Search results for "68f8cbeb72f15558a9b0ad2ced82d1c5" in md5 (31)

/v/ - I can finally make my dream game.
Anonymous No.719679714
I can finally make my dream game.
Chuds.

I think I can do it.
I think I can be equal to Pixel and ZUN in skills.

https://www.youtube.com/watch?v=FBkQmV9Pyqg

I can see it, a game made in SDL and OpenGL using my own engine and tools, with the pixel quality of kof 13, the gameplay of SOTN and cave story, the music of SOTN and FFVI and bach, baroque ornamentation, the art of Urushihara in HD pc-98, the sound effects of modern LMMS, a story with the writing of shakespeare, shader transitions straight from CGI animations, 3D low poly backgrounds painted like FFXII but with HD textures, traditionally hand crafted particles like metal slug and classic disney.

Yes chuds, I think I can pull it off.
/vg/ - /agdg/ - Amateur Game Development General
Anonymous No.537716118
Chuds.

I think I can do it.
I think I can be equal to Pixel and ZUN in skills.

https://www.youtube.com/watch?v=FBkQmV9Pyqg

I can see it, a game made in SDL and OpenGL using my own engine and tools, with the pixel quality of kof 13, the gameplay of SOTN and cave story, the music of SOTN and FFVI, the art of Urushihara in HD pc-98, the sound effects of modern LMMS, a story with the writing of shakespeare, shader transitions straight from CGI animations, 3D low poly backgrounds painted like FFXII but with HD textures, traditionally hand crafted particles like metal slug and classic disney.

Yes chuds, I think I can pull it off.
/int/ - /csg/ /ars/ /lat/ /brat/ /etc/ - hilo anime
Anonymous Colombia No.214270694
hoy toca verme los resumenes de 100 animes.
/g/ - Thread 106411842
Anonymous No.106411842
Can an LLM convert binary compiled code into C?
/int/ - India superpower.
Anonymous Colombia No.214245953
India superpower.
I just learned that you can turn poo into electricity and biofuel.
/int/ - Thread 213716391
Anonymous Colombia No.213716391
>Sweden president now uses chat gpt to brainstorm ideas for his job
/vg/ - /agdg/ - Amateur Game Development General
Anonymous No.534573151
Chuds, I realized I can use godot to generate some XML files I can use easy rpg converter to import as easy rpg files.

Basically that way I can use godot scripting tools to code my rpg maker 2003 game.

wtf bros.
agdg BTFO.
/vg/ - /agdg/ - Amateur Game Development General
Anonymous No.533642289
>>533639701
You can still force the wizard to join some younger chosen one to save the kingdom, because some astrological BS reason like both are very compatible for sync attacks like Chrono trigger duel specials.

Hell, you if you make it a 19 century european ecuador expedition, and mix some Versailles Louis XV with Zero no tsukaima.

You will print money.

https://www.youtube.com/watch?v=Esw_OHBX5V0

Shit, nigga, that's an amazing idea.
Zero no tsukaima ecuador botanical expedition.
/adv/ - Need feedback
Anonymous No.33412172
Need feedback
So, the pussy is an inch from the anus. Now if this was me, I’d be embarrassed— but I’m a dude so it’s all copacetic.

All I’m asking is how much more attractive would I be by not being grossed out by the fartbox-to-snizz distance?
/v/ - Thread 716367407
Anonymous No.716367407
Is undertale a shmup?
/pol/ - Thread 511000324
Anonymous United States No.511003464
>>511000662
Oh shit he’s unstoppable
/pol/ - Thread 510883107
Anonymous Mexico No.510884643
>>510883229
>faggot op is hungarian
how did he know?
/bant/ - Thread 22962787
Anonymous Mexico No.22962796
>>22962789
>faggot op is hungarian
how did he know?
/v/ - Thread 715173343
Anonymous No.715202817
>You don't speak french so you can't autistmfag on french internet
Maybe I should learn french, I already speak spanish and english.
/pol/ - imminent happening?
Anonymous United States No.510121309
>>510116818
>What caused the issue
How much you wanna bet they have one of those outsourced national 911 rerouting centers to "save money" instead of local seperate hard line 911 centers
/vg/ - /mhg/ - Monster Hunter General
Anonymous No.530725330
is monster hunter even good
did we just trick ourselves into thinking it is
/v/ - Thread 715030143
Anonymous No.715030143
Is there any reason why a videogame villain has to be evil?
/vg/ - /agdg/ - Amateur Game Development General
Anonymous No.530559667
>>530333227
My advice is that left that idea on the backlog and focus on developing skills.

You're asking for an idea that clearly is not a begginer product.

Both unity and godot can do it.

Your issue is actually more related to learning CS and math with a bit of learning low poly, more than something related to unity and godot.

I've literally made tools that read the hardrive and some dude made a MIDI daw, another guy made a basic operative system clone and another made a 3D pixel art renderer with godot.

So clearly godot can do what you want.
/g/ - Thread 105813501
Anonymous No.105813501
Have anyone mixed encarta with a VN with a light novel?
/vg/ - /agdg/ - Amateur Game Development General
Anonymous No.530118223
What happens if I mix encarta with a VN and a light novel?
/pol/ - I have decided I will not kill myself tonight
Anonymous United States No.509278234
>>509275638
Done it a bunch and I’m apparently invincible. Make every hour count, always treasure each interaction, and leave a mark on this world.
/vg/ - /agdg/ - Amateur Game Development General
Anonymous No.529211228
Chat gpt told me my idea doesnt exist yet.

Basically imagine an anime girl character generator like koikatsu, but 2D.
And you can select a bunch of poses and pose the girl, using common pose presets.
But you could rotate this girl in 10-12 diferent angles around the Y axis and 3-4 angles on the Z axis.

So something like DOOM tech to rotate their models, but with koikatsu character generator and VRM posing desktop pose mechanic.
/v/ - My non AI idea to make cheaply HD anime naked girls
Anonymous No.713943113
My non AI idea to make cheaply HD anime naked girls
Chat gpt told me my idea doesnt exist yet.

Basically imagine an anime girl character generator like koikatsu, but 2D.
And you can select a bunch of poses and pose the girl, using common pose presets.
But you could rotate this girl in 10-12 diferent angles around the Y axis and 3-4 angles on the Z axis.

So something like DOOM tech to rotate their models, but with koikatsu character generator and VRM posing desktop pose mechanic.
/int/ - Thread 212204041
Anonymous United Kingdom No.212204041
Europeans are ok with 60% income taxes.
/vg/ - /neog/ - SNK and Neo Geo General
Anonymous No.529142269
I honestly think it would be much easier to make a kof 2002 remake using SDL and OpenGL than trying to hex edit the rom.
/int/ - Sverigetråden - Söndagskvällsupplagan
Anonymous Sweden No.212014484
>>212014412
>The researchers found that it took about two weeks for the probiotics to improve negative feelings. It takes about the same amount of time for antidepressants to work, but whereas antidepressants tend to reduce both negative and positive mood, the results showed that the probiotics only reduced negative mood. This could be a possible benefit, although the researchers stress that probiotics should not be considered a substitute for antidepressants.

>When the researchers observed the decrease in negative feelings, they were keen to explore whether they could predict who would benefit most from probiotics. “We found that various traits, most notably a propensity for risk avoidance, were associated with a greater effect of probiotics on mood,” says Johnson.

>In addition, the researchers found evidence that probiotics may affect the way participants process emotional cues. The participants who received probiotics were slightly more accurate at recognising facial expressions.
/v/ - Thread 712916609
Anonymous No.712917017
>Gameplay scoop
/co/ - An alternative to conflict
Anonymous No.149018714
An alternative to conflict
I think I've finally found an alternative to conflict in storytelling.

Conflict is not a mandatory thing.
You can get a similar effect to conflict, with novelty.

What do I mean, instead of conflict, you can use a piece of lore or informational retrieval that takes the character to move towards a newer point in the seek of a new informational novelty event.

It is the discovery of a newer point to move and the movement towards that point, that produces a similar avoidance of boredom and produced a flow in the story.

It is not the lack of conflict that bores a story, but simply it's stagnation without novelty that causes boredom.
/int/ - Thread 211758426
Anonymous France No.211758426
I think I've finally found an alternative to conflict in storytelling.

Conflict is not a mandatory thing.
You can get a similar effect to conflict, with novelty.

What do I mean, instead of conflict, you can use a piece of lore or informational retrieval that takes the character to move towards a newer point in the seek of a new informational novelty event.

It is the discovery of a newer point to move and the movement towards that point, that produces a similar avoidance of boredom and produced a flow in the story.

It is not the lack of conflict that bores a story, but simply it's stagnation without novelty that causes boredom.
/v/ - I've made a major game design discovery
Anonymous No.712431176
I've made a major game design discovery
https://www.youtube.com/watch?v=u5AXXlr0Z8U

I was able to take my 2 minutes combat into a 10 minutes now gameplay.
What I found funny now was this is literally like making a song.
The combat is just the same as a small section in a sonata.
Each dungeon repeated is like another section.
Both the combat and dungeon and the victory screen points section are like the ABC of the first melody repetition.
And then repeating it 3 times create a melody.
What I now have is a melody.
This means I now need to create a newer section.
If we use the seven act structure from storytelling, we'll have enough for an AAA cheap 2D game.

This means I need now to do something like change the dungeon, to make ABABCC sonata section.
Which means that creates a bigger sonata movement section, and I can use the same rules to create bigger sections, up to the point where I have 4-6 hours of gameplay.
/vg/ - /agdg/ - Amateur Game Development General
Anonymous No.527127150
https://www.youtube.com/watch?v=u5AXXlr0Z8U

I was able to take my 2 minutes combat into a 10 minutes now gameplay.

What I found funny now was this is literally like making a song.

The combat is just the same as a small section in a sonata.
Each dungeon repeated is like another section.

Both the combat and dungeon and the victory screen points section are like the ABC of the first melody repetition.

And then repeating it 3 times create a melody.
What I now have is a melody.

This means I now need to create a newer section.

This means I need now to do something like change the dungeon, to make ABABCC sonata section.

Which means that creates a bigger sonata movement section, and I can use the same rules to create bigger sections, up to the point where I have 4-6 hours of gameplay.