>>718039801
In terms of exclusives, not a thing. Daemon X Machina 2 is a September release, but that's also coming out on PC on the same day.
>>718039903
The bigger problem is that, with how long it's starting to take their teams to make games and their priorities for recent releases, they've likely just dug some really nasty holes for the next several years of the Switch 2's non-port release schedule.
>3D Zelda took six years to shit out TotK and it was somehow an all-hands-on-deck game (almost double the devteam size of BotW), so a new 3D Zelda's a no-show for at least few years
>DK Bananza was the 3D Mario team and that took them 8 years, so a new 3D Mario's probably out for most (if not all) of the generation as well
>Splatoon Raiders is the tide-over game for Splatoon, so mainline Splatoon's not seeing a release for at least a couple years either
>they just shot their Mario Kart wad on World for the launch, and unless they cave to the lappers for public online and/or supply the game with substantial new content soon, it's about to face a substantial engagement fall-off
It doesn't help that the only first-party exclusives we know of now at the moment are spinoffs and Switch 1 port DLCs. The September Direct (if there even is one) is going to be a big determining factor for the Switch 2 going forward. Not enough to singularly make or break the system of course, but enough to set the tone for how the next couple years are shaping up. Remember, sonyfags were also hooting and hollering for months in their favelas with the PS5 having record-breaking hardware sales in its first year, but look what happened when Sony got comfortable resting on sales figure laurels.