymous No.718086540 >>718092680
>>718085996
hm so ninja posers are mad enemies aren't jobbers that die in one air combo? curious.
Anonymous No.718086549 >>718087550
>>718086307
Serious answer, of course it's by design.
Anonymous No.718086562
>>718086002
You're just being semantic and bitter now.
Also, double bone dragon fight was replaced with dark dragon.
Anonymous No.718086586
>>718086263
I'm buying both
Anonymous No.718086625
>>718086341
3 also filtered me. It was just so fucking hard.
That was years ago though and I am going to try and replay it now when I am done with my replay of 2. This time I will try do finish 2 on Master Ninja before moving on to 3RE. I also did Black on Master Ninja before moving on to 2.
Anonymous No.718086648 >>718086819 >>718087338
>>718086431
Longer NG strings were also not designed with NG in mind. Dodge offset fixes this.
Anonymous No.718086665 >>718087164
Owl in under a minute
https://youtu.be/_ZiTNkPJP3k
Anonymous No.718086682
>>718086341
ninpo and sob's heal you
3 rapes you at first, but you just need to readjust, different game and all
Anonymous No.718086774 >>718087338
>>718086431
>but NG...?
Imo a lot of longer strings never see any use because of all the enemies on screen and how aggressive they are.
It's a thing I might do when there is 1 or 2 enemies left, but at that point doing those strings is just like fighting a defenceless enemy. Being good at dodging enemy attacks while doing a long string in the middle of a big fight seems fitting for Ninja Gaiden.
Anonymous No.718086781 >>718087463 >>718088089
>>718086069
it's less the DO itself and more the fact that DO implies being able to cancel attacks into dodge.
NG has a big focus on commitment with limited cancel options.
Anonymous No.718086805 >>718087052
>>718084912
>Why would I want to be a normalfag
Sex, unless you pay for it.
Anonymous No.718086819 >>718087167
>>718086648
those were ok in ng2 and would delimb pretty well and have big hitboxes sometimes, ng3 idk never learned to play it
Anonymous No.718086982 >>718087964
>>718071146
>tranimenigger
>is retarded and has shit opinions
Woah... no way
Anonymous No.718087052
>>718086805
You can't make me have sex, that's gay.
Anonymous No.718087146
>>718070854 (OP)
>Play this game at least once in your life lol
I completed it on Master Ninja for the first time last week.
Anonymous No.718087164 >>718087745
>>718086665
And what does this prove?
Anonymous No.718087167 >>718087280 >>718087338
>>718086819
Really? Because I can't say I had a lot of opportunity to do long combos when I was playing ng2 on mn.
Anonymous No.718087229 >>718087485 >>718091672
>>718085341
>nta but I tried it and I uninstalled it 5 minutes in when it expects you to fight 10+ flying niggers all shooting high damage projectiles that knock you down
Seems pretty NG fare.
2 and 3RE fucking loved to pepper you with rockets.
Anonymous No.718087280
>>718087167
MN was unbalanced and unfinished, but it was ok in mentor and lower
Anonymous No.718087338 >>718087621
>>718086648
>>718086774
flail >YYY is a staple high damage option for non humanoids
lunar XXXY is an amazing CC tool
flail XX>X... has a high chance to interrupt attacks

>>718087167
there's no point in longer strings in 2 because delimbs lead to everything dying in 1-3 hits.
Anonymous No.718087351
>>718070854 (OP)
I beat it, the second half is a slog
Anonymous No.718087367 >>718087517 >>718087580 >>718087842
>>718073149
>>718070854 (OP)
Played it on PS3. The replay value for these games suck. Golden Scarabs is an objectively shit tier mechanic for exploration rewards (in all 3 of them btw). Gaiden 2 has a NG+ on Xbox 360 of some kind, which is missing from Sigma and probably Sigma Plus/HD Collection. I agree they're worth playing once, because they have the worst incentive for replayablity which is just hard mode + and ++ and +++. Devil May Cry and Bayonetta have replayablity that keeps some progression (if not all) when you're in new game plus cycle. That's what holds back Ninja Gaiden from breaking through into mainstream IMO, the games are already hard that telling someone to replay it on harder modes without their previous play cycle's content is a tough sell. After 3 games and each one getting a re-iteration (1, Black, Sigma), they basically don't like NG+.

Every master ninja difficulty run you see on YouTube has a stupid amount of grinding in the early game which make the playstyles very boring. This would not be necessary if NG+ retained some content, like at least weapon upgrades as you unlock them properly. Anyhow, we all agree NG3 and Razor's Edge are dogshit.
Anonymous No.718087463 >>718088418
>>718086781
Limited but there are options, yeah? Like holding block at the end of your strings to go into defense with no downtime, or cancelling your strings with shurikens to juggle enemies a bit. So why would it be such a problem to allow player to DO in NG? You have shitton of long strings that are never used on higher difficulties, because enemies won't give you enough time to execute the whole thing.
Anonymous No.718087485 >>718088361 >>718091672
>>718087229
at the very least NG gives you projectiles and good mobility.
Anonymous No.718087517 >>718087706
>>718087367
>Anyhow, we all agree NG3 and Razor's Edge are dogshit.
I hate RE with a passion, but I've never played 3.
I don't think they even sell copies of it anymore.
Anonymous No.718087550 >>718087714
>>718086549
Well... I guess delusion is better than having the "Why does it matter if it was intended or not?" conversation again.
Anonymous No.718087580
>>718087367
Also I like the way they handle their difficulty settings. Bayonetta when on Easy/Very Easy locks you out from getting health upgrades and mana upgrades (magic power) completely, but you can still get other types of upgrades as you play. So when you beat it and you're ready to enter Normal, you can go out with some training wheels but they won't mean shit because in order to make any progress you need to actually get good at the game on Normal. Just having the fancy stuff won't automatically kill anything. That should be the gold standard for action game genre difficulty/player progression/NG+.
Anonymous No.718087621 >>718087783
>>718087338
>there's no point in longer strings in 2 because delimbs lead to everything dying in 1-3 hits
This is true, and it's a problem. They should make the enemies block and evade more. I can appreciate the idea of having a lot of low hp enemies to make the weapons feel deadly, but these low hp enemies need more defensive options.
Anonymous No.718087706 >>718088246
>>718087517
NG3 was PS3/360 (no PC I think?). Then we got the zombie spinoff Ninja Gaiden Yaizen, then Razor's Edge NG3 on Wii U/PC/Xbox360/PS3. The slow walking segments of RE were so much worse in vanilla NG3. If I had to rate them: Ninja Gaiden 3 a 5/10 and Ninja Gaiden 3 Razor's Edge 6/10.
Anonymous No.718087714
>>718087550
Yeah, I agree, having a worthwhile conversation here is something that just doesn't happen.
Anonymous No.718087745 >>718088034 >>718088689
>>718087164
From games are extremely aggressive, they all are. Ironically this is closer to the design in the NES ninja gaiden.
https://youtu.be/HBuSRKIbgYo
Why doesn't NGB play like this? Does team ninja just hate old school gameplay? I feel Ninja Gaiden Black has more in common with God of War than it does with Ninja Gaiden for the NES. It's design philosophy is very much a product of that normalnigger era.
Anonymous No.718087783 >>718088079
>>718087621
with how many they spam enemies, no, they shouldn't
Anonymous No.718087842
>>718087367
I really do think the game would benefit from NG+. Starting a new difficulty and carrying zero progress from it, be from upgrades or findables really does demoralize you from a replay.
I also wish I knew what fucking difficulty the story happened in because some of the higher ones have nonsensical enemy placement.
Anonymous No.718087932 >>718088042 >>718088121 >>718088124 >>718088392
>>718071146
>there isn't a single good boss fight, and these are the two most important parts of a character action game
Most DMC bosses are bad and no one cares, it's easier to do combos against regular enemies
Anonymous No.718087964
>>718086982
The dude can be annoying as hell, but
>>tranime
You are much worse, go back to X Pablo.
Anonymous No.718088034
>>718087745
>Does team ninja just hate old school gameplay?
They don't, action games just grew past it.
Anonymous No.718088042 >>718088161 >>718100125
>>718087932
Ninja Gaiden's well known awful boss fights do make me wonder, is there a a game out there where all or at least most boss fights are good?
Anonymous No.718088079 >>718088605
>>718087783
NG2 would be a much better game if there were just a bit less enemies on screen and they were more defensive, and no IS spam off camera.

I almost want to praise 3re for the updated enemies, but the hard counters feel too simple. Enemy is dodging/blocking? Y strings. Monsters blocking your heavy attacks? Bait for SoB with Y.
Anonymous No.718088089
>>718086781
>NG has a big focus on commitment
LMAO
Poser
Anonymous No.718088093 >>718088180
>>718084993
>shit*lian content
No thanks, bro.
Anonymous No.718088121 >>718088194
>>718087932
DMC has generally good bosses, the fuck?
Anonymous No.718088124 >>718088194
>>718087932
Most DMC bosses are good though. Then a couple of them are great and a couple of them are shit.
Actually NG has a lot of decent bosses too, almost none of them are great, and there's definitely a fair few shit ones, but a lot of them really are just passably decent boss fights and that's okay.
Anonymous No.718088141 >>718088237
FACT: Most of the Souls bosses are better than the bosses in most other action games, the only game that is better than Souls in bosses is Monster Hunter
Anonymous No.718088161
>>718088042
Sekiro.
Anonymous No.718088180 >>718088347
>>718088093
>Muh [European ethnicity] le bad
Take your safe-edgy garbage back to Plebbit
Anonymous No.718088194 >>718088315 >>718088328 >>718088461 >>718088465
>>718088121
>>718088124
No? Maybe DMC4 has mostly good bosses, but not the rest
Anonymous No.718088237
>>718088141
The problem with souls bosses is that the player character sucks donkey balls and there's no fun ways to play around with the boss.
Anonymous No.718088246
>>718087706
Yeah, pretty awful
I wonder if there's sales figures for any of the games.
It'd be pretty funny if 3 outsold 3RE.
Anonymous No.718088315
>>718088194
>DMC4 has mostly good bosses
>The window
>The Savior
>Input reading Dante
Anonymous No.718088328
>>718088194
Hmmm, I think yes actually!
Anonymous No.718088347 >>718089196
>>718088180
Fr*nch and It*lian people are the source of all European problems.
>t. portuguese
Anonymous No.718088361 >>718089285 >>718091672
>>718087485
That's true
You're just limited to the sword in Jack's game?
Anonymous No.718088392
>>718087932
https://youtu.be/SIftrWpthRw?si=QB2R_9I8YRjxCwmP
Most DMC5 bosses are fun to SSS on DMD, except Gilgamesh, that boss is dogshit. Even V is ultimately pretty fun to play in the end.
Anonymous No.718088418
>>718087463
>with no downtime
there is recovery and it really depends on the move you use. classic example is DS XXX leading to a guaranteed grab by SAT captains because it leaves you at a huge disadvantage on block.
>cancelling your strings with shurikens
shuriken cancels let you extend offense and make strings safe on block but the throw itself still has some commitment and leaves a window for attacks, especially hyper armored ones.
>You have shitton of long strings that are never used on higher difficulties
In NGB pretty much all of them are besides some extended DS strings.
3RE is in fact all about long strings because all your reward is the heavy ender sequences
Anonymous No.718088461
>>718088194
>Beowulf
>Agni & Rudra
>Nevan
>Vergil (3)
>Goliath
>Cavaliere Angelo
>King Cerberus
>Perfect Urizen
>Vergil (5)
>Dante (5)
That's more bosses than DMC4 even has.
Anonymous No.718088465 >>718088516 >>718088574 >>718088649 >>718088887 >>718089502
>>718088194
Doesn't DMC4 famously only has Credo as a good boss fight?
Anonymous No.718088516 >>718088828
>>718088465
My semi-controversial opinion is that Credo is the only good boss fight in the entire series.
Anonymous No.718088574
>>718088465
>Credo
CHADnus mogs that virgin to death.
Anonymous No.718088585
>>718070854 (OP)
I want to but Xemu hasn't fixed the fucked up graphics.
Anonymous No.718088605
>>718088079
it would be much better if you needed 5 essence for a UT instead of 2 and essence float time was shorter
Anonymous No.718088649 >>718088856
>>718088465
No, Credo is famous not for being the only good boss, he is famous for being a fantastic boss fight and a highlight of the game.
Berial, Echidna, Agnus, Sanctus are good
Anonymous No.718088689
>>718087745
fromoids are getting more pathetic as time goes on lol
Anonymous No.718088701
>>718070854 (OP)
>Ninja Gaiden BLACK
Finally, a game for me, a blackanon.
Anonymous No.718088828
>>718088516
Vergil 3 is literally the best boss ever made
Anonymous No.718088856
>>718088649
Also for being the only boss of DMC 4 with no re-fight in story mode.
Anonymous No.718088887 >>718088997
>>718088465
Sublime: Credo, Agnus
Alright: Echidna, Berial
Bruh: Bael, Dante
Crap: Agnus, Window
Diarrhea: Savior
Anonymous No.718088997
>>718088887
GOD tier: window with flying swords
Anonymous No.718089021 >>718089359
>>718071146
>dude le heckin boss fights!!
Anonymous No.718089196
>>718088347
>"""Portuguese"""
Anonymous No.718089285 >>718089989 >>718090185
>>718088361
No, there's a lot of different weapons both melee and ranged. One thing to be aware of with the Samurai Jack BTT game is that even though all difficulty levels are available from the get go, you really want to start on Normal, as Hard and Very Hard are balanced around you already having upgraded the character. I don't know what the other anon is complaining about, it's the standard ng deal when you have an enemy type dedicated to shooting you from afar, and you can deal with them with ranged weapons. Great game all around, I highly recommend it.
Anonymous No.718089359
>>718089021
Mind broken by a single post
Anonymous No.718089502
>>718088465
Overrated fight.
Anonymous No.718089948 >>718090356 >>718090538
Ragebound makes me nostalgic for a time when tie-in titles were a thing and you had devs trying to put their own spin on a property in a different genre.

Also this game loves and appreciates Ninja Gaiden more than 90% of NG fans.
Anonymous No.718089989 >>718090163
>>718089285
because I picked hard from the start and I'm still waiting for the slide cancel tech to be explained
Anonymous No.718090124 >>718090305 >>718090514 >>718090531 >>718091962
Favorite part of NGB? Mine is when you grind on rails for 5 minutes haha that was kino
Anonymous No.718090163
>>718089989
You should start on Normal.
Anonymous No.718090185 >>718090439
>>718089285
>even though all difficulty levels are available from the get go, you really want to start on Normal, as Hard and Very Hard are balanced around you already having upgraded the character
I feel like this is the way to go on difficulty and something NG should adopt.
Make normal the standard difficulty the game was designed around, put in an easy mode (or don't) and then have further difficulties balanced around NG+
Anonymous No.718090305
>>718090124
>Favorite part of NGB?
The weapons.
The enemy variation made me use use basically all of them for different types.
With 2 and 3RE I mostly just stuck with the DS and then picked up the Scythe or some other more bullshit weapon to help.
Anonymous No.718090356
>>718089948
>this game loves and appreciates Ninja Gaiden more than 90% of NG2 fans.
Ftfy
They are tourists and or posers. Avoid them if possible.
Anonymous No.718090439 >>718090660 >>718091050
>>718090185
having enemies and encounters be balanced around each stage of progression of the player is way more interesting than just having a maxed out kit, especially in NGB where a full moveset lets you easily dunk on ninjas.
Anonymous No.718090514
>>718090124
Skeletons and the bone dragon obviously
Anonymous No.718090531
>>718090124
mine is when there's an entire level dedicated to slicing big zombies haha I love adventure elements so much
Anonymous No.718090538 >>718090630 >>718090725 >>718090803 >>718090829 >>718093585
>>718089948
this game already fucked up when it let you move midair like some faggot nuplatformer
even the 3D ninja gaiden games had fixed jump trajectory kek
Anonymous No.718090630 >>718090710
>>718090538
>like some faggot nuplatformer
hm yes reminds me of super mario bros
Anonymous No.718090660 >>718090852 >>718091050
>>718090439
It is on paper, in reality the 1st few stages in any 3d ng on mn are infamous for being the most antifun.
Anonymous No.718090710 >>718090959
>>718090630
>cites the most faggot kiddie nintenslop
kek thanks for the support
Anonymous No.718090725
>>718090538
>let you move midair
You can move in the air in the og ninja gaiden nigga. It's not G&G or castlevania, it's more like SMB1.
Anonymous No.718090803
>>718090538
Well it is a platforming game. There's hardly any fighting except for the bosses, just running through obstacles.
Anonymous No.718090829
>>718090538
Case in point.
Anonymous No.718090852 >>718090942 >>718091141
>>718090660
what the fuck are you on about, NGB&NG2 mission 1 are the highlights of the games
Anonymous No.718090942
>>718090852
Maybe when you're replaying them. On MN with nothing unlocked ng2 1st and 2nd missions are a major pain in the ass.
Anonymous No.718090959
>>718090710
I am just thinking of the latest nufaggot slop you know
Anonymous No.718091050
>>718090439
I have to echo >>718090660. The first few stages are absolutely unfun to play and a big turn off to anyone that wants to do a repeated playthrough.
Giving players their complete kit at the beginning but with proper difficulty gives them the opportunity to further enjoy the mechanics they liked and a wider berth to experiment
Anonymous No.718091094 >>718091490 >>718091767
>>718070854 (OP)
It's really one of the most video games video game. I can't describe it any other way, video gamyness should be its own scoring system. Maybe with one of those those triangle scoring systems where on corner would represent video games, another would represent pre-video games up to those electro-mechanical games and the other corner representing non-interactive video.
Anonymous No.718091141
>>718090852
>NGB&NG2 mission 1 are the highlights of the games
On a first playthrough and a replay at most.
After that it's just really frustrating because you have nothing but the basics.
Anonymous No.718091490 >>718091736
>>718091094
>It's really one of the most video games video game
It's unironically the opposite
Anonymous No.718091495 >>718091893 >>718092097
>people are shitting on NGB's first mission
why must /v/ always be so contrarian?
Anonymous No.718091672
>>718085628
>aight teach me the tech
Guard cancel on hit. Simple as. Then you can either counter or slide away to swap targets. Maybe grab too but shit is cash
>>718087229
>Seems pretty NG fare.
It is
>>718087485
>NG gives you projectiles
So does Jack. Mfr has a machine gun
>and good mobility.
Check and check
>>718088361
>limited to the sword in Jack's game?
It's his main weapon but no
Anonymous No.718091736
>>718091490
I don't think you understand video games.
Anonymous No.718091767 >>718091970 >>718092065
>>718091094
How is puzzle section palate cleansers "video gamey"
Anonymous No.718091893
>>718091495
Literally no one is doing that.
Are you retarded?
Anonymous No.718091962
>>718090124
To be fair the rail grinding segments we have seen so far have been 1 to 2 minutes long tops.
NGB have a lot of filler sections too, some that are much longer than just a minute or two.
Anonymous No.718091970
>>718091767
He started video games with the xbox.
Anonymous No.718092065 >>718092497
>>718091767
Video games need variety to be video gamey. The less variety they have the closer they are to pre-video games. Fighting games are dangerously close to being pic related for example. Duck Hunt could be an electro-mechanical game, etc.
Anonymous No.718092097 >>718092550
>>718091495
Mork shits on it. That's why.
Anonymous No.718092264 >>718092453 >>718092667 >>718093290 >>718093994
there is only one ninja Gaiden 3. and it's called the ancient ship of doom
Anonymous No.718092453
>>718092264
THIS
Anonymous No.718092497 >>718092715 >>718092894
>>718092065
>Video games need variety to be video gamey
Imagine if a Mario game was like
>Yeah this platforming is cool and all but the retarded 12 year old xdrones we make games for might be getting TOO stimulated so it's time for some sokoban
It's incredibly cynical and bad game design, and shows an active disdain for the consumer.
Anonymous No.718092550 >>718093623
>>718092097
proofs?
Anonymous No.718092667 >>718093027
>>718092264
I believe this is there most difficult game on nes.
Anonymous No.718092680
>>718086540
the issue that in sigma 2 the enemies are sandbags with bloated health whereas in the original they are more fragile but come in greater numbers. the game exchanged one type of tedium to another and pretended it fixed whatever they thought needed fixing.
Anonymous No.718092715 >>718092819 >>718092894
>>718092497
Yeah, imagine if Mario had challenges not related to platforming.
https://www.youtube.com/watch?v=fsW5kEuFshg
Anonymous No.718092819
>>718092715
This is a BAD Mario game and modern Nintendo games are BAD. This is why the future of video games are INDIES.
Anonymous No.718092894 >>718092990
>>718092497
>>718092715
The first mario game isn't even purely a platformer.
Anonymous No.718092990 >>718093264
>>718092894
the arcade game? it's 2 player game
Anonymous No.718093027 >>718093132 >>718093138 >>718093269 >>718093421
>>718092667
/ourguy/ clears it easy
Anonymous No.718093132 >>718096062
>>718093027
I love Mike, but he vanned me from twitch
Anonymous No.718093138
>>718093027
This is the sort of underage CANCER I expect to see in an xdrone thread.
Anonymous No.718093264 >>718093649
>>718092990
I meant Super Mario. Puzzles in Ninja Gaiden are better than its water levels.
Anonymous No.718093269 >>718093421
>>718093027
>hi my mode are faggots
>screw you
Anonymous No.718093290 >>718093521
>>718092264
The NES games are the best in general.
Anonymous No.718093421
>>718093027
>>718093269
AC/Dc fuck you
Anonymous No.718093521
>>718093290
they are really good
Anonymous No.718093553
I did OP, definitely did. Absolute kino, although I prefer 2.
Anonymous No.718093585
>>718090538
>let you move midair
So do the NES games, sweet teen. NG3 in particular is pretty loose to accommodate its bigger emphasis on platforming obstacles.
Anonymous No.718093587 >>718093669
I have beaten every version of each and every Ninja Gaiden game on the hardest difficulty on the original hardware and in Japanese and I HATE Ninja Gaiden.
Anonymous No.718093623
>>718092550
In some video about game critique posted few threads back.
Anonymous No.718093649 >>718093829
>>718093264
Water levels are platforming, are you dumb
Anonymous No.718093669 >>718094278
>>718093587
it don't believe you
Anonymous No.718093797 >>718093857
Why does everyone on this board just complain all day.
Anonymous No.718093829 >>718094178
>>718093649
By the very definition of platforming they are not. Platforming requires jumping.
Anonymous No.718093857 >>718094201
>>718093797
Because you keep making the same shit threads over and over for years. Play something else already, I'm sick of you.
Anonymous No.718093994 >>718094123
>>718092264
Only true fans beat this game. No, save states don't count. I know that denied 90% of /v/ lol. Tough shit
Anonymous No.718094123
>>718093994
it's harder than tmnt and battletoads combined. imo
Anonymous No.718094178 >>718094451 >>718094721
>>718093829
>Platforming requires jumping.
No? Platforming is just moving a character between points in the environment. A "platformer" describes a game where this is the main method of delivering gameplay. The means of traversal can be anything. Flappy Bird is a platformer.
Anonymous No.718094186
Already tried it, got filtered by the horsefucker and quit
Anonymous No.718094201 >>718094317
>>718093857
I just entered the thread and you’re already complaining.
Anonymous No.718094278 >>718094486
>>718093669
It's true and I also did it on the first try.
Anonymous No.718094317 >>718094378
>>718094201
No you didn't, you're in these shitty threads every day. Go play some video games.
Anonymous No.718094378
>>718094317
Projection?
Anonymous No.718094451 >>718094762 >>718095481
>>718094178
>Need For Speed is a platformer
Anonymous No.718094486 >>718094638
>>718094278
you like hard games? try the American special of dmc3
Anonymous No.718094521
I’ll play sigma
Anonymous No.718094638 >>718094904 >>718095310
>>718094486
I beat that while I was asleep. Twice.
Anonymous No.718094721
>>718094178
>Flappy Bird is a platformer.
No, it's a side-scroller.
Anonymous No.718094762
>>718094451
lmaooooooo cook that fraud
Anonymous No.718094904 >>718095310
>>718094638
not on hard mode
Anonymous No.718095310
>>718094638
>>718094904
the difficulty was increased the special edition was maxed out in difficulty.
Anonymous No.718095481 >>718096113
>>718094451
Kinda? This is why subgenres are bad. There's functionally very minute differences between sonic the hedgehog and need for speed, they are both simply action games and one who enjoys one should naturally enjoy the other, if need for speed wasn't dogshit, anyways.
Anonymous No.718095564 >>718095669
wish devil may cry was good again
Anonymous No.718095669
>>718095564
Anonymous No.718096062 >>718096190 >>718096393
>>718093132
how did you get banned?! i've seen some absolutely unhinged shit and he just goes "oh well dickface69 thinks i should be burnt alive so he can piss on the ashes, that's cool i guess"
Anonymous No.718096113 >>718096623
>>718095481
Sonic isn't a racing game. It has platforming and bosses and combat. It's also not generally competitive (whether it's against people or the CPU). Going fast and racing are different things. Otherwise any game with more than one type of traveling speed would be a pseudo-racing game.
Anonymous No.718096190 >>718096285 >>718096393
>>718096062
I was drunk and spammed his Mario/doom crossover
Anonymous No.718096285 >>718096572
>>718096190
hahahahahah
Anonymous No.718096393
>>718096062
>>718096190
I'm also banned from twitch because I called troon faggots men, and told their boyfriends it's OK to be gay
Anonymous No.718096572
>>718096285
>go go gadget thunder cats
Anonymous No.718096614
>>718083356
>Yes? If you felt the bosses were too long and every single one can be beaten in under a minute that means you have lots of room to get better and improve.
this is pathetic
bosses should be more challenging
Anonymous No.718096623 >>718097435
>>718096113
>Sonic isn't a racing game. It has platforming and bosses and combat. It's also not generally competitive
Sonic is a time trial series. You are playing for speed. Time attack was even introduced in Sonic 3, to further gamify this aspect.
>bosses and combat
Plenty of racing games have hazards to avoid or power ups to obtain.
>Going fast and racing are different things
How so? When I am playing these games I am optimizing the same exact way, I'm playing against time and I'm improving my movement in similar ways. It's tapping into the same exact area of the brain.
Anonymous No.718096971 >>718097047 >>718097062 >>718097240 >>718097728 >>718098119 >>718098327 >>718098974
name 1 action game
Anonymous No.718097047 >>718097224
>>718096971
Umihara Kawase Shun
Anonymous No.718097062
>>718096971
tetris
Anonymous No.718097224 >>718097402
>>718097047
Good game but why did you pick that one in particular?
Anonymous No.718097240
>>718096971
Jackie Chan Stuntmaster
Anonymous No.718097402 >>718097972
>>718097224
It's literally an action game. Maybe gaiden soibois would be less gay and intolerable if they beat it.
Anonymous No.718097435 >>718098225
>>718096623
>How so?
I literally said it on the previous sentence. Racing games are generally competitive. Granted, not all competitive car games have you racing others (Twisted Metal, for example) and not all racing games are competitive, but it's these later ones that are more focused on obstacles and complicated traversal.

Being competitive, even if it's against a CPU, completely changes the focus of the game because the goal goes from getting to X or doing it under Y condition to doing whatever you do better than another player of similar capabilities; i.e. the goal is comparative, it doesn't matter if you win by 1 second or 10 minutes, you still won.

Besides, Sonic was always conceptualized as a platforming game with a mascot character and whole variety of other things (mini-games, story, more mixed gameplay like other characters, underwater sections, etc.). It's not one Sonic game, all of them are like this.

My point is that your reductionism is pretty useless. Yeah Sonic and NFS are both action games... whoopdeedoo genius, that's as basic a classification of games you can get.

And yes, platforming still requires jumping like that other Anon said. "Avoid obstacles and move to another point" could describe just about any action game with free movement.
Anonymous No.718097728
>>718096971
starcraft brood war
rts in general are more exciting than any hack n slash game
https://www.youtube.com/watch?v=se6vGhOt58g
Anonymous No.718097743 >>718098385
>>718070854 (OP)
Is it backwards compatible in a 360?
Anonymous No.718097972 >>718098194 >>718098319
>>718097402
So why are you in the NG thread then?
Anonymous No.718098119
>>718096971
action 52
Anonymous No.718098194
>>718097972
Stockholm syndrome
Anonymous No.718098225 >>718098539
>>718097435
>Racing games are generally competitive
Again, how so? Because I find the the majority of racers these days sadly aren't even games, but instead simulators. Sonic the Hedgehog also has a versus racing mode, introduced in Sonic the Hedgehog 2. However, in both Sonic and racing games your chief opponent is time. There's really no challenge in racing against a rubber banding CPU. Stuff like trackmania even uses ghosts instead of CPU. Fzero GX even has notoriously difficult staff ghosts.
Anonymous No.718098280
is there a way to filter all posts with anime reaction images
Anonymous No.718098292 >>718098398 >>718102629
>>718070854 (OP)
Reminder that anyone that appreciates the great combat in NGB should also play Genma Onimusha, NGB was inspired by it
Anonymous No.718098319
>>718097972
Too many repetitive shit threads so no room for discussion. Now I will make threads about what I want them to be about if there's no room for my own threads.
Anonymous No.718098327
>>718096971
Mike matai art
Anonymous No.718098385
>>718097743
you need a patch
Anonymous No.718098398
>>718098292
onimusha is way better than this hand breaking slop
Anonymous No.718098539 >>718099046
>>718098225
>Again, how so?
Nigga, it's in the fucking NAME. You RACE others. You JUMP on PLATFORMS.

Don't be obtuse.
Anonymous No.718098837 >>718098876 >>718098936 >>718099067
Our guy seems to have exposed Ragebound for being shit. I suspected this would happen. Looks like we are getting two mediocre NG games. Can't say I am surprised.
Anonymous No.718098876
>>718098837
Don't play them then.
Anonymous No.718098936 >>718099128
>>718098837
what did JayTB and combat overview say about it?
Anonymous No.718098974
>>718096971
Super Mario Bros 3 is my favorite CAG.
Anonymous No.718099046 >>718099439
>>718098539
>JUMP
JUMP isn't in the name. You can have a platformer where you RACE. When i am playing time attack in sonic I am RACING. When I pick the competitive mode I am RACING someone else to the end of the level and if RACING describes any game with RACING in it, then what does this subgenre even mean? The term racing isn't a functional description of anything. Again, this is why subgenres are a pointless scapegoat to narrow discussion down to an echo chamber.
Anonymous No.718099067 >>718099207
>>718098837
Ragebound is great if you want a nes like ninja gaiden, but it's hardly an action game.
Anonymous No.718099128 >>718099229
>>718098936
JayTB will likely shit on the game considering what TEU is saying about it. The game mechanics sound extremely casual.
Anonymous No.718099207
>>718099067
Except it has nothing in common with the NES games other then name and being in 2D.
Anonymous No.718099229 >>718099618
>>718099128
Bro why are you polluting your brain with all this eceleb shit? It's not normal to be aware of this. If these games are leading you to this life style then dump them.
Anonymous No.718099373 >>718099961
schizophrenic thread
Anonymous No.718099439 >>718099709
>>718099046
>You can have a platformer where you RACE.
Yeah and you need to be able to JUMP in order to have that, you stupid baby.

>The term racing isn't a functional description of anything.
Are you like this in real life? Do you even know how to communicate ideas to others?

>subgenres are a pointless scapegoat to narrow discussion down to an echo chamber.
You are complexed.
Anonymous No.718099618
>>718099229
>JayTB
>an eceleb
This guy has one of the tiniest channels you have probably ever seen. In no way is this an eceleb.
Anonymous No.718099637 >>718100332
>>718070854 (OP)
No other game has given me the feeling that NGB and 2 has. The movement, the fluid combat, the incredible flowing animation. When they're at its best they're unmatched.
Anonymous No.718099709 >>718099808
>>718099439
>Yeah and you need to be able to JUMP in order to have that, you stupid baby.
I also have to JUMP in Mario Kart games? Does a racing game stop being a racing game if you introduce jumping? Is speed racer not about racing? If I control a car in a platformer is it a racing game?
https://youtu.be/zKl6UHF8nZE
Anonymous No.718099717 >>718099856
>>718070854 (OP)
Whens the next ninja gaiden coming out?
Anonymous No.718099808 >>718099850
>>718099709
>Does a racing game stop being a racing game if you introduce jumping?
Nobody even implied this.
Anonymous No.718099850 >>718100045
>>718099808
Then your entire argument is baseless.
Anonymous No.718099856 >>718100295 >>718100324
>>718099717
Never. The IP died after NG2 in 2008.
Anonymous No.718099961
>>718099373
100x more interesting than discussing shitty ass NG
Anonymous No.718100045 >>718100251
>>718099850
WHAT argument? All I've been saying is that you're stupid for saying "go from point A to point B" is a good descriptor of ANYTHING game related.
Anonymous No.718100125 >>718100412
>>718088042
God Hand. The best bosses are ones that behave like normal enemies and don't arbitrarily limit what tools you can use on them. That's why beat em ups excel in this.
Anonymous No.718100175
I played Black. Its so fucking good. This combat, these connected locations, such a masterpiece.
I've completed Black 2 and it's so inferior. Even though the game is objectively not bad. I've started to have gaming impotence. I've only been watching anime for six months. I'll try treat with Ragebound.
Anonymous No.718100251 >>718100387
>>718100045
No subgenre is a good descriptor of anything. It's all for marketing. There shouldn't be character action threads because character action isn't an accurate descriptor of anything. It's just a small amount of games a gay little clique decided to hyperfocus on. A lot for these threads are made by retarded Twitter users that shouldn't even be here.
Anonymous No.718100295
>>718099856
NG2 was a disappointing sequel but it wasn't THAT bad
Anonymous No.718100324
>>718099856
They don't have a right to make a new one?
Anonymous No.718100332 >>718100642 >>718101624
>>718099637
I like NGB better than NGII. NGII felt like it relied too much on the OT (the delimb executions) as a crutch. Plus you also still had the overpowered UT which were even far more op than the prior game. Plus you have the ninpo as well. NGII ends up feeling a lot more gimmick reliant and you have all these combos yet don't really need to rely on them either.

I do love the game a lot for its sheer lunacy but it went too strongly in that direction. Game needed its combat to be better designed.
Anonymous No.718100387 >>718100551
>>718100251
>It's all for marketing.
That's the entirety of videogames, dumbfuck. Videogames are made to sell. If there's a buyerbase for it, it will be catered to. Welcome to capitalism.
Anonymous No.718100412
>>718100125
This guy's gets it.
Anonymous No.718100546
>>718075235
You can mod 2 so its more closely resembles the XBox version
Anonymous No.718100551
>>718100387
But it's not the consumers being catered to. It's consumers being told what to like.
>if you like mountain dew try halo!
It's like that. Fuck all that. People who live like that gotta go.
Anonymous No.718100642 >>718100772 >>718101234
>>718100332
Not being combo reliant is why the game is good. I want to kill an enemy quickly and move on to the next.
Anonymous No.718100772
>>718100642
Based moover.
Anonymous No.718100925
I did, beat it on master ninja, same with NG2.
Anonymous No.718101234 >>718101312 >>718101431
>>718100642
>here is far more combos than the previous game had for literally every weapon
>don't even need 1/10th of the lists for the weapons since a few basic attacks and strings will get the job done due to how the combat works

The game is just not as polished as the first. Its a fact. The delimbs give you so much iframes and when you account for how much enemies it also throws at you and the fact that ninpo and UT also gives iframes the game really just is not as good as the first.
Anonymous No.718101312 >>718101693
>>718101234
The first game isn't exactly great either. We're comparing 5/10 games to 6/10 games here.
Anonymous No.718101417
>>718070854 (OP)
does it count if I'm currently playing sigma
Anonymous No.718101431
>>718101234
Counter-point: Decapitating a nigga before he can suicide bomb you is sick while platforming and doing Zelda bow puzzles on a random Egyptian tomb is gay.
Anonymous No.718101624 >>718102121
>>718100332
NGB has a much stronger final chapter imo.
The last couple of chapters in 2 just kinda suck.
Anonymous No.718101693
>>718101312
This thread isn't for you shoo shoo zoom zoom
Anonymous No.718102121 >>718102579
>>718101624
Does B have a final chapter than vanilla?
Anonymous No.718102374
has mork weighed in on NG4 yet, I need to know what to think
Anonymous No.718102512
>>718070854 (OP)
this was the first M-rated game I ever convinced my mom to buy me.
Anonymous No.718102579
>>718102121
Don't think so
Anonymous No.718102629
>>718098292
Fellow knower