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Found 27 results for "ce4a0edd2ab081e8f3911139b73d95e9" across all boards searching md5.

Anonymous /v/715348779#715349886
7/13/2025, 2:47:40 PM
>>715349473
For those who haven't played it:
>Hold triggers to balance
>Auto sort cargo
>The entire balancing "challenge" disappears when you use vehicles
>Skiplines
Anonymous /v/715348779#715349886
7/13/2025, 2:47:40 PM
>>715349473
For those who haven't played it:
>Hold triggers to balance
>Auto sort cargo
>The entire balancing "challenge" disappears when you use vehicles
>Skiplines
Anonymous /v/715348779#715349886
7/13/2025, 2:47:40 PM
>>715349473
For those who haven't played it:
>Hold triggers to balance
>Auto sort cargo
>The entire balancing "challenge" disappears when you use vehicles
>Skiplines
Anonymous /v/715134863#715163689
7/11/2025, 4:29:07 PM
Walking simulator
Anonymous /v/715068423#715070774
7/10/2025, 5:38:34 PM
Didn't read. Btw your "game" is a walking sim.
Anonymous /v/715019826#715022167
7/10/2025, 3:37:33 AM
Anonymous /v/714815649#714835278
7/8/2025, 4:26:43 AM
>>714815649
It is cinema. Now take your walking simulator to >>>/tv/
Anonymous /v/714376607#714385135
7/3/2025, 4:33:25 PM
>why don't the japs enjoy this?
Anonymous /v/714371215#714384010
7/3/2025, 4:22:59 PM
Anonymous /v/714278403#714285034
7/2/2025, 6:27:54 PM
>not a walking simulator
Anonymous /v/714115440#714134810
7/1/2025, 4:34:15 AM
Anonymous /v/714101343#714101818
6/30/2025, 8:52:18 PM
You tell me
Anonymous /v/714018213#714044674
6/30/2025, 4:43:32 AM
>>714022962
To be fair, you have to have a very high IQ to understand Death Stranding. The gameplay is extremely subtle, and without a solid grasp of the trigger buttons most of the traversal will go over a typical gamer's head. There's also Kojima's nihilistic outlook, which is deftly woven into his writing - his personal philosophy draws heavily from Hollywood movies, for instance. The fans understand this stuff; they have the intellectual capacity to truly appreciate the depths of these references, to realize that they're not just films - they say something deep about LIFE. As a consequence people who dislike Death Stranding truly ARE idiots- of course they wouldn't appreciate, for instance, the meaning behind Amelie's existential catchphrase "Like Mario and Princess 'Beach'" which itself is a cryptic reference to videogame classic, Super Mario Bros. 2. I'm smirking right now just imagining one of those addlepated simpletons scratching their heads in confusion as Kojima's genius unfolds itself on their television screens. What fools... how I pity them. And yes by the way, I DO have a Norman Reedus tattoo. And no, you cannot see it. It's for the ladies' eyes only- And even they have to demonstrate that they're within 5 IQ points of my own (preferably lower) beforehand.
Anonymous /v/713975439#713975465
6/29/2025, 1:50:54 PM
Anonymous /v/713973902#713974965
6/29/2025, 1:41:58 PM
Kojima will take it with his innovative traversal gameplay
Anonymous /v/713863032#713863838
6/28/2025, 6:19:20 AM
To be fair, you have to have a very high IQ to understand Death Stranding. The gameplay is extremely subtle, and without a solid grasp of the trigger buttons most of the traversal will go over a typical gamer's head. There's also Kojima's nihilistic outlook, which is deftly woven into his writing - his personal philosophy draws heavily from Hollywood movies, for instance. The fans understand this stuff; they have the intellectual capacity to truly appreciate the depths of these references, to realize that they're not just films - they say something deep about LIFE. As a consequence people who dislike Death Stranding truly ARE idiots- of course they wouldn't appreciate, for instance, the meaning behind Amelie's existential catchphrase "Like Mario and Princess 'Beach'" which itself is a cryptic reference to videogame classic, Super Mario Bros. 2. I'm smirking right now just imagining one of those addlepated simpletons scratching their heads in confusion as Kojima's genius unfolds itself on their television screens. What fools... how I pity them. And yes by the way, I DO have a Norman Reedus tattoo. And no, you cannot see it. It's for the ladies' eyes only- And even they have to demonstrate that they're within 5 IQ points of my own (preferably lower) beforehand.
Anonymous /v/713807137#713814063
6/27/2025, 6:57:37 PM
Kochira wa walking simulator gozaimasu
Anonymous /v/713808963#713810736
6/27/2025, 6:13:54 PM
To be fair, you have to have a very high IQ to understand Death Stranding. The gameplay is extremely subtle, and without a solid grasp of the trigger buttons most of the traversal will go over a typical gamer's head. There's also Kojima's nihilistic outlook, which is deftly woven into his writing - his personal philosophy draws heavily from Hollywood movies, for instance. The fans understand this stuff; they have the intellectual capacity to truly appreciate the depths of these references, to realize that they're not just films - they say something deep about LIFE. As a consequence people who dislike Death Stranding truly ARE idiots- of course they wouldn't appreciate, for instance, the meaning behind Amelie's existential catchphrase "Like Mario and Princess 'Beach'" which itself is a cryptic reference to videogame classic, Super Mario Bros. 2. I'm smirking right now just imagining one of those addlepated simpletons scratching their heads in confusion as Kojima's genius unfolds itself on their television screens. What fools... how I pity them. And yes by the way, I DO have a Norman Reedus tattoo. And no, you cannot see it. It's for the ladies' eyes only- And even they have to demonstrate that they're within 5 IQ points of my own (preferably lower) beforehand.
Anonymous /v/713801401#713804331
6/27/2025, 4:40:47 PM
>Written and directed by Hideo "Hideo Kojima" Kojima
>Produced by Hideo "Hideo Kojima" Kojima
>Starring Hideo "Hideo Kojima" Kojima
>Visual effects by Hideo "Hideo Kojima" Kojima
>Explosions by Hideo "Hideo Kojima" Kojima
>Sound design by Hideo "Hideo Kojima" Kojima
>Localization (Alien Dialect) by Hideo "Hideo Kojima" Kojima
>Sand physics by Hideo "Hideo Kojima" Kojima
>Dream sequence choreography by Hideo "Hideo Kojima" Kojima
>Quantum consultant by Hideo "Hideo Kojima" Kojima
>Subtext handler by Hideo "Hideo Kojima" Kojima
>On-set barista by Hideo "Hideo Kojima" Kojima
>Facial mocap for the moon by Hideo "Hideo Kojima" Kojima
>Knife sound curator by Hideo "Hideo Kojima" Kojima
>Eyebrow rigging specialist by Hideo "Hideo Kojima" Kojima
>Camera invented by Hideo "Hideo Kojima" Kojima
Anonymous /v/713799538#713801680
6/27/2025, 4:01:35 PM
Riveting gameplay
Anonymous /v/713721985#713776906
6/27/2025, 7:50:17 AM
ITT riveting gameplay
Anonymous /v/713765478#713765782
6/27/2025, 4:36:14 AM
>Written and directed by Hideo "Hideo Kojima" Kojima
>Produced by Hideo "Hideo Kojima" Kojima
>Starring Hideo "Hideo Kojima" Kojima
>Visual effects by Hideo "Hideo Kojima" Kojima
>Explosions by Hideo "Hideo Kojima" Kojima
>Sound design by Hideo "Hideo Kojima" Kojima
>Localization (Alien Dialect) by Hideo "Hideo Kojima" Kojima
>Sand physics by Hideo "Hideo Kojima" Kojima
>Dream sequence choreography by Hideo "Hideo Kojima" Kojima
>Quantum consultant by Hideo "Hideo Kojima" Kojima
>Subtext handler by Hideo "Hideo Kojima" Kojima
>On-set barista by Hideo "Hideo Kojima" Kojima
>Facial mocap for the moon by Hideo "Hideo Kojima" Kojima
>Knife sound curator by Hideo "Hideo Kojima" Kojima
>Eyebrow rigging specialist by Hideo "Hideo Kojima" Kojima
>Camera invented by Hideo "Hideo Kojima" Kojima
Anonymous /v/713714053#713720541
6/26/2025, 7:16:09 PM
Walking simulator
Anonymous /v/713714053#713720541
6/26/2025, 7:16:09 PM
Walking simulator
Anonymous /v/713714053#713720541
6/26/2025, 7:16:09 PM
Walking simulator
Anonymous /v/713714053#713720541
6/26/2025, 7:16:09 PM
Walking simulator
Anonymous /v/713714053#713720541
6/26/2025, 7:16:09 PM
Walking simulator