>>713174312
Well the problem comes from the fact that you can't trust the information you're given because it keeps changing on a game to game basis. For example: what is Kingdom Hearts? Should be a very easy question to answer. The name is right there on the box. If I only played Kingdom Hearts 1 then Kingdom Hearts is the heart of all worlds. The only subversion is that Ansem assumed Kingdom Hearts was just darkness when it ended up being light. But it still opens into the Realm of Darkness so it's kind of confusing. But all in all, it's not bad. You can take it for what it is.
So you boot up Kingdom Hearts 2. And Kingdom Hearts is the focus again. Except instead of being the Heart of all worlds, now Kingdom Hearts is an amalgamation of the hearts of people. But wait hold on... so then what was that thing in Kingdom Hearts 1? Is there more than one? Was Ansem lying? So already the distrust of information is starting. But if gets worse because if you bought an entirely separate game on an entirely separate system then an entirely separate character tells you that this entirely separate Kingdom Hearts is the actual, no really Kingdom Hearts. Now to his credit: Xehanort is actually telling the truth here, the Kingdom Hearts in BBS is the real deal. But why would you trust that at this point? You've already been lied to twice with no reason to believe it this time.
In Lord of the Rings, the One Ring is a fictional object containing the power their setting's version of the Antichrist. There's no IRL object comparable to it, which means if you're watching Lord of the Rings, you need to know why this thing is so important. So it's established from the start what the One Ring is, what it does, why it's so dangerous, and why it must be destroyed at all costs. Regardless of how the context around it changes, you can trust that one anchor point to guide how you interpret future information. But Kingdom Hearts will just change the entire script for no reason.