>>280361844
You're acting like Japan is a vacuum chamber. You cannot guarantee 15B yen like it's a participation trophy. Not when:
>It's not the finale (so no "last-chapter" hype)
>It's 2h35m long, which you already admitted hurts showings and rewatchability
>There's competition
Not to mention Jurassic World is stomping into Japan just 3 weeks after Infinity Castle. You think theaters will prioritize a long-ass anime movie in Week 3? Nah, bro. They're not giving Demon Slayer the red carpet treatment, it's all business and they're running on time.
>>280361980
>Kimetsu movies will easily cross one billion.
lolno. Mugen Train made $507M (during Covid lockdowns, zero competition, stimulus checks from the government and a theatrical run that ran for nearly a whole year). Infinity Castle Part 1? Lucky enough to scrape $175-200M if Japan + international both show up strong (and that's optimistic). Part 2 & 3? Even if both do around $150M each (generous), you're looking at $300M total, not $1B. And that's with declining interest, growing franchise fatigue, and increasingly bloated runtimes (Ufotable are infamous for that, ask Type-Moon fans). Theaters don't give a shit if the animation is pretty. If they can't pack in showings, it's out. Period. That's why Barbie and Mario crushed it: tight runtimes, wide appeal, mass screens.
Also, the next movies will make significantly less if they drop in 2026 and 2027 (Ufotable has dropped new Demon Slayer content yearly since 2019). 2026-2027 is a Hollywood war zone.
>2026
Avengers: Doomsday
Spider-Man: Brand New Day
Toy Story 5
Minions 3
Christopher Nolan's The Odyssey
Fast 11
Shrek 5
Mario 2
Dune
Mandalorian
Literal billion-dollar IPs all swinging for the fences the same year as Douma drops.
>2027
Avengers: Secret Wars
Frozen 3 (very popular in Japan)
Legend of Zelda LA
Batman 2
Spider-Verse finale
Sonic 4
Star Wars
This isn't even a competition, it's a slaughterhouse. Infinity Castle's sequels are walking into a meat grinder.