>>717957614
Autistic heli pilot reporting in, the heliocopter sucks cock in this one bigly.
-Rockets spiral randomly after MAYBE 150m making poshotting infantry very difficult
-Rockets do less damage
-Rockets have to reload automatically after 7 which you cannot manually trigger to time out strafe runs, and you ALSO have a maximum ammo total to manage
-Gunner seat does very little damage and has to reload often rather than managing heat
-New physics make it fly like a tank that can't really do any evasive maneuvers on the fly
-Flares when deployed are much shorter duration
-Recon can spawn with stinger AND RPG meaning more people will be targeting you
-Recon gets 5 or 6 stingers off spawn
-Only heli map had AA encampments AND an AA tank which felt like it shredded aircract harder than even the Wildcat in 2042
I'm seething and coping, frankly it feels like they're caving to the biggest post-BF3 COD transplant crybabies who hate vehicles in the combined arms arcade shooter or maybe a DICE dev was literally actually cucked by a BF heli fag, I dunno.
ALSO:
3d autospotting through smog and smoke and camouflage feels like consolebabby shit, felt like I was shooting based on UI elements more than enemies in the game world about a third of the time
-They STILL are offering class-unlocked weapons: there is class-locked conquest but I have a feeling that playlist will be dead or severely reduced 6mo after release
-Seems like they opted for lower vehicle health but a improved repair speed/no repair cap, feels like absolute shit slugging it out with another tank but you had fewer engineers in the moment so you lose even if you got the drop on them
I had fun but it's just not BF anymore man, 2042 in its current state is a better BF game desu