Search results for "9ff4671fdc41e843e35340cf5c9e5e59" in md5 (22)

/v/ - Thread 718368141
Anonymous No.718368554
pixel art threads be like:
/v/ - Thread 718343241
Anonymous No.718345076
>>718343241
/v/ - Klonoa Katurday
Anonymous No.717220024
Imagine if this but klonoa
/vg/ - /tesg/ ~ The Elder Scrolls General
Anonymous No.533542319
>>533541362
>character has smp physics cloth and 4k textures among npcs
/v/ - Thread 716494121
Anonymous No.716495425
>>716494121
>that walk animation
/v/ - Thread 716209704
Anonymous No.716209704
What game has the smoothest animation?
/vg/ - /mcg/ - Minecraft General
Anonymous No.532311807
>>532305519
/vg/ - /mmcg/ - Modded Minecraft General
Anonymous No.531513771
>>531506572
>>531507310
/v/ - Thread 715582762
Anonymous No.715583606
https://www.youtube.com/watch?v=leyboAs01pU
That isn't from a video game. It's just one of these.
/v/ - Darkest Dungeon 2: The Great Filterer
Anonymous No.714706007
>>714665825
Here's your new and improved game bro
/v/ - Thread 714646875
Anonymous No.714648391
>>714647839
>>714648112
SOVL NVKE
/v/ - Thread 714644962
Anonymous No.714646539
Gotta have more fluid animations
/vg/ - /mcg/ - Minecraft General
Anonymous No.529638736
>>529633425
I don't know WHAT you're talking about
/co/ - The Mask
Anonymous No.149221920
>>149221849
I never did see it this way.
Like literally never.

I really liked how detailed and realistic the faces of everyone are etc.
/vt/ - Thread 101726824
Anonymous No.101733097
>>101728977
Idle animations exist because people can't physically stay still and, in case of more involved activities, it serves an actual purpose, but excess wasted movement is still bad there (e.g. boxing).
There is a difference between a character bouncing around a little and their whole being turning into liquid from slightest movement. Pic rel is a good example (even if the original animation involved this much bounce, why is his hat going into the stratosphere?)
This is a common indie vtuber problem. Doki's model suffers from it too whenever she's turning around. You can also see something similar in some HoloGra episodes (and a lot of EN animations) and I fucking hate it (easiest way to spot it is when a character's head dips before making another movement for no reason).
/vt/ - Thread 101705598
Anonymous No.101715519
Twitch indie rigging moves like this desu
/wsr/ - Metroid ROM hack
Anonymous No.1531503
>>1531502
.
/v/ - Thread 713141529
Anonymous No.713169663
>>713169046
They've been doing the equivalent of pic related to all games. Mario Kart is overanimated too, Mario Wonder is known for the same (people here call it "forced animation"), DK behaves like a retard now and even Link in Breath of the Wild was already making "hm" "lalala" faces like a faggot while cooking.

Dunno why Nintendo is so adamant in making everything not only overly childish, babyfied. It was fine as "for all ages", their current direction wants to make everything lame.
/v/ - Thread 713153191
Anonymous No.713153536
/v/ - Thread 712566025
Anonymous No.712577278
Soul
/v/ - Thread 712488574
Anonymous No.712489290
>>712488850
/vm/ - ROBLOX Thread - Showoff Edition
Anonymous No.1781713
>>1781504
Dingus and Something Evil Will Happen. Also that tag game that was in the most recent hunt I think
the animation in alot of these games feel like picrel