>>531976470
It basically says that if companies are going to make live service games then they shouldn't be able to render the game unplayable on a whim and need to offer some method of playing the game indefinitely
The general solution proposed is to release server hosting software after EOS but a lot of the more jewish megacorps (Activision, EA, Nintendo, Bamco) are lobbying hard against it with the justification that "we can't afford to host servers indefinitely and that's the only possible outcome" never mind that this is factually a lie