>>724939457
the entire management of the time economy is completely retarded with the game and always has, constantly adding more superfluous shit to "correct" the game loop instead of simply tweaking what is already there
originally:
>you find signals, servers sometimes go down
>you have to manually go to servers to fix them or your signals download slow, incentivizing player to go out
>>"BUT FIXING SERVERS IS TEDIOUS!
then:
>you find signals, servers sometimes go down
>but now you have kerfur, he can fix broken servers
>>but now it's not tedious enough
>so you also have to take 1-5 hash codes from the same exact place you would fix the broken servers anyway, effectively changing nothing about the game loop, just making it more complicated with no result
>>"BUT GOING TO GET HASHES IT TOO TEDIOUS!!"
then:
>you find signals, have your coomerbait cat robot fix broken servers and get hash codes
>but also fix transformers which occasionally go down, again replicating the old loop except with 3 separate places instead of 24 separate places
>oh and occasionally you have to reset the radio antenna to get deliveries but it leads to jumpscares 50% of the time
>>"BUT NOW IT'S NOT TEDIOUS ENOUGH!!"
now:
>you find signals (barely), have your coomerbait robot fix broken servers, but he can get randomly annihilated by any one of many random horrors roaming the forest and you have to painstakingly pick up all the teensy weensy individual parts, and you have to collect the not!hashcodes that are on tapes now, and you have to do shitty puzzles to reset the transformers, and you have to reset coordinate towers that get disabled every time it storms (often), and you have to send back zip drives from the base, and you have to reset the radio tower to get deliveries
It's getting overcorrected way the fuck in the other direction next update to the point you don't even have to collect signals anymore.