Search results for "b9e0c51172e1613bb650eb922ce46a7c" in md5 (18)

/v/ - Thread 719826143
Anonymous No.719827228
>>719826143
>no gameplay posted
>screenshot off google
>nothing to say
Wasn't a good time for you to make a thread, that's for sure
/v/ - Thread 719207923
Anonymous No.719228117
It is incredibly unfortunate that this dumb eceleb thread of all things is getting bumped. Guess we can't have arcade threads any more either. Mission accomplished OP. No more video game threads on /v/.
/v/ - Thread 718430391
Anonymous No.718434120
>>718433773
Entering all that shit in manually isn't exactly efficient. When I watch an anime I can just hit shift+w and make the webm in the background while I continue watching. Can't seamlessly loop webms frame by frame in that easily either. It's just a way worse option, like using a hammer over a nail gun to put a whole roof up.
/v/ - Thread 718070854
Anonymous No.718077806
>>718077651
I really hope you don't genuinely believe that or you're a huge casual on par with elder scrolls babies
/v/ - Thread 717988161
Anonymous No.718003414
>>718003057
CS is genuinely harder to play, like mechanically, it takes a lot longer to get really good at, ill probably never hit that point. The methodology for getting better is similar, give it a try if you ever played fighting games, like for real, and not mashing with your little brother. Being competitive is a transferable skill between genres, people are bad because they want don't want to be good enough. I think an interesting difference between CS and fighting games is instead of just learning characters and match ups, maps are a big factor and you can be good at one map but suck at another. There's more to learn and it makes the skill ceiling feel infinite.
>>718001507
Is this nitroplus
/v/ - Thread 717073018
Anonymous No.717082559
>>717081747
>Isn't it janky and too basic
No, stalker is a survival horror game. Similarly to the RE games, you have to stop and aim. which creates tension. The new first person RE games even work similarly.
https://youtu.be/PeFiMkwMo_k?si=Od5Brz-aMScSVK8N&t=25
Additionally, there is a wide variety of weapon types with different purposes, unlike New Vegas where all weapons are just DPS and you just use your chose weapon type for all engagements. This, additionally, feeds into the survival horror aspect because you're managing ammunition.
>And i did finish the game but im struggling to remember a single side quest, they are that forgettable
That's because some of them are generated by A-life, but some aren't, and if you aren't exploring the world you won't see them. NPCs are scripted to seize certain tactically advantageous locations and ambush you. The world feels alive because the things you're doing aren't tied to a narrative, its more so "I'm going to go get this nearby stash, but oops, a ton of crazy shit happened and a giant firefight broke out between patrolling factions then mutants killed everyone." As the series progresses more unique sidequests are added in, like a bandit posing as an injured loner then ambushing you, but these are done so organically and naturally you can easily overlook them. The things you are complaining about are telling, its things like "why isn't there a cinematic storyline, why isnt the loot special" instead of "was this world interesting to navigate" or "was this stash a fun adventure to find".
/v/ - 30+ thread
Anonymous No.717042763
>>717042487
That one's decent too but is it really even horror? Lol. Feels like what nudoom should have been.
/v/ - 30+ thread
Anonymous No.717042763
>>717042487
That one's decent too but is it really even horror? Lol. Feels like what nudoom should have been.
/v/ - 30+ thread
Anonymous No.717042763
>>717042487
That one's decent too but is it really even horror? Lol. Feels like what nudoom should have been.
/v/ - Thread 716240212
Anonymous No.716257793
>>716240212
Unity of Command 2
/a/ - Thread 280805036
Anonymous No.280839600
>>280805036
>who should have Shinji ended up with?
That Male Faggot = No
His Teacher = No
His Mom = No
The German Twat = Yes

Ultimately, given the world-setting he's in, all the females he could possibly impregnate would be for-the-best, though.
It's been a long time since I've seen that show.
/v/ - Thread 715632623
Anonymous No.715633801
>>715633657
Onimai won, it spawned an animation and art style zeitgeist.
/v/ - Thread 715525201
Anonymous No.715540049
>>715539802
The introductory document to the game is 140 pages long. This is the sort of cognitive dissonance I'd expect from a console tard. You simply cannot accept that even gacha is deeper than console garbage now. Console games are complete slop of the highest order, Halo requires zero brain cells.
/v/ - Thread 715343519
Anonymous No.715382453
>>715382169
>I haven't played it in decades
Then its not your favorite. I don't care about what you liked when you were a kid. Why would I care what a little kid thinks?
/v/ - STEAM SALE COUNTDOWN
Anonymous No.715074727
>>715074653
All these carts are full of slop, you got people buying fallout 3 and shit
/v/ - Thread 714950984
Anonymous No.714969210
>>714968856
He's correct that retroarch cores are the most accurate emulation, and that's literally all that matters. Using something else is like bragging you use gzdoom for regular wads because it's "feature rich". 5 seconds of temporary once in a lifetime inconvenience is a small price to pay for good emulation, and not a single person has offered a more accurate alternative.
/v/ - [GOOD NEWS] Uma Musume is becoming a phenomenal sensation across the globe!
Anonymous No.714879598
Is there an actual umamusume thread right now? Where is it? idc about these people
/a/ - Ruri no Houseki
Anonymous No.280320958
>>280320929
>>280320893
Studios don't matter, animators and directors do.