I replayed NG II and NG2B back to back a few weeks ago, having done every single fight including ToVs and honestly, not having 85% of the game be tedious putrid dogshit felt like a breath of fresh air.
The reworked bow is probably the most underappreciated change ever, whoever misses the UTs is a retard and needs to be stoned to death.
Mech vangelfs, worms and especially dogs are actually fun to fight now due to massively reduced HP pools and much improved encounter design where they get paired with other enemy types.
Red dinos were just bad so they got righfully replaced by black vangelfs as the new tanks.
The imps were a great addition and it's genuinely crazy how Itagaki's team prioritized zombies and horsemen over them.
Giving more hp and delimb resistance to red werewolves makes sense because there was no difference between the basic ones in OG.
Most other enemies retain their high delimb rate.
No jellyfish and water combat.
Staircase has even more enemies now.
Better and improved bosses across the board.
Chapter 11 is straight up better,, not having the cancerous rasetsu fight or the one with like 20 dogs goes a long way.
The final chapters got massively improved thanks to the new and reworked encounters.
TLDR:Vanilla Sky City Tokyo > NG2B >>>> Rest of vanilla
>>717941761
The water dragon is much better now due to infinite ammo. You can still hit him with your melee weapons anyway and now there is no risk of stepping out of the platform and not being able to go back. Nobody actually fights him on water unless it's for a youtube video or something and it's always with talons which you need to upgrade to level 3 to even get the full on-water string.