>>714755609
A good, even great game overall, but also a disappointment/full of missed opportunities:
1) The Depths are cool until the moment you realize it's a repetitive inversion of the overworld.
-It would have been better if the depths were unique areas, even if at only 1/10 the size.
2) The floating islands being mostly micro dungeon/puzzles/fight arenas is a boring lost opportunity.
-It would have been better if there were less of them, but all of similar size/scope as the tutorial island.
3) The building is tedious, almost entirely unneeded, and you need nearly all of the batteries in the game before it even begins to feel like the machines last long enough.
-It would have been better if the building locked to a grid like Nuts and Bolts, and if the game gave you far more battery capacity.
On a minor note, I think the dungeons were slightly worse than BotW on average. Still overall a great game in spite of the above.